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Jack T. Lamplighter

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Everything posted by Jack T. Lamplighter

  1. Recently Winston announced that he was ceasing to continue the monthly contests he was driving. These contests had always been intended to be driven by the community. The additions and complexities that were introduced into the contest structure kept him busy most of the time. As he is now going to be AFK for an extended time, and with no other Devs able to take on the responsibility with Winston away and unable to consistently maintain them he decided to cease operations. We are working... Dev Run In-game Contests and Events View the full article
  2. Jack T. Lamplighter

    Character Name Amnesty!

    As seen on last week's stream: All during the month of July, we are offering an amnesty to any players who have character names that violate the Community Guidelines/TOS. This means that if you know or think you mane may violate the naming rules, we are providing a chance to contact support and get your character's name changed for free. After July is over, we will be changing names that are in violation using a Fae name generator. If your character name is changed at that point a... Character Name Amnesty! View the full article
  3. Greetings everyone!! The long awaited return of the SotA Make a Difference charity store has become a reality! Please check out the web store here: https://www.shroudoftheavatar.com/?page_id=51225 (We still need to add the link into the Store Menu, that should be done shortly. Until then I have added a link in the Add-On store page.) View the full article
  4. Jack T. Lamplighter

    Play Release 103!

    Greetings Fellow Avatars! Release 103 goes live June 30th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 103 (R103), we offer a new underground scene, Grusk Factory, and the return of the Make a Difference store. For those wishing to participate in any community activities, upcoming one-time and recurring... Play Release 103!View the full article
  5. Jack T. Lamplighter

    SOTA NewsPlay Release 103!

    Greetings Fellow Avatars! Release 103 goes live June 30th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 103 (R103), we offer a new underground scene, Grusk Factory, and the return of the Make a Difference store. For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional information on recent changes and upcoming fixes. News Announcements New Scene: Grusk Factory The Return of the Make a Difference Store Release 103 Patch Notes Latest News and Q&A July Livestreams Sales and Bonus Events Release 103 Subscriber Login Rewards July Login Rewards Crown Store Updates Bug Brigade & Testing Directives Streamer Program Upcoming Release Dates Community Updates Community Events & Resources Project to Support: Shard RPG Project to Support: Embers Adrift Project to Support: Avatar Express Resources: Players Helping Players New Scene: Grusk Factory Grusk is a bustling community tended by countless automatons in a variety of roles. The continuous demand for them, locally as well as for export, is met by the underground Grusk Factory: the largest clockwork manufacturing facility in the world! Business is booming and new caverns are being bored even now to expand the growing workspace. Unfortunately, the Factory has suspended tours during its blasting operations for the safety of the crew. Outlanders with Episode 2 access attempting to tour the Factory will be treated as intruders. Should you and your party plan a self-guided visit to this tier 8+ scene from the Factory yard in Grusk, be aware: with so many moving parts, there’s bound to be some dangers. Visitors to the Factory should wear suitable protective gear and be mindful of tricky hazards. Finally, engineers crawling back from the newest tunnels have babbled about unspeakable horrors! …but such things would be in the newest tunnels, far from the production floors any Avatar would be interested in seeing. The Return of the Make a Difference Store Charity items are returning to the web store starting July 1st (the first day of the year’s third quarter). Each quarter, 20% of the proceeds from these items will be donated to the relevant charities. The few charity items that were in the in-game Crown store have been moved to the web store. When it’s active, the store can be reached here. details summary > * { display: inline; } List of Make a Difference store items: Autism Awareness Charity Blue Standing Torches Epic Puzzle Tree Juggle Blue Torches Emote Puzzle 4-Pack Puzzle Package Puzzle Pattern Cloak Puzzle Piece Blue Floor Lantern Puzzle Piece Blue Wall Sconce Puzzle Tree 6-Pack Puzzle Tree Cloak Tabletop Puzzle Tree 3-Pack Breast Cancer Charity Countach Package Countach Phonograph Countach Pink Dye 12-Pack Countach Wax Cylinders Countach: An Album Cover Juggle Pink Lights Emote Pink Dual Wax Cylinder Phonograph with Emotes Pink Electric Katana (to be added in the near future) Pink Electric Katana Pattern Pack (to be added in the near future) Pink Electric Sword Pink Electric Sword Pattern Pack Shooter Jennings Heraldry Art Children & Family Charities Doctor’s Outfit Doctor’s Outfit Pattern Pack Exodus by Helen Garriott Hospital Decorations Set Hospital Mega Set Hospital Sign 9-Pack Hospital Wearables Set Nurse’s Outfit Nurse’s Outfit Pattern Pack Ornate Head Bandage Ornate Head Bandage Pattern Pack Ornate Hospital Bed Ornate Hospital Cloth Room Dividers Ornate Hospital Gown Ornate Hospital Gown Pattern Pack Ornate IV Stand Ornate Surgical Tray with Instruments Ornate Wheelchair Skylab Dish by Helen Garriott Movember Moustache Cloak Moustache Helm Moustache Helm Pattern Pack Moustache Shield Moustache Shield Pattern Pack Nature Charity Earth Magic Cloak Reaper Sapling Safe Water and Sanitation Charity Kobold Indoor Toilet Ornate Outhouse Rain Emote Water Magic Cloak Water Package Water.org Charity Mega Set Water.Org Fur Collared Cloak Water.Org Glowing Mug Wishing Well Release 103 Patch Notes Below are a list of the updates that are live as of Release 103 in the game of Shroud of the Avatar! R103 is a content month. Polish, additional improvements, and bug fixes are inbound for R104 next month. We hope you enjoy the changes that are live today as of Release 103! Crafting, Decoration, & Inventory Item Changes: Added food recipes for the recently-added fetid fish: Barramundi, Tigerfish, and Araipama. SOTA-70565 Set Bottle of Wine deco to be stackable. SOTA-70596 Adjusted the 2022 cupcakes to also have slight learning speed bonus. Added instructions in the descriptions of Recall and Teleport scrolls. Reduced size of fishing dead zones and and changed dead zone depth to relate to fishing skill. Adjusted cost of Altar Lockbox recipe: increased iron bindings cost and tier of wood. SOTA-70599 Made Acara’s Shield legacy version placeable as deco. SOTA-70032 Fixed incorrect regeneration bonus on confection eggs. Fixed incorrect channel weight for Oyster Potpie. SOTA-69775 Combat & Skill Changes: Changed some summons’ stats/skills to balance them with other, stronger summons: Daemon – Chaos bolt damage has been increased. Attunements and fire damage over time sub-effects will now scale with chaos mastery. Strength of daemon has been slightly reduced. Movement speed has slightly increased. Fire Elemental – Added a chance to add fire damage over time with fire elemental attack. Dexterity increased. Air Elemental – Air elemental attack will now have a chance to stun their opponent. Strength, intelligence, and dexterity have also been increased. Phoenix – Damage has been significantly increased and the phoenix will now have a chance to blind enemies, reducing their damage avoidance. Strength, dexterity, and intelligence have been increased. Ice Elemental – Range of attack has been reduced from 2 to 1 so elemental will move closer to enemies when hitting. The ice elemental now has a chance to add a slow movement debuff to their opponents. A pass has been done on tamed pets. The high critical damage of tamed pet has been reduced. To compensate for the lost damage, tamed pets will now have their critical damage multiplier scale with taming mastery and the tamed pet’s adventure level. The strength of pets has also been increased and scaled, which gives more base damage. Note that this only affects tamed pets, not summoned creatures. More changes will be coming in the next patch for tames and summons to complete this work. The pet damage bonus from the pet gear component “iron studded strip” would previously give about 15 damage each strip, so would give a total of 45 damage per piece of gear. This has been significantly reduced to give about 15 damage for each piece of gear. Meanwhile, bronze studded strip’s critical hit damage multiplier has been significantly increased from 2% to 10% for each strip, so goes from 6% a piece to 30% per piece of gear. This affects both tamed pets and summoned creatures. Renamed “Tame Attack Precision” which was found on some taming equipment to “Tame Critical Hit Chance.” Increased pet perma-death timer so it’s not the same as the player resurrection timer. SOTA-70526 Encumbrance will no longer affect players in PvP battlegrounds. Fixed a visual issue with using items that scale character height while mounted. User Interface, Store Information, & Lua Changes: Added a loading tip about placing Recall Scrolls in your toolbar. Added a scrollbar to the text area of the post-game feedback form and a checkbox to hide the form in the future. Added links in the feedback form to the bug forum and to Discord. Fixed a rare null exception that prevented the character sheet from being filled upon loading a scene. Fixed journal UI when completing a task. Added ShroudIsSoundPlaying function to Lua. Fixed the volume setting of a sound when played with Lua. The creation date of certain items like fish will now show NBT time like in game. Fixed exceptions related to claiming rewards in offline mode. Salt will now show as Salt Deposit in scene information pop-ups. SOTA-70521 Vendors that have no name set by the player (use the default name) will now show a compass marker when using the Get Directions button in the zone vendor listings. SOTA-70577 Fixed a typo in the virtue balloon’s store listing. SOTA-70523 World and Quest Changes: Placed fireworks for Lord British’s birthday on the overworld over many of the major cities and automated them to always display during the first weekend of July. Novia and Mistrendur: Improved some ambient sounds. SOTA-70547 Added some additional songs to some scenes. Created new kobold banners and added them to the major kobold communities. Removed extra Altar Lockbox recipe from merchants. Updated Town Crier conversation to explain binding and improved the associated yes/no phrases. Updated some of the Helpful Automatons’ keywords and responses. Aerie: Added a compass marker for Bunker T. SOTA-70605 Aerie: Fixed typos in responses of Oakie Lawrence. Blood River Outskirts: Updated journal and tasks related to Alberic’s task to help refugees, including adding specifics to mention “help” to NPCs. Added tips to mention “help” to NPCs on a loading screen and in the Player Guide. SOTA-70568 Blood River Outskirts: Corrected a bandit name to “Vigilante.” SOTA-70594 Blood River Outskirts: Fixed a stuck spot in the wilderness. SOTA-70593 Castle Atos: Created new banners and added new decorations for special events. Added pennants in preparation for Lord British’s birthday. Changed celebration decorations to be automated “Timed Events.” Caverns of Skrekk: Updated Korabar’s and Krishach’s conversations to help clear the “Speak with Krishach” task. Improved the tasks and compass markers related to Korabar’s ‘finale.’ Players with a lingering “Speak with Krishach” task should be able to speak with the “after” version of Korabar to clear it. SOTA-70548 Caverns of Skrekk: Fixed a typo in one of Korabar’s required responses. Desolis: Updated compass marker used for the Loreley’s Sketchbook tasks. SOTA-70601 Elysium Mines: Added a milling station and coal to the scene. Elysium Mines: Fixed pathing on a silver ore node. SOTA-70554 Grusk: Added a compass marker for the Grusk Factory entrance. Grusk: Fixed multiple ladders that had lower targets which were below the ground. SOTA-70592 Grusk Factory: Removed “Factory Steward” title from enemy mushrooms. SOTA-70608 Grusk Factory: Added a switch to help exit the ‘two-person’ room. SOTA-70602 Grusk Factory: Adjusted a doorway that was too low for tall characters. SOTA-70607 Grusk Factory: Blocked a stuck spot behind a wooden platform. SOTA-70612 Grusk Factory: Closed a gap in the tunnel wall. SOTA-70610 Grusk Factory: Fixed z-fighting on a wall in the processing room. SOTA-70611 Highvale Outskirts: Updated the compass marker for returning an obsidian elf bow to Horatio to be “Give Bow to Horatio.” SOTA-70590 Highvale Outskirts: Updated the quest compass markers for Sven’s magical copper ore quest. SOTA-70595 Highvale Outskirts: Fixed several typos in journal entries. SOTA-70591 Hills Encounter: Activated Aether Dragons. Kingsport Sewers: Fixed several prison doors and their switches that had shifted. SOTA-70553 Kobold Expeditionary Camp: Fixed an issue where players would prematurely get a task by killing Mongo when not in the proper quest stage. SOTA-70545 Lamech’s Bazaar and South Midmaer Way: Moved lanterns from atop destructable objects to solid platforms. SOTA-70575 Lord British’s Castle: Fixed an occlusion issue so some windows can be seen through. Lord British’s Castle: Updated loading screen image. Midmaer Passage: Fixed issues with the water visuals. SOTA-70546 Necropolis Barrens: Cotton nodes are now correctly set for Tier 5. Fixed an unharvestable letter node. SOTA-70559, SOTA-70555 Norgard Fens: Improved the collision and path grid within a kobold room to prevent NPCs being pushed through the walls. SOTA-70556 Norgard Fens: Moved a floating tree to the ground and improved some of the pathing in the kobold outpost. SOTA-70589 Northwood: Smoothed the material transition on terrain near a certain housing lot to remove a visible line. SOTA-70551 Resolute: Godbert should no longer give players the “Get Report from Cyannis” task if they already have the report or have already turned it in. Also, updated the task so that if it lingers in the UI it has a better chance to automatically archive itself when the avatar changes scenes. SOTA-70573 Ruins of Ravensmoor: Fixed an issue with spiders getting stuck on rubble. SOTA-70558 Solace Bridge Outskirts: Approaching the shack near the swamp now pops up a message warning the avatar to exit combat before they approach to avoid accidentally attacking the resident. The message can appear only once each day. The associated task completes when you talk to Hartley or stand next to the shack. Solace Bridge Outskirts: Fixed a black pearl node so it can be harvested. SOTA-70557 Solania Catacombs: Added combat barks and loot to Mistress Valdis. SOTA-70606 Tanglemire: Updated loading screen image. The Obsidian Trials: Fixed small errors in the responses from the trader NPC. Ulfheim: Updated the colors used by Banamathr the dragon. Valhold Palace: Moved a camera target used by Grannus to stop his conversation from being blocked. SOTA-70552 Valhold Palace: Removed “line of sight” requirement for Grannus’ conversations. SOTA-70552 Player-Owned Town Changes: Fet City: Removed POT from game. Pumpkinville: Changed name from Bodega of Blood. Changed biome to Tropical Island 01. Shearwater Island: Upgraded to Town from Crossroads Village. Latest News and Q&A July Livestreams There will be a livestream every Friday this Release, with the 15th’s being an extended session with Lord British! The post-release Community Livestream is Friday, July 1st at 4PM CT on Twitch! Join Chris “Atos” Spears and other members of the development team for a 1-hour community livestream! To enter the prize drawings, type “Happy Birthday Lord British” into any in-game chat channel OR make a purchase on the website Add-On Store. Please submit questions using in-game universal chat by typing “askadev” before your question. We’ll do our best to answer these questions live on the stream, and we’ll even be periodically posting answers to some unanswered questions in the forums. Watch on Twitch, Friday at 4PM CT! Atos and other members of the Shroud of the Avatar development team go live frequently on twitch.tv/shroudoftheavatar — be sure to get the channel on follow for notifications so you can join us right as we go live! Also, if you’ve missed our latest streams, check out our archive of content at our YouTube Channel. Like! Follow! Subscribe! Prizes!!! Don’t forget to also join the Shroud of the Avatar team and community over at all our social media venues: Facebook: https://www.facebook.com/ShroudoftheAvatar/ Catnip Games Twitter: https://twitter.com/catnipgames Shroud of the Avatar Twitter: https://twitter.com/ShroudofAvatar Shroud of the Avatar Discord: https://discord.gg/shroudoftheavatar Sales and Bonus Events To commemorate the birth of Lord British: Double XP will be turned on until end-of-day July 4th. It will also be turned on for the extended livestream with Lord British on July 15th, lasting through end-of-day July 18th. Crowns of the Obsidians will be 20% off through July 18th. Crown store items and deed upgrades will be 30% off for the whole of Release 103. Player Owned Town upgrades for Crowns of the Obsidians will be 20% off for the whole of Release 103. These upgrades may only be initiated by an email to Support. Also watch for specific sales happening each weekend! Release 103 Subscriber Login Rewards Subscribers, sate yourself on storage, sugar, and shine. The Rewards Program login items for Release 103 include a Redwood Display Table (with container), 2 Long Candlesticks, 2 Small Candlesticks, and a set of 2022 Cupcakes. Subscribers to the Rewards Program must log in during Release 103 to receive these special login items. The Shroud of the Avatar Rewards Program lets you earn the best rate on purchasing Crowns, AND receive monthly reward items! For the low price of $9 USD per month you will receive the following: 900 Crowns of the Obsidians every month Monthly Login Reward Items (about 3 per month) Exclusive Title every 3 months 3 Months: Keeper of the Faith 6 Months: Keeper of the Word 9 Months: Keeper of the Vow 12 Months: Keeper of the Flame 15 Months: Keeper of the Oath 18 Months: Keeper of the Pledge 21 Months: Keeper of the Bond 24 Months: Keeper of the Promise 27 Months: Keeper of the Covenant Pick any Dye 12-Pack every 6 months Pick any three of these 7 Obsidian Potions every month: Potion of Capacity: Increases carrying capacity Potion of Conservation: Reduces reagent use chance Potion of Expedience: Swift gathering on all gathering skills Potion of Precision: Increases Meticulous Collection to all gathering skills Potion of Preservation: Reduces armor and weapon damage Potion of Reclamation: Increases Salvage and Repair to all production skills Potion of Stamina: Decreases focus use from sprinting While subscribed to the rewards program, players also receive these special bonuses: Obsidian Potions are significantly more powerful! 24 Additional Deck Slots! July Login Reward In honor of Lord British’s Birthday, each account that logs in during the month of July will receive a one-time gift of half a dozen slices of Lord British Birthday Cake and half a dozen Fireworks (Red-White-Blue Missiles). Crown Store Updates New in the crown store for release day: Replenishing Lord British Birthday Cake 2022 Red Rottweiler Indestructible Lava Fishing Rod Grass and Tree Removers Pack (to be added in an early patch) Arriving July 19th: Redwood Display Table Small Candlestick 4-Pack Long Candlestick 4-Pack The Lord British store items are available until Friday August 5th: 2014 Lord British Replenishing Birthday Cake 2016 Lord British Replenishing Birthday Cake 2017 Lord British Replenishing Birthday Cake 2018 Lord British Replenishing Birthday Cake 2019 Lord British Replenishing Birthday Cake 2020 Lord British Replenishing Birthday Cake 2021 Lord British Replenishing Birthday Cake 2022 Lord British Replenishing Birthday Cake Lord British Basement Entrance Eternal Pattern Lord British Cloak Lord British Fur Collared Cloak Lord British Moondial Lord British Pavers Lord British Round Table Lord British Salute Emote Lord British Shield Lord British Shield Pattern Pack The Summer Seasonal store items are available until Sunday September 25th: Firedancer Outfit Fire Dance Emote Fire Dance Cross Emote Flame Scimitar Flame Shield Flame Stained Glass Table Lamp 3-Pack Flaming Bagpipes Hula Emote Island Spear Island Flower Crown Island Dress Bug Brigade & Testing Directives! The Bug Brigade was established to improve how the community and the development team work together to improve the game. Since the Brigade’s inception, the program has gone through a number of changes and was eventually placed on hold. The stability of the game is as important to the development team as it is to the players, therefore the program was revamped and was relaunched. The Brigade has been up and running and the volunteers (Alley Oop, Echondas, and Justyn) are in a good rhythm for verifying and submitting bugs to the developers. If you have reported a bug that has not yet been addressed, please be patient while the backlog is being worked. The Brigade is working diligently to clean up the backlog of bug reports posted by players on the forums. Every month, a considerable amount of development time will be spent working many of the verified bugs which have been submitted to the team by the Bug Brigade. This focused effort on bug fixes would not be possible without the recent efforts of the Bug Brigade. Please take the time to thank these bug hunting aficionados when you encounter them in your travels! In turn, the development team would like to express a big thank you to the Bug Hunters! These community members are doing a fantastic job bringing so many bug reports to the team, and they’re doing it in a way which makes the process smooth and efficient. Thank you, thank you, thank you! Much improvement has been noticed by the development team and we’re so very excited to see the program’s continued success! The development team would also like to thank all of those who take time to participate in QA Testing Directives. Thanks to your hard work and dedication, many issues and bugs can be identified and fixed prior to content going to the Live Server! Keep up the great work! For those that wish to participate in future bug hunting endeavors, please check the forums regularly for upcoming QA Testing Directives. Don’t forget, the Bug Brigade is open to all players in good standing and bug rewards are SWEET! They will be awarded on a monthly progression basis with only minimal requirements to qualify. The available rewards to receive in progression via qualifying participation are as follows: Antennae Head Gear and Forum Title 1: “Bug Hunter” Single Ant Cloak Lady Bug Backpack Bug Painting A and In-Game Title 2: “Associate of Aphids” Ant Farm Insect Leg Table Many Ants Cloak and In-Game Title 3: “Bachelor of Beetles” Bug Painting B Bug Sprayer and /bugspray Emote Bug Painting C and In-Game Title 4: “Master of Moths” Butterfly Chair Corpion Chair (Pictured Below) Yellow Fireflies VFX and In-Game Title 5: “Doctor of Dragonflies” Hacked Oracle Flyer Giant Blue Butterfly Pet Butterfly Mask Dragonfly pet Fairy Wings Monarch Butterfly Pet Dragonfly Wings Hacked Oracle Crawler Blue Butterfly VFX Orange Fireflies VFX Orange Butterfly VFX If you’ve come to think of Shroud of the Avatar as your home, sign up and help make New Britannia a better place to live! To learn more about joining the Bug Brigade, please read the announcement thread by Ravalox in the main Bug/Feedback forums. Streamer Program Streamers of Shroud of the Avatar can participate in a program to showcase the game and be rewarded for their efforts. Any Streamer who wishes to be included in the Streamer Program can contact Laney via in-game mail with their Character Name and Twitch Channel information. If you have already signed up for the program in the past, fear not: you’re on the list and you don’t need to reapply. Streaming Rewards Program participants must adhere to our Terms of Service (TOS) and Community Rules while Streaming Shroud of the Avatar. Streaming Rewards Program participants must stream at least 10 hours of Shroud of the Avatar ACTIVE game play to remain in the program with reward accrual. Streamers will receive a one-time digital reward of in-game items after meeting the program’s requirements: Streamer’s Cloak, Streamer’s Camera, and the LIVESTREAMING title. Rules: To qualify for Streamer Rewards, each streamer must continue to meet the minimum requirements for 60 days after application. To accrue additional rewards, Streamers must stream SotA a minimum of 10 hours per month, tallied on the 1st day of each month, to remain in the program. Monthly Streamer Bundles: On the 1st of each month, qualifying streamers will be eligible to receive 50 Streamer Bundles. Bundles will be sent out to Streamers via in-game mail. A few things you need to know: Streamer Bundles are intended to be given away to stream viewers, not consumed by the streamer. Streamers are not allowed to put paywalls in place for the Streamer Bundles. (For example, giving away Streamer Bundles once the stream reaches a certain number of bits, subscriptions, or donations). Other Items of Note: Streamers in the program will be included in the SotAbot StreamPop function, appearing in the player-streaming channel in Discord. An optional “Streamers Kit” is available to the participating streamers as well as all players of Shroud of the Avatar, which includes graphics, overlays and other material. Streamers must be actively playing the game during their streams. Being away from the keyboard (AFK) for short periods is acceptable. If Twitch indicates the streamer is playing SotA but they are streaming other content or a timeout/login screen, they risk being removed from the program. Upcoming Release Dates Be sure to check out the Upcoming Events page for spotlighted events plus links to various areas to post or find events on our forums. The upcoming 2022 Release Schedule is as follows: This Release 103 – June 30 (Content) Release 104 – July 28 (Polish) Release 105 – August 25 (Polish) Release 106 – September 29 (Content) Release 107 – October 27 (Polish) Release 108 – November 17 (Polish) Release 102 – December 15 (Polish) Community Events & Resources Greetings event holders and event attendees! So many fun and exciting events are available in the upcoming weeks. Be sure to get out there and participate, make some new friends, perhaps make some great emote, recipe, or gear trades, or get some adventuring and role-playing into your mix! Here are spotlighted events or updated community resources that we’ve noticed popping up lately on the official forums. Catnip Games Contests: Catnip Games Monthly Fishing Tourney: Greetings Anglers! The monthly Catnip Games Fishing Tourney is live! Join in on the fun! The R103 Fishing Tournament runs from 01 Jul 2022 at 12:00 AM CDT (00:00) to 28 Jul 2022 at 11:59 PM CDT (23:59). Note that the R102 Tournament is still running for a few more hours until midnight on Release 103 day; you can still compete for the longest fish in the R102 tournament! Details for R103’s contest are posted here! Catnip Games Monthly Treasure Hunting Contest: Want to go hunting for rare items? Want to see if you can beat other players in this quest for treasure? Well join in on the monthly treasure hunting contest, Avatars! The R103 Treasure Hunt runs from 1 Jul 2022 at 12:00 AM CDT (00:00) to 28 Jul 2022 at 11:59 PM CDT (23:59). Note that the R102 Hunt is still running for a few more hours until midnight on Release 103 day; you can still compete in the R102 Hunt! Details for R103’s contest are posted here! Recurring Events: Trash to Treasure Dropped Items Turn-In: Some unscrupulous fella has been flooding all of New Britannia with junk: Headdresses, Wings, Backpacks, assorted miscellany of every sort. It’s time to clean this trash up and so a bounty has been placed on all gear crafted by Coswald Dirthmire that is turned in each contest period! Lightbringer Isle Fishing Contest: Why not earn some extra prizes each month and participate in Lightbringer Isle’s monthly fishing tourney? Lots of fantastic prizes — don’t miss out! Combat & Crafting Sunday School: Head on over to Immortal City every Sunday from 7PM to 9PM CT to learn the tricks of the trade in combat and crafting! 500 Crown Leisurely Fishing: Sonja Solar and friends are running a continuous fishing contest in Brittany Fort “Now and Forever for All Eternity” which has wonderful prizes and objectives. You can now win 500 Crowns for record fishies caught in Brittany Fort by anybody at any time in history for display in Sonja Solar’s fishy aquarium museum. Be sure to watch the video indicated in the “Brittany Fort” link provided in the first post to see the full explanation of the contest rules. RHEC Traveling Pop-Up Fishing Contest: Keep an eye out in universe chat, trade chat, and the forums! Asmodi M’hul will routinely announces at least one pop-up fishing contest every week for those anglers out there anxious for extra prizes and fun! Lightbringer Isle Auction: Lightbringer Isle has changed their auction from weekly to monthly, to be held the Sunday after release at 11AM CT! Community Calendars: Avatars-Virtue Radio Calendar: Just when are all those talented DJ’s and streamers broadcasting? Don’t just guess, check out there very helpful calendar! Never again will you wonder when’s the best time to tune in! NBNN Calendar: This calendar provides a great schedule for NBNN and WRFB programing as well as many other community events. If you’re a fan of the Laz & Jack show or even if you’re hoping to catch them in action for the first time, this is the calendar for you! SotA Event Calendar: Event participants, take heed! Thoryk Omara has done a wondrous job creating a community event calendar which is available to all players of Shroud of the Avatar. Please make an effort to support this new calendar. The more resources players have at their disposable for event notifications, the better! Community Event Resources: Here are some fantastic resources for tracking down community events or posting your own events. Become involved! Create! Explore! Make friends! But most of all, have fun! One-Time Community Events Forum: Sometimes events happen only a single time, so you’ll not want to miss out on these events as they occur. Check out the forums routinely to spot these! Recurring Community Events Forum: Some events occur on weekly or monthly schedules which are a great way to routinely meet up with friends and to make new ones. Be sure to check this forum frequently for new events or time changes to existing ones. Game Master (GM) Potion Request Procedures: Shroud of the Avatar has an amazing in-game consumable for player event holders — the Potion of Temporary GM Powers! Players wishing to enhance their in-game community event by having GM Powers at their disposal need to simply follow the procedures outlined in this forum thread. Player Event Trophies and Special Item Requests: Would you like to request a special trophy or renamed item for a player event you’ve created? Head on over to this thread to see what’s available and to obtain more information about request procedures. Player Radio Station Forum: If you want to check out the latest and greatest from our in-game radio stations, go to the radio stations forum! If you’re a DJ, be sure to advertise your time slot and venue in this forum. Player Livestreams & Videos Forum: If you’re searching for a Shroud Streamer to watch, head on over to the streamer forum! If you are a live streamer for Shroud of the Avatar, be sure to advertise your Shroud stream by posting in this forum. Town Directory Forum: Want to find a town to live in or get your town listed in the directory, head over to the forums and check it out! Guild Directory Forum: Looking for a guild or want to get yours posted in the guild directory? Head on over to the forums and check it out! Fire Lotus Tavern: This wondrous role-playing and story writing forum is the spot to be if you love fan fiction and role-play. Community Resources: Looking for links to community and official resources for Shroud of the Avatar? Well look no further. On this page you’ll find links to a plethora of helpful resources created by the dev team or the community. SO many options to stay tuned-in with fellow community members. Please take advantage of all these wonderful options. Happy adventures, Avatars! Project to Support: Shard RPG Shard Studios invites you to enter the fantastic world Dárdünah, the vast shard of a shattered realm, as presented in the colorful pages of the SHARD RPG! Many years in the making, this system allows players to choose from a wide variety of animal people who are the main cast of the many adventures this otherworldly setting offers. Skyships glide through shimmering clouds past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands. And mystics chant in shadowy chambers as their spirits wander abroad. Intro Sheet: For a quick glimpse into the world of Dárdünah, be sure to download the intro pdf! It’s packed with great information and features beautiful artwork, not unlike the artwork found throughout the many pages of this gaming system’s gorgeously designed manuals. Core System Manuals: It’s easier than ever to delve into Dárdünah, World of the False Dawn, with the Core Books Bundle! If you’ve never had the opportunity to experience this unique gaming system and setting, now’s your chance! This bundle includes two beautifully illustrated, full-color, hardcover books: the original Basic Compendium and the Magic and Martial Arts book! They contain everything you need to begin your adventures, and include instructions for the ritual magic and martial arts combat systems. These manuals also include 90 new Animal Templates upon which to base your character! Other Shard RPG Products: So many more manuals and gaming materials are available! Everything an avid tabletop role-player and game master needs to delve into the world of Dárdünah! So if you’re ready to experience a gaming world like no other, check out what Shard Studios has created for tabletop role-players on the Shard RPG official website! You’ll most certainly be immersed and amazed by the offerings of the Shard RPG! Project to Support: Embers Adrift! Help support one of our team members’ other projects, Embers Adrift! While not yet live, they plan to release later this year and you can join the closed beta now by pre-ordering from embersadrift.com. Check out their newly released video here: Project to Support: Avatar Express [Forum post by Vladamir Begemot] I’m pleased to report that The Avatar Express is clacking away furiously. News is being delivered and we have established systems to deliver it directly to your brain. You can use one of those systems by following us on Twitter at @avatar_express. Even more reliable due to its fully automated nature is joining us on the Discord server. News items are posted there via RSS. Or you can subscribe to RSS directly on the site. If you run an event, quests, etc, please consider helping out by self reporting. The Shroud community is big, and many things are happening that are never seen by others. With 10k monthly users, we would need a full time staff to track down everything that is happening. You can fill out the contributor form, message @that_shawn_guy here or post in the Discord server that you would like to help. There is no commitment once signed up, you can post as much or little as you like. Writing up your own events has several benefits beyond the immediate exposure. It serves as a record for others to see the history of New Britannia as we create it, in an attractive format. Publishing in the Express also has a higher chance than the forums of being seen by search engines and random readers, thus bringing more eyeballs and new players to the game. It will even make posting in the forums easier! You can upload images to your news item, and then link to those images in your forum post. No more need for 3rd party image hosts! So if you have something going on in your guild or town, or want to be a Reporter, Cartographer or Historian, please join us! Resources: Players Helping Players The official SotA New Player Welcome Forum and the Player Created Resources Forum have the best player created resources for Shroud of the Avatar, whether it’s a Player Written Guide, a Video Walk-through, or a Wiki-type Website. Visit the official Community Resources page for a complete listing of all things community. View the full article
  6. Read by Asclepius Chapter Seven. The Dirty Scoundrel. Arriving near town after a short walk through a lovely bucolic meadow and past some impressive ruins, we could hear the babbling river and soon enough came upon an old, curved stone bridge covered with lichen. I paused and had a good gawk all around from the bridge then followed the others under the arch of a tall stone clock tower. Stepping off the bridge, all I could smell was fresh bread baking. As a group, we paused to get oriented at the local bulletin board near the clock tower and Zyrina spotted another ad for Ye Olde Pickled Spinster. We were on the right trail for a bed and possibly a bath. And definitely some supper. I knew exactly where to go. “I recognize this smell. I know that bakery.” I began to broadly smile. “She’s baked my favorite sweet.” My mouth was watering. I could smell the lemons now. This was heartening and irresistible. Lucy was also visibly buoyed by the prospect of some food and even started whistling her wandering song again. We naturally followed our noses to the southwest and soon came upon the source of the delightful scents: Bread and Roses. Lucy was first through the door to the small bakery but Zyrina slipped through right after and I did too, once I’d taken a minute to admire the many roses still in full bloom. Oh, the sights, the smells. The memories of travels past. The sugar and yeast bread combination were doubly heady pleasures after my diet of dried nuts and fruits, soda-bread, and cheese while in flight across Novia for nearly three weeks at this point. Cheese and nuts don’t have a chance compared to a freshly baked sticky lemon bun. Especially one of Alley’s pastries. Alley Oop looked up and smiled right at me. “Hi Alley.” I shyly offered. “By the Titans! What brings you this far north, Lily?” She asked on her way over to give me a quick hug. “Following our noses to your bakery.” I said this with a grin. We were not the only customers in the place and Alley was pressed back into service. When I had a chance after the crowd had thinned, I asked “Do you have any lemon buns left?” I didn’t see any in the display though I could smell the lemon. Alley pulled a dozen fresh ones out from a hiding spot under her counter and winked at me. Now I was truly grinning. “Thanks, you remembered.” I smiled again pleased that my friend was thoughtful enough to put a bag of lemon buns aside when she saw me in her shop. “Course I did.” After introducing the baker to Lucy and to Zyrina, Lucy and Alley struck up a conversation and I tucked into the first of my buns as I could wait no longer. Then nothing else existed for a few moments. “Your word?” I could hear Lucy ask Alley. Alley nodded emphatically and grinned, handing a large bag of sticky sweet cinnamon breads to Lucy. “Yes, I absolutely know Aslinne Gradh. She comes through trading her lemons and offering good fresh news at least once a year, sometimes twice. She’s friends with the cook at the Dirty Scoundrel.” She nodded out the door across the green. Alley then waved hello to Zyrina and said pleasantly, “Good to meet you Zyrina, welcome to Stinging Tree Hollow. What can I get for you?” Zyrina shook her head and waved her off. “Nothing? Suit yourself.” She handed Zyrina a cheese bun and surprisingly Rina took it, sniffed it, and took a big bite of it. “I take it none of you strayed from the path on the way into town. or you would all be in some proper discomfort by now. This town is aptly named, of course.” She looked at our limbs searchingly but seemed satisfied with our health in the end. “Yeah, we’d been warned.” I nodded in the direction of Zyrina who had cautioned Lucy earlier when she tried to leave the path to explore a mushroom nearby that she didn’t recognize. Stinging Trees, grown all throughout the area are excruciatingly painful to encounter and, though Lucy carried healing salve (as did I), after hearing Zyrina’s recollection of the pain of the sting I wasn’t willing to chance the contact. Though I had been in this town several times I had not once thought that the woods nearby might hold such dangers, but I didn’t often wander off the trail either. Alley continued, “However, now that your stomachs have been tempered let me take you next door for a proper welcome.” She took off her apron and gestured out the door to the building nearly next to the bakery, “At Ye Olde Pickled Spinster.” She turned to put up her closed sign and I exchanged a little glance with Zyrina. She raised her eyebrows in question, and I shrugged in reply. Then we followed Alley out of the bakery and into the Inn. This was truly a small land in that, even this far across the continent, we had run into yet another person who is friends with Aslinne Gradh. Once inside the inn and seated at a long wooden table after our drinks were served and we had slaked our parched mouths, Alley Oop explained. “She trades all up and down the seaboard. How can I not know her? Plus, her fish stew is about the best I’ve ever tasted, though I’ve tried to duplicate it. She trades fairly. Always has a fair bit of news to share, too. How do you not know her?” She turned to me. “She is the cook on my sister’s ship.” “Captain Violet Green is your sister?” “Sure is. You know Violet too?” “Yup, she’s been through a few times. She’s fond of sugar cookies.” “Yup, that’s Violet,” I nodded. This new connection startled me a little, but I recovered quickly and ordered another round of ale. “We are actually trying to find her right now,” I pointed out. “Have you seen her recently?” Alley shook her head and took a deep satisfying swig of her tankard. I was beginning to remember why I liked drinking with her. She frolicked as fiercely as she fought. Maybe that’s why her bread rose to such heights. I’m sure she could beat it to submission and not even bat an eye. Tough as nails. Smart as a whip and kind, too. I soon found the piano and we screeched and wailed late into the afternoon, entertaining ourselves as surely as we annoyed those around us who did not share our exuberance. Our group spent the next few hours enjoying a good round of drinking and eating. “Any mages about the place?” I mumbled, licking my sticky fingers. Lucy giggled, busy with her second pot pie. Zyrina grunted at my humor and looked around at the now completely empty reception room where we had commandeered the long table and chairs for our meal. Alley took a sip of her ale and shrugged. “Maybe there is another place that is more suitable to illicit dealings? This looks… comfortable? Cozy? Certainly, it doesn’t look like any Obsidian sympathizers are booked into rooms here.” I remarked, looking around the room we were in. There were comfortable chairs and a sofa near the fireplace, a game of chess to play and these long tables where we sat eating and talking. “That’s a good point Lily, this doesn’t look like somewhere mages dressed in black with a bent for starting fires would be comfortable at all.” Lucy was emphatically nodding and there were bits of flaky crust falling all around her as she did. She had opened her backpack and was sorting through her herbs one by one, while she finished eating her last sticky bun. “You could try the Dirty Scoundrel,” suggested Alley pointing out the door and nodding across the square before returning to her conversation with Lucy, who had found the little herb they were discussing. They both were examining the leaves and engrossed in the topic. Zyrina was standing looking out the front door, “Perhaps. Wait here for me. I will have a better chance of finding something out without any of you along.” I must admit it stung a little to be thought of as superfluous, but I could see her point. A bunch of us were a bit noticeable and not likely to overhear much if we were together. I gave a searching look straight into Zyrina’s clear eyes. They were calm and calculating but not frightened. It was quite reassuring. “Alright, be careful,” I gave a little nod in agreement. “Lu? Agreed?” Lucy laughed at something Alley said about the plant in her hand and nodded distractedly. As we had found an inn with yet another cook friend of Aslinne’s, she was deep in conversation and waved us off without even really paying attention. Now they began discussing some sort of salmon dish with potatoes in a hand pie that I didn’t really pay attention to as I watched Zyrina quietly make her way across the square and disappear into a rundown building closer to the water. Having exhausted all my best stories about Zyrina and her adventures while entertaining Lucy and Alley, Zyrina reappeared, ruffled and staggering a lot but otherwise unharmed. “You won’t believe what I found out.” Her slurred speech was difficult to follow. “Dan shez…” She trailed off then she simply keeled over, passed out. “Oh, for pity sake. Who’s Dan?” I was a little annoyed but helped Lucy carry her up the stairs to our room and set her carefully on the bed. “She’ll come around and tell us, stop pacing.” As usual, Lucy’s common sense did sink in and I realized I, too, was staggering a little, so I joined Zyrina on the bed and, far too soon, felt the warming rays of dawn upon my face. I shook myself awake alone in the room, quickly washed up and headed downstairs. I definitely wanted breakfast and dawdling would not procure food. Zyrina was up and had changed her clothes. She had some papers spread out in front of her on the table intermixed with her breakfast dishes. Her head was cradled in her arms on the table. Lucy was slurping a strong-looking tea and munching on sticky buns from the heaping plate on the long table. Alley Oop was thoughtfully sipping her tea and reading some sort of manual making changes with a quill dipped in fresh black ink as she read. “Morning,” I mumbled heading for the teapot. “MMmhmm,” was all that Lucy managed. Zyrina raised her head “Morning. Sorry I failed to stay awake last night.” She grimaced at hearing her own voice loud and raw. “Rina, you didn’t fail. I am betting you were in a drinking contest, weren’t you?” She flashed me a quick smile, winced, and ducked her head, “Yup.” “You won?” “Yup.” “What did you learn?” I was fully awake now. Zyrina didn’t drink like that regularly. She would have done only for a particularly vital reason. “There WAS a guy who knew too much, called Dingo Danny. The owner doesn’t care who drinks there as long as they pay in labor, gold, or COTOS and Dingo Danny helps the cook in exchange for a pint or two every couple days or so.” At this comment, Alley grunted and nodded agreement, “Pete says anyone is welcome if they want to work for their drinks.” Zyrina continued, “The proprietor introduced him, but he didn’t vouch for Dan,” is all she said about it. She quietly started to lay out the papers in front of her so I could see them. “This is what I heard. So, a couple of weeks ago there were three strangers in town, dressed in Obsidian robes. They sat and talked in the Dirty Scoundrel for several hours. Dingo Dan kept these bits and pieces one of their drunk assistants left behind because he hoped they’d come back and claim them, and then Dan would get a tip.” Here she looked disgusted. “He was a vile pig but easily led.” Then Zyrina added, “I got interested when Dan told me that the men were bothered that they couldn’t find one simple tattooed mage traveling alone. Eventually he…offered…me the papers in exchange for continuing to breath.” My raised eyebrows and then narrowed my eyes a little. They were the only comments I made about how Rina’s collected papers were acquired. Nodding, I had a good look through some of the pages: It was a meandering speech by someone called Nestor about adhering to the rules, discipline, and punishment…and ordering a manhunt for a mage from Elysium that had disappeared with a rare and special artifact. That sounded like the mage we also sought. Lucy brushed off the crumbs and leaned in to read for herself, “’…bring the book, the mage is expendable…’?” “And Lily, there was this too.” She handed me a letter with handwriting I already recognized. “Finn Beanna!” I picked up the letter: Nestor, I’ve seen that mage you asked me to keep an eye out for. Yup, he came from Spindleskog. Don’t know where he went. He was traveling alone. Yup, he had a small leather-bound book with him. Three fellas in black came by just afterward. I don’t take kindly to being roughed up. No, I do NOT know anything about a dragon egg. I thought we had an established arrangement. Since this is how you value my information sharing, our arrangement is over. My debt is paid. Finn “Well, blast that little weasel. He sure has his hooks in every pie in town.” I could not believe the audacity. “There’s more,” Zyrina handed me yet another paper. Nestor, Before you meet him at Los Gardeñias in Ordanis Mortis, I want to assure you I have managed to find out that the mage still has the book. He wrote, to tell me he has something important to think about. And he says he has an important decision to make. He is still traveling and was last reported on a ship called the Sea Byrd. It left from the Mistrendur Islands last autumn. I haven’t heard from any of the others from his cabal yet. Are we sure any others are alive? I have planned to meet with him in the usual spot and try to talk some sense into the lad. Regardless, I will take the book back with or without his cooperation. We will have it in time for the great gathering of the Red Sashes and the Southern Red Branch. I’m certain of it. Order shall prevail, S “I wonder where this usual spot is?” I pondered as I lay the paper back down with the others. “Seems to me that that mage is running from everyone, known or unknown to him. I wonder if he has abandoned his beliefs. What’s a ‘great gathering’?” “S?” I asked. “Who the Titans is that?” Zyrina shrugged “No idea.” “Is Kitty still traveling with Aslinne?” Lucy joined in the questioning. I shrugged perplexed, “I have no idea.” “And lastly, there was this,” she held up the smallest piece of paper. 2 – 1 – 1 R-2 I nodded, not even trying to figure out what they mean this time, and just simply added the numbers to the rest. I would need some more time to figure out what they were all about. “So, we still don’t know where Aslinne is, nor Kitty, nor the mage with the book either.” I sighed. “We need to continue to backtrack Aslinne to Darkshire, and I want to stop at this restaurant where Nestor had a meeting with the mage.” Zyrina was examining the letter from S. “We might learn something.” “Aslinne was going there too, remember? Do you think she is one of the mages?” Lucy pondered out loud. “Where is it?” I asked. “It’s the one we’ve been talking about. That famous place in Ordanis Mortis. It’s on the way to Darkshire, just downstream as a matter of fact.” Lucy had some very precise memory skills when it came to the location of good food and good drink. She spoke while reading over Zyrina’s shoulder. “Los Gardeñias.” “It’s run by a woman called List Rostov.” I added. “She is a musician and bard who I admire. And her restaurant is fantastic.” “There is a boat at the docks that will get us there. I saw it earlier on our way in,” Lucy added brightly. Lucy continued to keep us heading the right direction regardless of my despair at once again not finding who we searched for. “Phoenix Bites here I come!” I squared my shoulders and shouldered my backpack then nodded, “Let’s go.” And we went. Echoes From the Caverns The post The Stone Dragon Series – Book 2, Chapter 7 appeared first on Echoes from the Caverns. View the full article
  7. Chapter Six. At Jade Island – All Aboard! Read by Asclepius Yesterday morning, back in Jade Valley while focusing on the driving need to catch up with Violet’s ship, Zyrina had eventually convinced herself to get on board this airship – she had persuaded herself that she could get in the air again. Even if it brought her to a cold sweat at the mere idea of leaving the safety of the earth, she was determined to overcome her dread. Airships didn’t crash every time, and when Lucy looked her in the eye and bet her farm that this one would not crash, Zyrina took a deep breath and accepted her ticket. She knew she would do whatever she needed to do to see this search to the end. She was counting on Lucy’s opinion of this bloody contraption and her love of her farm. She was still not sure it was a sound choice but there was also her promise to help her friend find Kitty. And then there was the book. She had not forgotten. Finding Kitty, and then Torgin and Phlebus, was all absolutely essential because of the book they all sought. It had caused far too much damage in the world already and Zyrina would do far more to see it recovered than simply lose her breakfast over the edge of an airship. Her hope that Phlebus would find a way to safely keep or destroy it kept her steady. She knew he would not give up and she would not either. She knew what she had to do, and she was determined to do it. It would be nice if it didn’t involve quite so much nausea though. Zyrina closed her eyes trying to stop the inner swells from swamping her. Glancing up from the rail, the big oval balloon billowing above did not dispense the same sense of comfort to her as most of the others felt. In fact, its undulating form was now a catalyst to the rippling inside her stomach. Zyrina leaned over the rail of the airship again. Hanging on to the thick rope rigging with all her strength, she emptied the contents of her gut yet another time. Relief was immediate. Complete emptiness and freedom for a few precious minutes, until the waves of nausea would once again entirely swamp her existence; this short reprieve was all that kept her from flinging herself over the side too. A fresh breeze on her face rejuvenated her failing spirit and she pulled herself from the brink. Back in their shared sleeping cabin, she carefully rinsed her mouth and washed her face before climbing into her cot after a large swig of the cool peppermint tea that Lucy had left in a pewter jug beside her bed. Zyrina suspected that Lucy was responsible for the hot water and clean towel, as well. She smiled a little, thankful for her friend’s compassion. Lucy continued to bring her sense of serenity and comfort with her no matter where they wandered or how rough the accommodation and Zyrina was keenly aware of all the ways that Lucy smoothed the path for everyone in their small troupe. Watching people was a specialty of Zyrina’s. She noticed things that other people were not aware of, like the way that Lily seemed to go completely still every time that Torgin’s name came up in conversation. Or the things that Lucy left behind her like a breadcrumb trail back to the beginning. Zyrina shifted in her bunk, pulling the rough blanket up under her chin. * Days into our journey I leaned far over the side and shouted gleefully into the wind: “WheeeeeeEEEEEeeee!” My hair whipped back from my face and the warm sun soaked right through my closed eyelids to shine bright orange patterns where they danced in my mind. I was having a moment of complete abandon. There was little I could accomplish while we travelled so as well as writing copious notes, I spent time exploring the ship. The ride up to the large airship in the small air balloon from Jade Valley was the smoothest transfer I had experienced; at least I hadn’t screamed the entire time this time. After the air balloon docked and we climbed into the airship, the First Officer arranged for payment and transferred our belongings over to the ship too. This was all becoming familiar to me. However, the beauty of the long-range airship had not struck me before today. I think fear had made me blind to the splendor around me. I looked around deck at the graceful lines of polished wood and thick rope. This bigger air vessel gave me a strange sense of stability, and permanence. These days Zyrina mostly stayed in her bunk; Lucy had made friends with the crew and was leading some sort of group on first-aid-on-a-sailing-vessel, and I apparently was not allowed very many places on board. The crew moved around me almost invisibly when they didn’t want my attention. If they did want my attention, they were very clear too, generally it was “Get off that” or “Miss you aren’t allowed up here” and my favorite “How did you manage to do that?” However, I did make friends with someone. The engineer who was bemused by my interest and horror enjoyed some company none the less. Passengers didn’t often pay attention to the mechanics of the flight and he had a chance to talk about the machines he loved and the land we were traversing. That was rare for him, though he was quite knowledgeable. He was a quick- witted fellow and didn’t mind talking about his work and especially about this airship which I think he never left. At all. He gave a few good lectures while we travelled north. I learned more about the geography of Novia and about the planets in the sky than I had in decades back home. Central Britanny was a glowing jewel in the night as we floated above it. Novia was simply stunning from the sky. Even Zyrina had to admit the views were amazing (between puking sessions that is). I think both of us benefited from the discussion on safety measures in case something went wrong with the air heating device. The balloons that we used to get up to the air ships carried passengers back to the ground as well. I learned that the large airships rarely land but traverse the entirety of the world in the air above and were truly a sight to behold. If I could get over this dratted fear of heights this experience would be a far more pleasant one but even so, not letting in to fear was a useful thing to learn how to do and I was determined to overcome this one. It did give me a great deal of comfort when I found out there were air balloons that would be deployed if something went wrong. Though it wasn’t till after I was able to inspect one and know how to deploy It myself that I truly felt like I was flying and not just waiting to die. * Almost two weeks later we three weary travelers jumped down from the small air balloon that delivered us to the ground from the airship. After our luggage was heaved over the side and my feet landed on ground my knees buckled and I nearly fell over. I looked over at Lucy, who had been the first of us to stand and then manage to gather up her belongings. She was steady on her feet and already examining one of the weeds growing from the edge of the stone platform we landed on. As soon as I could stand without tilting from side to side, I gave a thank-you wave to the balloon pilot, who took off again almost immediately to catch back up with the ship as there were no passengers waiting to get onboard. I was unsteady but assured myself that I just needed to regain my land legs. It had been an exceedingly long air trip from Jade Valley to Jade Island. It was one that Lucy and I both found exhilarating, though this was not so for all the members of our traveling party. I gave a sympathetic glance toward Zyrina who had fallen to her knees when we landed, and not yet risen. After covertly checking on my still-green friend, I gathered up my belongings and started looking around the dock a little. Ahead of me and now staring into the harbour, Lucy wondered aloud, “Is that the Sea Byrd?” I looked out into the bay, “Nope, that looks like a passenger ship.” I squinted into the sun to see the outline of the ship that Lucy was pointing out and said, “Violet’s ship is smaller, a galleon, and has a pirate flag.” I turned to look straight at Lucy, “Weren’t you just on board recently?” Lucy nodded. “Maybe my eyes are worse than yours.” She shrugged. “I didn’t pay attention really, and I didn’t notice the flag colours.” She mused without thinking, “Do you think that her sea ship is faster than the air ship we took? Do you think they are docked here already?” “Snails and anthills are faster travel than air ships,” mumbled Zyrina as she stared hard at a patch of dirt just in front of her. “That is the last time I fly!” she swore with vehemence. Zyrina did NOT prefer air travel nor sea travel. She preferred walking or wagon or riding horses. She had been airsick or seasick almost the entire journey and was the most grateful person in Novia the moment her boots touched the soil again. She didn’t kneel down and thank the Titans out loud, but she definitely did that in her head while on her knees. I sighed and confessed, “Rina, I won’t make you do it again. Promise. We’ll travel by land if we can from now on. Promise. Pinky Promise.” Zyrina nodded once, mollified. It was all she could manage without nausea swelling up again. There was extraordinarily little that would make Zyrina continue to do something she didn’t want to do. It said a great deal about her feelings for us that she had even got into the air machine in the first place. It also indicated how serious the mission for recovering the book we sought. I thought to myself ‘this could get a lot worse than it’s been.’ I was scanning the horizon looking for my sister’s ship but, of course, I could not find it among the motley group of ships and tubs in the vicinity. Jade Island’s proximity to the large Kingsport harbour on the Hidden Vale made it an attractive spot to anchor the variety of not-quite-respectable ships that shared the shipping lanes with the bigger passenger ships, so there were quite a few to search. Violet loved Jade Island and often came here to enjoy the company of the local craftsman at his beachside resort. She called him OZ and he was a fine craftsman of weapons and garments and, especially, of musical instruments. Years ago, he had crafted me a lovely harp that had the deep rich tone that I still preferred over all others. Over the years, I had gotten to know him as well. If he were entertained, you could hear his laugh from across the bay. He kept his shop near the beach. Violet traded with him regularly but that’s not where I was heading now. I looked carefully through the ships again, to be sure I hadn’t missed seeing my sister’s ship. “Well, that’s it, we are going to have to find the Harbour Master”, I sounded tired but undefeated. “Because I can’t see her ship here anywhere. Maybe it’s moored farther away. She doesn’t generally put down an anchor at the main dock. Something about secrecy, privacy, or piracy, or something like that…” Lucy chuckled at that comment. I brightened up, “There are also a few surrounding smaller islands.” I looked around again. “She may be anchored at one of those. I don’t remember the last time I traveled here on her ship or where it was that we dropped the anchor. It was YEARS ago,” I added seeing the looks on my friends’ faces. “I just hope the Sea Byrd is still here.” Lucy was munching on a piece of bread and cheese and mumbled her comment under her breath, hoping that no one heard her. “We need to find Green’s Inch” Lucy reminded me. “Oh, yeah that’s right” I nodded. Zyrina gestured with a nod of her head behind them. There was a town crier standing chatting with someone on the pier nearby. She pulled herself to a standing position from her knees, brushed herself off, and didn’t lose her stomach contents. This was improvement. Picking up her backpack with a graceful arching move, she spoke over her shoulder, “If anyone knows, that town crier will be the one who does.” Her voice trailed behind her as she strode toward the crier. We scrambled to gather our things and follow her over to our only real hope of finding Violet’s ship in this maze of islands and secret coves. “Hello there, good sir,” she interrupted the pair on the pier, “can you tell us if a Captain Violet Green has registered a ship at the harbour here?” Lucy and I heard the tail end of Zyrina’s polite request as we stopped nearby. “Um…let me see. Could it be registered under another name by any chance?” He made a pointed glance to his empty palm held surreptitiously by his side. Zyrina looked at me and raised her eyebrow. I fished in my purse and covertly offered him a few gold coins. He felt their weight then continued, “It could be listed under any of the crew members depending on who paid the docking fee.” Stepping forward, I spoke up, “Try searching for Jenny Hawkins, or Aslinne Gradh, or Purser Scallywag, or Mr. Flint, or…” here I trailed off as the town crier had started nodding his head. “Ah, here it is.” He shifted his weight from one leg to the other and turned to look toward the water, “Let’s see, if you go to the end of that pier, beside the Viking longboat you will find a small rowboat,” he pointed at the pier on the right as we faced the sea. “You can take that ferry out to Green’s Inch where Captain Violet likes to dock-” “Aha!” Lucy clapped her hands together and startled the town crier. He looked the three travel-worn women up and down, “-as long as you bring it back. Row out to the small island, just past the spit of land you see there.” He nodded out past the docks, past the resort on the beach, to a rocky jut of a peninsula with a few palm trees sprouting out of it like hair.” With this, he pocketed the gold that Lily had given and turned away from the travelers back to his companion on the dock. “Now we are getting somewhere,” I spoke as I started moving toward the small rowboat. It looked a little unsteady, but we climbed in anyway and tucked our gear under the oilskin at our feet before we headed out to sea. Lucy took up the oars and began singing. “Row, row, row your boat…” There were several groans but, in the end, even Zyrina chimed in with her rich contralto. It helped pass the time too, and we soon spotted the outline of a ship in the distance. “Yes!! It’s the Sea Byrd!” My excitement nearly overturned the boat as I jumped to my feet. “Sit DOWN, you fool!” Lucy didn’t mince her words as she kept pulling on the oars and her strong, even strokes drew us closer and closer. I gave her an annoyed look but sat back down all the same. The ship did not look like it was planning on going anywhere, the anchor was down and there were no crew members immediately visible as they got close enough to make out the name of the ship on its bow spelled out in runes. “Ahoy there, permission to come aboard?” I called out in a clear voice as we approached the private dock. Violet’s ship looked deserted to me, but I could see someone reading a book on the dock. It looked like Violet’s Purser, Scallywag. Scallywag looked up from her well used dog-eared novel and scoffed. “Like you need permission to come on board your sister’s ship? Welcome, Lily. Who are your friends?” She looked the other two up and down then set her book down on the crate near the chair she had brought from the ship to sit on. It was hot and tiring when supplies were being loaded and boring when they weren’t, but the sturdy chair made the entire process of being purser far more pleasant for her old bones. “Harriet Scallywag, meet Zyrina, and you have met Lucy Featherbright before.” I nodded to each woman as I introduced them, and they each ducked their heads in greeting. “Hmm. Well, there is room now if you want passage. Earlier on this voyage, there was a full passenger list out of Mistrendur, but they have all found their ports. There was even a lynx on board and a mage who hired the private room, but he left the ship at…” she trailed off seeing all three of them go still and quiet. “Etceter?” “Kitty?” “What?” Bursting out all at once rendered us incomprehensible and loud but Harriet was used to drunken sailors talking and this was similar. “That’s enough now. One by one. You first.” She pointed squarely at me. Having grasped that we were looking for the lynx. She nodded, “Yup, that big cat got off at the same place that Aslinne the cook debarked.” “Was Kitty with Aslinne?” “Etceter?” “Then where?” The next round of questions was harder for old Scallywag to ungarble. She glared at me. In the end the other women calmed down and let me do the talking, but I could feel their impatience. “Harriet, do you know why the lynx left the ship?” Harriet seemed relieved to only have one woman asking questions, “Yup, it jumped ship after Aslinne, and Jenny left, along with that mage. Can’t recall his name. In Etceter. That lynx looked like it was following them.” She added, “But none of them was going to Etceter. Leastwise I don’t think so.” Here she looked a little unsure. “Do you know where they were going?” I pushed. “Well, let’s see now,” Harriet scratched her forehead and tossed her grey hair out of her face. She was just warming up to her subject, “Cap’n Violet sent Aslinne to accompany Jenny to her parents’ Inn in Darkshire, the Bent Bow Inn I think it’s called.” She shook her head sadly, “Jenny has quit the sailing life and is going back to being a landlubber. I’ll miss that quick laugh of hers, but she had a heap of trouble on her first voyage and I think it made her skittish.” Harriet mused, then added with more gusto, “Then Aslinne is going fishing at some fancy fishing place before travelling north and stopping in at a restaurant in Ordanis Mortis, rumored to have the best phoenix bites anywhere. I think she’s trying to get the recipe. Then off to Stinging Tree Hollow to visit a friend of hers, some cook or another, there is some sort of fish recipe they are working on together. The cap’n is going to go meet Aslinne in Stinging Tree Hollow before coming here to meet up with us. Then we sail back to the Mistrendur. That mage was on his way somewhere in the desert beyond. He’s accompanying Aslinne and Jenny to Darkshire on his way wherever he is goin.” She then confided to Lily in a half-whisper “Our Aslinne is sweet on the mage but I never did catch his name. He was an odd fella alright. Not right in the head, I don’t think. Muttered to himself all the time but nary a word to another living soul ‘cept our Aslinne.” Here she nodded agreement with herself. “Din’t talk much, but at least he decided to travel with Aslinne and Jenny. There’s safety in numbers travelin’ through Novia by foot,” She nodded to herself. Harriet had heard tales of travel on land. She avoided touching land herself if she could manage it. “Never felt safe there, and that’s the truth.” She stared suspiciously toward the shore. I looked toward my friends with a definite slump in my shoulders, “They aren’t here.” I was resigned. “But Lily, we know where Aslinne is going to be. Kitty is bound to be near, or she will know where Kitty stopped following her at the very least. We just need to travel to the places she hasn’t reached yet,” Zyrina reminded me. “Stinging Tree Hollow, then to Ordanis Mortis, and Darkshire Hills. We will find her if we work our way south. We are bound to come across her either on the road along the way or at one of the locations that Scallywag just gave us. It sounds like Aslinne must be aware of Kitty following her and knows something about Kitty, too, or at least Kitty is following her. Stinging Tree Hollow is not far from where we are now.” Zyrina turned back to Scallywag, “Can you tell us any more about the mage?” Here Lucy and I both perked up to listen again. “Well, let’s see.” Harriet seemed to ponder thoughtfully for a short time, “He weren’t a talker. That’s for sure. He was on board since Mistrendur an’ I think t’only person he even spoke wit was our Aslinne. She nursed him back to health during the voyage y’know? Dat can bond a pair sure as the surf. He’s a landlubber. No sea legs on him even after all that time on the ocean.” She shook her head, “More came outta him than went in, I never seen the beat of it afore.” I looked over to Zyrina who shuddered in sympathy, having intimate knowledge of the process of that Scallywag described. She went on, “Then dere was dat big white cat, Kitty you call it? Well, Kitty kept a close watch on dat mage on da ship for the whole voyage, then it leaped off the deck at Etceter with the others. Most of us gave both of them a wide berth. Kitty kept the rat population down on the ship, though, and Aslinne surely was thankful for that. I think she gave it extra rations when no one was looking. Not sure why the cat was so fascinated by dat mage. He weren’t good at the magic, that’s certain.” Here she rolled up here sleeve to show a healing spell he put on a wound that Scallywag had gotten while climbing in the rigging a week past. It was slowly healing but her skin was discoloured and bent the wrong way somehow, and it looked a little swollen around the edges. Lucy gasped, then stepped forward and quickly took Harriet’s arm in her two strong hands and with a swiftly-spoken healing spell, “Asen-Reno,” she soon mended Harriet’s botched wound. The relief in Harriet’s face was immediate. Lucy did such a good job that Harriet could not now even tell she had ever been damaged. “Why, thank you Miss Lucy. You have some mighty powerful magic there. Dat there is a gift from the Titans. Mark my words.” Then she went on but appeared almost lost in memories, “I wish that mage was as competent. He messed up most of the spells he tried and one night we even had to put out a fire in his room. Then there was the main sail fire. Gadzooks, that was a night alright,” she grimaced a little and nervously laughed. “Fire on a ship is ‘bout the worse mistake you can make out on the ocean and not somethin’ sailors get over. Fool mage. Tried some magic spell out of that little book he carried. There was some nasty screeching sounds and it felt like the world was being ripped apart.” She shrugged, “but what’er it was it din’t take and sparks flew every which way. Jenny said that there was spider silk all over the mages room when she went in to swab it and change his bedding the next day. It was a mess to clean up, sticky and strong webbing too. That’s about all I know. You can try asking Old John Sliver, the cook’s assistant we picked up somewhere in the Mistrendur. He took over cookin’ while our Aslinne is on shore leave. All I can say about that is I sure feel the loss of Miss Aslinne’s cookin’ and I look forward to her coming back and makin’ fish stew again.” With this she trailed off while staring into the water below the dock. Zyrina sighed. “Thank you kindly for all the information. Where is Old John Sliver?” “He’s on board somewhere. Try the galley?” She waved them away and went back to reading the novel in her lap. I thanked Scallywag and we headed to the ladder on the dock. Lucy led the way up the Jacob’s Ladder and jumped lightly into the ship. There was no one about. Rina and I were close behind her and we fanned out, searching for the cook. Lucy found him in the belly of the ship swabbing the floor and called out to Zyrina and me to come down. I jumped down the ladder and was met by the enormous solid form of a giant man. “A-Ahoy,” I stammered, looking at the massive girth of the cook. “I’m Lily Byrd, Captain Violet Green’s sister.” Old John Sliver looked furtively around and saw no escape. “I didn’t take em.” He blurted then added, “I’m called Salty John around here.” ‘Take what?” I inquired innocently. “Why Salty John?” Lucy added. “Oh, well. Never mind then.” The cook looked relieved then nodded toward Lucy, “It’s on account of the accident I had with a block of salt and the fish soup on the first day I took over cook’s spot, Miss.” I exchanged meaningful looks with Zyrina. I went on, “My friends and I are looking for a snowy lynx, the one that was onboard until Etceter, and any information you have about the mage who booked the guest cabin. Can you help us?” “Mage, huh?” The cook tried to look nonchalant. “There was a mage on board?” “You better start at the beginning.” Zyrina encouraged, stepping forward with her bow notched, and steel in her liquid brown eyes. “What didn’t you take?” Instinctively backing up a step, the cook didn’t waste a minute and in his extensive rambling we found out some interesting bits tucked into the myriad of ship’s gossip. We learned there were several dragon eggs onboard in a secret room. They belonged to the captain. Two went missing in Ardoris and the cook was worried that someone would think he had taken them. He swore he didn’t, “I was just dusting them when I noticed some missing”. Or so he claimed. I narrowed my eyes and said in a quiet voice “How did you know some were missing if you hadn’t found them before you were ‘dusting’?” “There were two missing.” His big brown eyes blinked quickly but he could not look less innocent as he went on, “I looked all around the ship. They’re nowhere.” He sounded guilty, “You can tell Cap’n Violet it wasn’t me.” Here he narrowed his eyes, “I bet it was that mage.” “Why do you say that?” I wanted to know, already half sure the cook had the dragon egg hidden somewhere. “Well, he was a sneaky fella, that scurvy dog. Poking his nose every which way. Always with that book o’ his. Never managed a proper spell the whole time he was here and set fire to his room to boot.” Stroking his chin, he went on, “He had plenty of time to steal em and hide em in his baggage before he left the ship.” “Sneaky?” “Yup, I spied him looking through the captain’s desk, and another thing: he just didn’t seem to be much like anyone else. He didn’t mix with anyone on the ship except the cook who hired me on, Aslinne Gradh. Somehow, he got in her good books and they spent a lot of time on the aft deck whispering to each other. Aslinne was sunk, spent all her time sighing and staring into space. When she and Jenny left the ship, the mage tagged along with them. It didn’t seem right somehow but who am I to know?” He shrugged. “Just as long as you all know it weren’t me what stole those eggs, savvy?” Missing dragon’s eggs and a mage with a magic book? It didn’t take a genius to put two and two together. This had become instantly far more interesting to Zyrina. And Lucy. And me. “Thank you, John. When did you notice the eggs were gone?” I asked politely. Cookie John shifted his eyes from side to side as he answered, “Oh, that would be some time after we docked at Ardoris because when we docked here at Green’s Inch is when I discovered it gone. After the Cap’n went off to find them black oysters that is. I didn’t mean to find the secret storage room but since Jenny were talking about it, and what might be inside, I decided that I’d look for it when I was swabbing the sleeping quarters.” He looked furtively toward the rear end of the crew quarters. I knew where the secret room was located but didn’t want to go snooping in my sister’s private treasures just then. Besides, I didn’t know what was supposed to be in there, but I would tell Scallywag before we left about Salty John’s tale. I asked, “Do you know where the mage is now?” He shrugged, “Nope. He hopped ashore at Etceter with Aslinne and Jenny and good riddance. He was never healthy and caught the ship on fire more than once.” He grunted, “They were planning on taking the road up to Darkshire Hills as far as I know. Aslinne took Jenny home, then she was ordered to take some shore leave and said she’d go to Stinging Tree Hollow on her way back. We are here in dock until she makes her way up here before we head back on our route. No one expects her to arrive for a fortnight. Did you see her anywhere in your travels?” “No. but we are looking for a snowy lynx named Kitty.” Lucy was not going to give anything much away to this greasy bear of a man. He didn’t seem all that trustworthy to her. She stood directly in front of him and crossed her arms in front of her chest while she asked, “Do you know where the snowy lynx is?” Old Salty John took a step back, then gave a quizzical look, almost whispering while he answered Lucy, “That was another strange thing. That cat rarely took its eyes off of that mage. That cat sneaked off the ship just after Aslinne, Jenny, and the mage debarked at Etceter. I think it’s tracking the mage from what I can tell.” He seemed relieved. I nodded to the other two and we all thanked the cook politely and left him leaning on his mop beside a pail while we climbed the ladder back to the galley. In the kitchen at the captain’s table, we huddled together to drink the tea and try the cakes that Salty John put there for tea. They did not look fresh. It was time to make a new plan. But first the food. Lucy dug right in and soon had a heaping platter of cakes and cookies and pies in front of her and I wasn’t far behind. There were lemon buns. Irresistible ones. Rina took a cup of tea but avoided the sweets. I didn’t notice really because she rarely ate dessert. Lucy summed up as her hand hovered over the tray of squares again, “So this fellow keeps showing up in all the places we are interested in, it looks like Kitty is intent on following him, and Aslinne is googly eyed over him. Right? I’m getting more and more interested in him and in his little book. ‘Rina, do you think it’s THAT book?” She turned to see Zyrina’s neutral expression. “And what about these missing dragon eggs? You don’t think he’s going to try to control another dragon?” Zyrina paled and then frowned before answering, “Phlebus would know for sure but it’s sure starting to look like it might be. I wonder what clue Torgin has followed. Right now, I think we need to go take a look and see if we can find Aslinne. We need to learn more about this mage.” Zyrina seemed sure. I agreed. Lucy simply gathered up their snack and put it all away in her picnic basket, ready to travel again. Her smile told the world that all was right again since her belly was full. Nothing seemed to interfere with her good mood even though we had travelled the length of the land and still hadn’t found Kitty. “I’m just going to take a quick look around the room that mage was using before we leave,” I shouted over the sound of the wind, “I’ll catch up in a minute. Meet you at the rowboat?” ‘Rina nodded as she climbed down to the dock after Lucy. First, I climbed the ladder to my sister’s private rooms. I left my quickly scribbled paper on her desk where she would find it. Scallywag had told me she was out looking for oysters along the shore somewhere, but I didn’t really have time to go try to find her. Dear Vi, I can’t stay and wait for you, but I wanted to let you know I had been here. I finally caught up with your ship after a very long airship ride all the way north through Novia with Zyrina and Lucy. Remember them? It was magnificent! We are searching for Lucy’s cat, and have gotten the message that Kitty left your ship at Etceter. We are heading out to try to find Aslinne. Maybe she knows where Kitty has gone. Scallywag says you are off looking for pearls somewhere nearby, but I don’t have time to try to find you. I’ll catch you up with this latest adventure when you come back through Jade Valley. I know you will be back for the annual family gathering up at the keep; I’ll be sure to keep the light on for you. Don’t be late, Love, Lil PS The Sea Byrd looks amazing! That new varnish is the perfect shade, just like you thought it would be. PPS John Sliver snuck in your treasury; he knows two dragon’s eggs are missing. I don’t trust him. With that done, I headed back down the ladder and over to the fancy guest room. This was the room I usually got to use when I sailed with my sister and I knew it well. It was left in a semi-tidy condition, but I wouldn’t trust that the bedding was fresh. I always brought my own when I sailed on the Sea Byrd. I gave it a quick sniff to confirm. Yes, I was correct. I shook my head to clear it and started rifling through the small desk in the room. There was a little mess left in the cabin and no one else had booked the room after the mage (I checked with Scallywag on that) but he had left not a lot behind. No one had bothered to clean it up yet because there wasn’t a booking. Why clean an empty room? Although I could see some logic in that I was mostly only glad no one had touched anything in there. Spider webbing was still evident in the room and there were several papers beside the bed. Also, some kind of strangely coloured charcoal in the bottom of the waste bin in the corner of the room with charred papers. So, here I was going through the garbage on my sister’s ship, again. I did also look under the mattress and under the bed and all the usual hiding places. Nothing there. I had to giggle a little: nerves, I think, but at last I did find some interesting bits of crumpled paper in the small desk in his room. One of them was an advertisement for the Pickled Spinster Bed and Breakfast in Stinging Tree Hollow. Someone had underlined the name several times and put stars in the margins around it. Now why would the mage be going to Stinging Tree Hollow? If Aslinne was going there, and the mage then obviously that was absolutely our next stop. Rina had guessed right. I had a friend with a bakery in that town, maybe she would have heard something about these mages and miscreants who moved far too secretly around Novia. There was also one for a restaurant in a town called Ordanis Mortis and it had the same underlining and little stars all around it: Los Gardeñias Restaurant and the name Nestor doodled a few times in the margin. The last advertisement had Darkshire scrawled across the top in big square runes. Hawkins, Bent Bow Inn written on it in the same runic language. And at the bottom with a question mark after it in everyday Novian: Southern Red Branch: Nestor. Just a name. Well, most of this wasn’t news since I already knew that Aslinne had been heading for Darkshire. Though Nestor had no meaning for me, I did wonder who that was. Was it the mage’s name? Then I found a piece of paper that had been torn into pieces. It took me a few seconds to discover that there were six pieces of paper and that I could piece them back together. I carefully laid out the pieces in order and read: To the nameless Mage H of the Southern Red Branch that I met in Laketown at the dock; Soon after you left, there was a few men in black asking after you. Three of them. I heard them talking about meeting with Nestor and Nestor not happy that they had not found you yet. I didn’t tell ‘em where you was going though. They seemed none too friendly. There were three women who sounded interested in you too, but they was looking for a cat. That about covers the gold you paid me to keep you informed. We is even now, and my debt paid in full, too. Thanks for doing business, Finn Beanna “That conniving scamp!” I exclaimed. How Finn managed to get a letter to the mage before he left the ship at Etceter boggled my mind. It certainly arrived before we did. Then I realized why Finn had been so nervous around us and unwilling to be found in the first place; he’d been questioned before we arrived in Ironhall. I had to tell the others. No wonder Lucy didn’t trust him. He was double-dealing. I guess business is business, but I sure could not stomach the idea of Finn passing along information about any of my friends or me. Gathering up these pamphlets and scraps of paper, I took another look around the room and, as nothing else had any special markings that I could see, I didn’t bother taking anything more. Showing Zyrina and Lucy when I joined them, Zyrina narrowed her eyes and nodded somberly, “Stinging Hollow’s not even a day’s ride from Kingsport. We can stop there for a rest and a look around.” She pointed at the pamphlet for the Pickled Spinster laid on my lap. After thinking for a minute, she added, “I think Ordanis Mortis is further south in Novia, south of Central Britanny. We will go there after Stinging Tree Hollow if we don’t find Aslinne tomorrow. That’s the restaurant that Lily was telling you about yesterday, Lucy.” “Oh?” Lucy nodded looking more interested. “And I know a pretty amazing baker who lives in Stinging Tree Hollow, too.” I threw in, hoping to entice Lucy to want to carry on past Kingsport today. “She is one of the best fighters I’ve had the pleasure to go adventuring with, but …” I paused looking at my friends, “…maybe those are stories for a different afternoon.” “Oh, good, a baker and an adventurer?” Lucy joined in after coming closer. “I’m hungry.” She gracefully stepped her large form into the rowboat and had herself settled without even causing a ripple in the water. I watched her pick up the oars and place them in the locks with such ease and familiarity that I wondered where and when she had learned to be so comfortable on the water in such a small vessel but could see from the look on her face that she was not interested in my questions even a little bit. “Come on, I don’t want to wait till we get all the way to Ordanis Mortis before we eat, either. Let’s go. Singing Hollow, you say?” I stuck all the papers into my belongings and gently began to nudge my way into the rowboat, “No, STINGING TREE Hollow.” “It’s because of the kind of nettles around that town. They have barbs and once they puncture your skin, they release something that burns to the very core of your body. We DON’T want to get stung there.” Zyrina rubbed her shins in memory as she spoke. After Lucy’s harsh words last time I rocked the boat, I wasn’t about to do it again. And almost succeeded. We didn’t tip over, at least. With that, we left the Sea Byrd, rowed back to Jade Island’s main dock in the rickety rowboat (this time loudly singing dirty sea shanties all the way back) then took the ferry from Jade Island to the dock in Kingsport. In the end it was too late in the day to continue to Stinging Tree Hollow and we found lodgings for the night in the port city. Early the next morning from the old city, we made our way on the south route staying east of the Ravenswood Forests; none of us wanted to tangle with the Shadow Wood. By the time we had reached Stinging Tree Hollow, all three of us were ready to collapse. I pointed to the sign ahead. Stinging Tree Hollow, it said. Ye Olde Pickled Spinster, it said. “I don’t know much about Ye Olde Pickled Spinster, though I’ve stayed there a few times on my way through this part of the Hidden Vale in the past,” and I showed them the pamphlet again. “Let’s keep our wits about us while we go in. Ask if they have seen any mages around town.” “Yeah, that sounds like something we can do. Walk into a strange Inn and demand to know if there are mages of questionable virtue about the place? That doesn’t sound sane.” Zyrina had another idea. “Let’s just stick to some general sort of questions, nothing too specific. See if anyone knows more than they should.” “How will we know if they know what they shouldn’t know?” Lucy was in earnest, but tension had gotten the best of me. I admit I started giggling then and couldn’t stop. “Yup, it’s time for a break,” Zyrina agreed, rolling her eyes, and laughing. Lucy just nodded her tired head and turned to go down the trail toward town without a further word; she too was done for and didn’t much like being laughed at just then. I followed her down the trail, still giggling over the silliness. Echoes From the Caverns The post The Stone Dragon Series – Book 2, Chapter 6 appeared first on Echoes from the Caverns. View the full article
  8. Read by Asclepius Chapter Five. Missed Meetings. “EEEEEEEEeeeeeEEEEE” With a squeal of delight Jenny Hawkins’s emerald eyes gleamed out the tiniest slits of her freckled eyelids. She squinted through the early-morning sunshine toward the dock below. Earlier, with a whoop of delight, she had leapt from her small roughly-hewn bunk in the belly of the Sea Byrd and now stood steady beside the worn wood rail of the ship, her grip tight on the ropes above her. The ship had arrived in Jade Valley only a couple days ago. Without leaning over too far, Jenny could see how much of the cargo and baggage remained before they set sail. It looked as if they would be leaving today! Finally! She was getting off the ship at Etcetera, the next port of call, and going back home. It had been years since she left, and she now ached for the familiarity of her family home. Catching a glint of sun off the shine of gold from the dock, Jenny observed their passenger dressed in dark flowing robes give a coin to a lad that immediately skipped off toward the village with a small envelope. The mage stood in the shadow of the ship. He seemed pale and unsteady on his feet even on the dock but not as sick as he was when he arrived. Jenny knew he was staying in the fancy berth on the main deck. She had been trying to get a glimpse at him all the way from Laketown, where he stumbled back onto the wharf and tossed a hefty pouch of coins to the captain. Jenny knew the captain needed the gold and that’s why he was allowed back on board after the damage he did on the way there from the Mistrendur. She knew how badly the ship had been battered just trying to get to Ironhall let alone the damage on the way here from there and, sure enough, he was given continued passage after the repairs; even if it was his terrible mistake during a magic spell that caught the main sail on fire in the first place. She hadn’t seen him out of his berth since Ironhall, but it didn’t take long for him to look straight up at her now, his gaze piercing and searching. She stepped back from the rail and out of sight just as she could feel the swell of the tide lift the ship a little. Even moored, the ship reacted to the constant movement of the ocean below and so creaked and groaned as it rolled with the incoming tide. And after years of practice, Jenny instinctively moved naturally and gracefully without thought back into the shadows, hidden…and breathed. He was INTENSE. Maybe it was alright that she hadn’t seen him before this after all. She’d seen mages during her travels but this one did not seem kind or friendly like the others had been. She had learned intricate beautiful music from the elven mages she had encountered in her travels. The music was moving and haunting, too. The human one she had met had shown her some small magic tricks to entertain her friends…but this mage gave her a creepy feeling all up her spine and she was pretty sure he didn’t play any music at all or know any party tricks either. She didn’t understand why her friend Aslinne, the ship’s cook, looked all glassy-eyed when he was mentioned in their whispers at the end of the day. In the evenings when the young women sat together at the rough-hewn table below deck and discussed life aboard the ship, he was one of the subjects that Aslinne would not talk about. Aslinne was the repository of the gossip on the ship and Jenny was the only one that Aslinne would tell anything about her own feelings and experiences but she never ever would talk about either the mage or what any of the others told her. Jenny wished she would. There were gossips to be had in the kitchen if one were a fly on the wall. That little galley heard many a whispered secret between sailor and cook. She made it a point of honor to know all the comings and goings of her shipmates and Jenny was constantly trying to get Aslinne to share what she’d learned. Aslinne rarely did…which is probably why the ship’s crew continued to go to her with their woes. Even with all her moon eyes over the mage, Aslinne had not even revealed that mage was tattooed. Now Jenny wondered why not. * In another shadowy corner of the main deck, Kitty rested undisturbed by any onboard the Sea Byrd. From her seat at the captain’s table, Captain Violet Green eyeballed Kitty asleep while she herself sipped a hot drink of tea and nibbled the scone and cheese that was her breakfast. Kitty lay curled inside a coil of rope with the sun dappled golden on her snowy fur. It rippled occasionally, dislodging some unseen flying pest. Still, no one would dare approach. (Perhaps that’s why the rope was unused.) The feline had been watching the doors to the passenger berth across the main deck. Kitty flicked her ears when Jenny came bounding by but then yawned and seemingly ignored the little human. Kitty stared at the berth door for a time more before adjusting her fur, curling around herself, and again closing her eyes. Violet was glad she had thought to send a note up to Jade Mountain where Lucy took her wagon after disembarking. Next time she was up that way, Kitty would be taken back to Lucy. Its presence on her ship surprised Violet a little but she had no reason to try to change Kitty’s mind about anything. Violet wasn’t sure why Kitty was now travelling solo but felt sure that Lucy and Torgin would have a tale about it the next time she ran into either of them in one of the pubs along her travels. There was no need to interfere in matters that didn’t concern her, and this was no different. She sipped her hot tea. There was plenty of fish for Kitty to eat and she’d kept the vermin population under control on the ship since her arrival and that was going to be all the compensation that Captain Green would receive from the feline. It made her smile, thinking about delivering an invoice to Torgin for Kitty’s passage. Violet was fond of Kitty from previous adventures she had shared with Torgin and Lucy. Now she grinned into her teacup and blushed. Torgin was someone that even Captain Violet had a liking for and that wasn’t common for her at all. However, Lily had that faraway look in her eye anytime that Torgin’s name came up in conversation and Violet would rather die than interfere with the crush her sister had on him. She stayed well away. Captain Violet had laughed when her cabin-girl, Jenny Hawkins, burst up from below and scurried out the galley onto the deck to peer over the port side of the ship. Jenny reminded Violet of her younger, exuberant self before the woes that sealed her life to this ship had taken the lightness from her step. Before organizing her crew for the morning, Violet went back to the task at hand and buttered another of Aslinne Gradh’s fine scones. She piled her plate full and, with one hand, headed for the ladder to her office. She had barely bitten into the delightful pastry when again she heard Jenny skip back through the kitchen and bounced back down the crew ladder, her short red curls quivering as she moved. “Jenny, a moment.” Violet’s voice wasn’t loud, but Jenny heard her and stopped short. “Yes, Cap’n?” “When we call through the Etceter we’ll not be docking at port. You and the others will be rowed ashore in the skiff. I want you to take time now and well prepare your belongings for leaving our crew. Don’t forget anything! I went you ready, and in the skiff first, when we row ashore. Let’s not hold up the paying passengers! When you are done packing, go to the poop deck and clean up the mess you left there from trimming the lemon trees. Understood?” Violet tried to look stern. With a flash of a grin Jenny answered with gusto, “Yes, Cap’n right away ma’am!” With that she turned and continued to bounce her way to the lower deck. Shouts and thumps could be heard on the dock from the open portholes and several seabirds squawked too. Seabirds usually were around when there were barrels of fish to load. It didn’t help that several of the crew would toss the birds a fish now and then and laugh at the scrum as birds competed for the salty treats. The argument was escalating and with a sigh, she rose took one last bite and headed for the sound of shouting on the dock. This would need some sorting… * Below deck, dock sounds were easily ignored by the slight red-headed girl perched on her bunk as she once again repacked her belongings. She intended to be ready to disembark the moment they went ashore for the land journey to Darkshire Hills and the Benbow Inn. She was glad to have the company of Aslinne for the last bit of journey overland to her home in the mountains. Returning to the task at hand she looked over her loot. The most important of her belongings were gifts for her parents and brothers back home. She ran her fingers over the small wooden toy in her lap. Little Jimmy, barely ten years old, was going to go mad for this little working catapult she had found in the markets of Central Brittany near the Wharf and his flamboyant twin Jeremy would get the pirate hat with an exotic-coloured feather sticking out of it that had been given to Jenny to wear during her time at sea. Frowning a little, she gazed at the hat beside her on the bed and dramatically reaffirmed under her breath that she never wanted to wear it again or set foot on another ship once she got back home. Jenny had had plenty of adventure and now her budding musical talents might just earn her a living without going back to sea. The seed of hope was something to hold on to and cherish while this last part of her journey home unfolded. Inside the silky little bag was the silky embroidered cloth that Elves visiting from Vertas had traded her when she had been on a fishing excursion in Jaanaford for the fine rare fishes she had caught that day. Jenny smoothed its wine-red silken texture before setting it back inside the smaller bag. It was for her mother. Her favorite gift was for her father though. She turned to the chest at the end of her bunk. Inside was an old tapestry rolled around a carefully preserved telescope, one that Captain Violet herself had given to Jenny for her quick thinking in the hair-raising adventures Jenny had lived through. This passion for the sky was something her dad and she had had in common: of the sky and of the sea. Jenny was letting go of her vision of being a sailor in favor of going home and taking up the lute and storytelling, but she still found herself drawn to the stars, even if the sea had defeated her dreams there. She now dreamed they would have many fine evenings staring at stars and planets but, for now, after carefully shutting the lid to the chest and replacing the backpack under her bunk, she grinned happily and plunked the black tricorn hat firmly back on her head. She bent to pick up a pail and grasped the worn wooden handle of a mop and skipped out to clean up the mess she made earlier. * “La laa, la laa, la laa, la laa, la-la la-la laaaa, lee la!” Back on board after sorting out the sailors on the docks, Captain Violet could hear the young cabin-girl humming an old earth ode about joy as she enthusiastically mopped the poop deck at the back of the ship. Looking up and through her window, Violet could see Jenny dancing with the mop across the ships deck. Violet smiled absently and went back to plotting the ship’s course through the Twins and into the Bay of Storms to Etceter. “Get out of my way!” She heard the mage order one of her crew to move the heavy crate that had just been raised over the side. Their passenger, picked up unexpectedly way up in the north, also wanted to be let off at the dock in Etceter before Violet’s ship carried on to the Hidden Vale. Captain Violet believed he would be traveling by wagon from there. Some ruins or something. She could not remember the name. He paid in gold and didn’t give out any other details of his travels. Violet shivered, glad that he kept to himself and relieved he was disembarking soon. He wasn’t pleasant to spend time with. He was seasick most of the time and when not sick, generally causing trouble with failed magic, including that fire. He did not converse easily or at all, actually. She would be glad to be rid of him but his fare, paid in a pile of Crowns of the Obsidians, was needed for refurbishing and repairs on the Sea Byrd and she had no qualms about taking on unsavory passengers as long as they followed her rules on board her ship. And paid their bills. There was always the plank if they didn’t. At the same time, Violet had also persuaded Aslinne Gradh (with the promise of a fishing holiday included) to escort Jenny Hawkins back to her parents in Darkshire and so they would be travelling east from Etceter at the same time as the mage. She would miss Aslinne, but she could not spare anyone else: Aslinne was due some leave already, and it was time for Jenny to return home. She grimaced a little; good cooks were scarce, and she would welcome Aslinne’s return to the ship in the future. Although she was a little concerned about the young Jenny travelling through the land, Violet had seen the training that Aslinne did with knives late at night when she thought no one was watching. She was graceful. Silent. Deadly. Even though Aslinne had arranged to travel with that unsettling mage to Darkshire Hills, Violet smiled, knowing that Aslinne would make sure they arrived safely, and that Jenny would soon be back with her family. For a cook, Aslinne had some mighty peculiar talents all right. Useful ones, at that. “Jenny!!! Stop dawdling!” Aslinne Gradh could scream like a fishwife when she wanted to be heard above the cacophony of the ship loading. “Get down to the kitchen when you finish those trees, I need help with the dishes and the potatoes aren’t peeling themselves now are they?” Violet’s crew were well-trained and willing to follow her right into a storm at sea. Most of them had been with her since she limped the Sea Byrd to port, the lone survivor of a brutal attack at sea on her wedding day. She hired them right off the dock the same day. They took years to train to her ways and she had made sailors out of the unlikeliest of people. Even with all this experience in training sailors, Violet was absolutely certain that Jenny was not suited to ship life. “Yes Ma’am, I’ll be right there.” Floated back on the wind from the far end of the ship. Jenny was a hard worker and sweet-tempered, but she was also a voracious gossip and knew where EVERYONE on board kept their treasures, what their secrets were, where they were from, and where they were going, and she didn’t have much sense about when to talk and when to keep quiet about what she knew. Loose lips sink ships, and Jenny’s indiscretions were an example of the damage that gossip can do on a small community. It had caused several fistfights onboard already this season and Violet was of two minds; pleasant as it was to have a cabin-girly who wanted to work hard, and enjoyable as it was to relive her own youthful exuberance through the girl’s eyes, the order on her ship was far more important than a little comfort. “Humpf,” Violet sniffed into her teacup. Jenny sang too much for another thing; it made the other sailors nervous. Somehow, Aslinne playing her recorder or humming to herself in the galley didn’t have the same effect and Violet herself had joined the crew in the evenings to hear the songs Aslinne would make up about the adventures they all shared aboard the Sea Byrd. Aslinne Gradh was worth her weight in gold as far as Violet was concerned; she was a talented, friendly cook who put people at ease right away. Even their grumpy passenger seemed to warm to her, and they spent quite a bit of time onboard in his suite playing games when the mage wasn’t tossing his cookies overboard. She had also observed them whispering away for hours at a time in the kitchen. That reminded her to check the references of John Sliver, the cook’s apprentice, newly hired on to fill in while Aslinne was away on her journey with Jenny. That name was somewhat familiar, but she couldn’t place it for the life of her. “Sliver, John Sliver…why is that so familiar…,” she muttered to herself while she put her quill into its holder. Violet rose from her desk to stretch her stiff back and tired neck before heading into the village to get the last-minute supplies she wanted, and to say goodbye to her sister Lily if she was in town. Lily would be glad to hear that Jenny was on her way home finally. It was a promise that Violet had made to Lily last year sometime before Jenny convinced Violet to let her stay on for a season’s voyage around Novia. Captain Violet watched as the mage eventually climbed back up the ladder. Kitty watched too. Once again back inside his quarters on the main deck, the mage still felt even the tiniest sway in the constant movement around him. His lips curled awkwardly in a grimace of a grin, as if they were as unused to the movement as his body was unused to the movement of seawater. Over the arm of his chair, he heaved into the stinking bucket yet again then reached out and patted the roomy and bulging bag beside him. Its presence comforted him. “Soon I’ll be off this wretched boat and I can properly cast a spell.” Through the rich blue fabric of the bag, he fingered the solid edge of the little magic tome inside. It thrummed warmly and he itched to take it out and look through the ancient spells again. “Soon.” He whispered to his book. “Soon.” Patience was not this mage’s name and he was having difficulty holding his curiosity in check. The grim smile on his face didn’t match the crazed look in his eye and a casual observer might even believe he wasn’t quite as benign as he wanted to appear. He was soon done this last cursed sea voyage. A slash of a smile broke across his pale sweating face again. Etceter was the next stop: the one he was waiting for. After his business in Owls Nest, Spindleskog, at Skrekk, and then this trip from Mistrendur through Ironhall, then Jade Valley, and now over to Etceter, was more sea travel than he ever wanted to do again. He wanted, he wanted…well, he couldn’t think about that right now. Bile rose and he turned to heave again. This voyage had not been easy on his body and the dry bread, fresh water, and ale that Aslinne the cook had left for him on the little table was still untouched and unwanted. Everyone heard the watchman call out, “One hour till departure.” Then the loud voice from the crew master: “Passengers, please stay in your cabins until further notice. Tides up! Get a move on, ladies. We’ve got a ship to launch!” This was welcome news to the mage, and he moved to his bunk and soon laid his head back down. Lucy, Zyrina, and I could see the sails of the Sea Byrd leaving port just as we landed in Jade Valley. We ran to the edge of the bridge and shouted to the crew on the deck, but no one heard our words, and our wildly gesticulating movements were not understood onboard. Several of the crew returned a friendly wave to us before turning back to their tasks at hand. “Well, drat.” I looked glumly after the ship disappearing into the blue of sea and sky. “Now what?” “Remember what Finn said about the shipping schedules on the bulletin board? Plus, we know where she is heading in the end: Jade Island.” Lucy started walking toward the bulletin board closest to the Stone Bridge of Happy Arrival where the balloon had landed nearby. Sure enough. Lucy spotted the shipping schedule right away. “We are in luck. It’s due next in Etceter, then Ardoris along the Perennial Coast, and then to Jade Island off the Hidden Vale.” She looked at her friends. “Since they are going around Novia, we are going to go straight north. If we don’t catch up at Etceter then we should get to Jade Island at about the same time. IF we travel by airship.” “Oh, no,” Zyrina shook her head, “not again…” “Yooo-hooo, balloon pilot!!! We need your services,” I called out to the balloonist. “Take us to the air ship that travels to Jade Island and don’t hold back on the speed!” Echoes From the Caverns The post The Stone Dragon Series – Book 2, Chapter 5 appeared first on Echoes from the Caverns. View the full article
  9. Jack T. Lamplighter

    SOTA NewsPlay Release 102!

    Greetings Fellow Avatars! Release 102 goes live May 26th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 102 (R102), we offer expanded character customization! For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional information on recent changes and upcoming fixes. News Announcements New Character Customization Options Release 102 Patch Notes Latest News and Q&A Friday Livestream Sales and Bonus Events Release 102 Subscriber Login Rewards June Login Reward Crown Store Updates Bug Brigade & Testing Directives Streamer Program Upcoming Release Dates Community Updates Community Events & Resources Project to Support: Shard RPG Project to Support: Embers Adrift Project to Support: Avatar Express Resources: Players Helping Players New Character Customization Options Make Your Mark! A basic set of face and body markings (tattoos, scars, freckles, etc.) has been added to character creation, with a greatly expanded set (including new hair colors) available at the New You Salons in Central Britanny (uphill northwest from the docks, on the left before the fountain) and Ardoris (behind the magic shop at the docks). When previewing markings, be sure to spin yourself around! Many options have components on upper and lower torso, upper and lower arms, back, or sides and back of head that may be hidden by some hairstyles. You’ll now be shown without clothing in the mirror, so body art will be clearly visible. Placement and coloring for each are fixed. A random button was also recently added to the character design interface, which can produce some startling results with the new options available! There is also a new “Load” button in the interface: when you finish creating or modifying a character, the settings you chose will be exported to a text file on your computer that can be imported when you return to New You, whether with the same character or another, if you wish to match customizations exactly across multiple characters. Only the basic appearance and morph features from character creation can be reloaded this way, not options exclusive to the New You Salons. (As always, if you pay to enter New You and leave by canceling and discarding your changes instead of finishing, the salon manager will remember that you have a credit and allow you to re-enter without additional payment.) Release 102 Patch Notes Below are a list of the updates that are live as of Release 102 (R102) in the game of Shroud of the Avatar! R102 is a polish, improvements, and bug fixes month. Content, additional improvements, and bug fixes are inbound for R103 next month. We hope you enjoy the changes that are live today as of Release 102! Crafting, Decoration, & Inventory Item Changes: An Altar Lockbox recipe will be added to North Paladis deco merchants in a patch soon after release. Fixed issue with mini greyhound deco pet. SOTA-68886 Fixed incorrect name on saber-toothed tiger carcass. SOTA-70412 Set Dread Artifacts to use normal repair kits. SOTA-70402 Removed dye slots from Flaming Skull Mask. SOTA-70421 Removed dye slots from Ancient Xenossian Winged Plate Helm. SOTA-70420 Cloth tunic should now show correct skin color at bottom of the neck. SOTA-69111 Fixed visual issues while wearing a frogkin ring and some specific body/legs equipments. SOTA-68146 Wearing bodice bottoms on a male character should now show the correct skin color. SOTA-68719 Combat & Skill Changes: Obsidian Snow Leopards should now be tameable. SOTA-70248 User Interface, Store Information, & Lua Changes: Added UI when exiting the game to rate and/or comment about your game session. Feel free to give us your opinion! The survey is completely optional and only appears when the game asks you to confirm you want to exit to the main menu or quit. The exit survey is intended to help us identify issues and get feedback from new and old players. This does not replace bug reports, feedback on mechanics, wishlist requests, or AskADev questions. The purpose for the rating and feedback is mainly to determine what new players think of the game and their overall session experience. Of course, feedback from existing players is welcome as well, but please do not flood the survey feedback with duplicate information already being sent through AskADev or the forums, especially as the forums will allow for better detailed feedback from the veteran players on specific issues. Added CapsLock detection at login screen (for Windows only) Moved the currently equipped deck name near the Swap Deck icon button so it doesn’t hide under the alternate deck name Made the name of the equipped deck white, but still bigger than the alternate deck to differentiate them Hair and eye colors will stay the same instead of changing back to default when visiting New You Salons Fixed the sounds functions in Lua which had index problems being off by 1 World and Quest Changes: The Archlapin has gone into hiding for the year, but the Luminous Atavist is now making his presence known in encounters in Grunvald and in Northern Grunvald Barrens. Speak to Ranees Binders in Desolis to learn more. Aether Dragons, Aether Liches, and Aether Corpions have awoken in their respective stomping grounds while the two-tailed comet is within range of the world. Removed cap on crafting skills in Shardfalls. (Adventurer cap remains unchanged.) SOTA-70106 Fixed the town crier conversation being broken after saying “I lost my mail” for the mail delivery quest. SOTA-70486 Blackblade Foothills: Fixed an area of lava that was causing damage too far from the source. SOTA-70468 Blackblade Pass: Corrected compass marker names and locations for exits to Southeast Blackblade Mountains and Northwest Blackblade Mountains. SOTA-70496 Blood River Outskirts: Updated the “Poison Vigilante Food Supply” journal entry to clarify a replacement poison item can be collected from Phineas. Blood River: Added extra opportunities to archive Arabella’s “Travel to Blood River” task with Robert Villines’ hello responses and the task’s “flag to complete” mechanism. SOTA-70360 Broken Echoes Silver Mines: Compass markers for the “Stop the Broken Echoes Foreman” should no longer appear until after acquiring that task. SOTA-70474 Castle Atos: Fixed a stuck spot in the bank. SOTA-70513 Caverns of Skrekk: Fixed non-interactive crates and regenerated the path grid. SOTA-70472 Crypt of the Avatar: Fixed an issue where the player couldn’t cast location-based spells on some floors. SOTA-70469 Crypt of the Avatar: Fixed issues including replacing a missing section of hallway, correcting hallway materials, and removing mysterious black effect throughout the scene. SOTA-70461 Desolis: Added additional compass markers for the “Obsidian Logbook” quest. Also, added “Obsidian Logbook” to description on all books. SOTA-70477 Grusk: Fixed a typo in one of Vishpop’s stories. Added a lantern near the lighthouse keeper. Grusk: Fixed an issue with Vishpop’s story about “Skyfall,” which was only showing the final “come back tomorrow” comment. Helpful Automaton: Added “helpful automaton” NPCs to Aerie, Blood River Outskirts, Castle Atos, Central Brittany, Grusk, Highvale Outskirts, Resolute, Solace Bridge Outskirts, and Soltown. In addition to useful tips, they offer helpful guidebooks, but only once! Additional tips will be added to their conversations over time. Hilt Fortress: Fixed a bad path grid on a spiral staircase. Hilt Fortress: Moved an inaccessible ore node to a nearby location where it can be mined. SOTA-70483 Hilt Fortress: Updated the compass markers that point avatars to the Obsidian Forge. SOTA-70482 Kingsport Sewer: Duke Rath’molag’s “Talk to Prisoner” task should only be given to the avatar upon his first death. SOTA-70446 Lost Whiteguard Silver Mine: Avatars entering Aelfraed’s Cathedral should no longer get the “Find Evidence that Wen is at Peace” compass marker unless they are on the previous stage of the quest. SOTA-70473 Midmaer Passage: Corrected location of compass marker for exit to Midras Vault. Added compass markers for exits to Mysterious Crypt and Necropolis. SOTA-70499, 70497 Midmaer Passage: Fixed an area of the water that allowed avatars to swim above the water. SOTA-70467 Necropolis Barrens: Converted the “destructible” Love Letters into an official resource node. SOTA-70478 Necropolis: Added compass marker for Exit to Midmaer Passage. SOTA-70498 Northwood: Fixed a visible “seam” in the terrain textures at a certain lot location. SOTA-68464 Rhun Vault: Fixed a stuck spot. SOTA-70494 Ruined Keep: Rebaked the navmesh. SOTA-70495 Solace Bridge Outskirts: Moved zombie spawners away from the bridge connecting to the guardpost bivouac. Solace Bridge Outskirts: Sedgewick now also rewards feathers at the end of his arrow crafting quest. SOTA-70493 Solania Catacombs: Improved the path grid. SOTA-70466 Soltown: Fixed typos in Stanley’s “Baozhai” response. SOTA-70476 South Midmaer Way and Lamech’s Bazaar: Ensured palm trees are near each possible coconut resource node location. SOTA-70470 Spite: Slightly randomized the placement of the red rugs in the Mortuarium. Spite: Updated the responses from Thetis to stop her from repeating herself. SOTA-66957 Tenebris Harbor: Moved a tree that was poking through a building wall. Regenerated the path grid. SOTA-70471 The Outlaws’ Run: Fixed several large rock formations which NPCs had trouble navigating and would sometimes walk through. SOTA-70512 Troll’s Bridge: Added a couple of places where wolves can spawn. Randomized where a chest can spawn. Xenos: Fixed bumpy terrain within a housing lot that was blocking placement of decorations. SOTA-70457 Yew: Moved several problematic trees away from housing lots because their branches were reaching into the lots. SOTA-70481 POT Mountain Template: Increased the radius of ambient bird sound effects. Player-Owned Town Changes: Mith Trysull: Changed owner Rampage Island: Upgraded to Crossroads Village Shearwater Island: Changed biome to Island 01 and upgraded to Crossroads Village Latest News and Q&A Friday Livestream The weekly Community Livestream is Friday, May 27th at 4PM CT on Twitch! Join Chris “Atos” Spears and other members of the development team for a 1-hour community livestream! To enter the prize drawings, type “Boats and blossoms” into any in-game chat channel OR make a purchase on the website Add-On Store. Please submit questions using in-game universal chat by typing “askadev” before your question. We’ll do our best to answer these questions live on the stream, and we’ll even be periodically posting answers to some unanswered questions in the forums. Watch on Twitch, Friday at 4PM CT! Atos and other members of the Shroud of the Avatar development team go live frequently on twitch.tv/shroudoftheavatar — be sure to get the channel on follow for notifications so you can join us right as we go live! Also, if you’ve missed our latest streams, check out our archive of content at our YouTube Channel. Like! Follow! Subscribe! Prizes!!! Don’t forget to also join the Shroud of the Avatar team and community over at all our social media venues: Facebook: https://www.facebook.com/ShroudoftheAvatar/ Catnip Games Twitter: https://twitter.com/catnipgames Shroud of the Avatar Twitter: https://twitter.com/ShroudofAvatar Shroud of the Avatar Discord: https://discord.gg/shroudoftheavatar Sales and Bonus Events For Memorial Day weekend, the currently-running lot upgrade sale will be increased from 20% to 30% and Crowns of the Obsidians will go on sale (20%)! These will end Tuesday, as well as the currently-running double XP. Release 102 Subscriber Login Rewards Furnish your ritual space with fine pieces (…for whatever rituals you are performing; we don’t judge.) The Rewards Program login items for Release 102 really dress up a space. This month’s collection includes a Large Altar, a Table Altar, and an Octagonal Side Table. Subscribers to the Rewards Program must log in during Release 102 to receive these special login items. The Shroud of the Avatar Rewards Program lets you earn the best rate on purchasing Crowns, AND receive monthly reward items! For the low price of $9 USD per month you will receive the following: 900 Crowns of the Obsidians every month Monthly Login Reward Items (about 3 per month) Exclusive Title every 3 months 3 Months: Keeper of the Faith 6 Months: Keeper of the Word 9 Months: Keeper of the Vow 12 Months: Keeper of the Flame 15 Months: Keeper of the Oath 18 Months: Keeper of the Pledge 21 Months: Keeper of the Bond 24 Months: Keeper of the Promise 27 Months: Keeper of the Covenant Pick any Dye 12-Pack every 6 months Pick any three of these 7 Obsidian Potions every month: Potion of Capacity: Increases carrying capacity Potion of Conservation: Reduces reagent use chance Potion of Expedience: Swift gathering on all gathering skills Potion of Precision: Increases Meticulous Collection to all gathering skills Potion of Preservation: Reduces armor and weapon damage Potion of Reclamation: Increases Salvage and Repair to all production skills Potion of Stamina: Decreases focus use from sprinting While subscribed to the rewards program, players also receive these special bonuses: Obsidian Potions are significantly more powerful! 24 Additional Deck Slots! June Login Reward Log in during the month of June and you’ll receive a Double Candle Stand with which to lighten your nights. Crown Store Updates New in the crown store for release day: Large Ornate Altar Altar Pew Altar Bench Tall Candle Stand Short Candle Stand Arriving June 1st: Double Candle Stand Arriving June 17th: Large Altar Table Altar Octagonal Side Table The Darkstarr store items are leaving the store on Saturday, May 28th: Darkstarr Basement Entrance Eternal Pattern Darkstarr Chaos Throne Darkstarr Chaos Throne (Reverse Colors) Darkstarr Clock Tower Darkstarr Clock Tower (Reverse Colors) Darkstarr Fur Collared Cloak Darkstarr Pavers Darkstarr Shield Darkstarr Shield Pattern Pack Lord British vs Darkstarr Battle Banner Mosh Emote The Summer Seasonal store items will become available Friday May 27th: Firedancer Outfit Fire Dance Emote Fire Dance Cross Emote Flame Scimitar Flame Shield Flame Stained Glass Table Lamp 3-Pack Flaming Bagpipes Hula Emote Island Spear Island Flower Crown Island Dress Bug Brigade & Testing Directives! The Bug Brigade was established to improve how the community and the development team work together to improve the game. Since the Brigade’s inception, the program has gone through a number of changes and was eventually placed on hold. The stability of the game is as important to the development team as it is to the players, therefore the program was revamped and was relaunched. The Brigade has been up and running and the volunteers (Alley Oop, Echondas, and Justyn) are in a good rhythm for verifying and submitting bugs to the developers. If you have reported a bug that has not yet been addressed, please be patient while the backlog is being worked. The Brigade is working diligently to clean up the backlog of bug reports posted by players on the forums. Every month, a considerable amount of development time will be spent working many of the verified bugs which have been submitted to the team by the Bug Brigade. This focused effort on bug fixes would not be possible without the recent efforts of the Bug Brigade. Please take the time to thank these bug hunting aficionados when you encounter them in your travels! In turn, the development team would like to express a big thank you to the Bug Hunters! These community members are doing a fantastic job bringing so many bug reports to the team, and they’re doing it in a way which makes the process smooth and efficient. Thank you, thank you, thank you! Much improvement has been noticed by the development team and we’re so very excited to see the program’s continued success! The development team would also like to thank all of those who take time to participate in QA Testing Directives. Thanks to your hard work and dedication, many issues and bugs can be identified and fixed prior to content going to the Live Server! Keep up the great work! For those that wish to participate in future bug hunting endeavors, please check the forums regularly for upcoming QA Testing Directives. Don’t forget, the Bug Brigade is open to all players in good standing and bug rewards are SWEET! They will be awarded on a monthly progression basis with only minimal requirements to qualify. The available rewards to receive in progression via qualifying participation are as follows: Antennae Head Gear and Forum Title 1: “Bug Hunter” Single Ant Cloak Lady Bug Backpack Bug Painting A and In-Game Title 2: “Associate of Aphids” Ant Farm Insect Leg Table Many Ants Cloak and In-Game Title 3: “Bachelor of Beetles” Bug Painting B Bug Sprayer and /bugspray Emote Bug Painting C and In-Game Title 4: “Master of Moths” Butterfly Chair Corpion Chair (Pictured Below) Yellow Fireflies VFX and In-Game Title 5: “Doctor of Dragonflies” Hacked Oracle Flyer Giant Blue Butterfly Pet Butterfly Mask Dragonfly pet Fairy Wings Monarch Butterfly Pet Dragonfly Wings Hacked Oracle Crawler Blue Butterfly VFX Orange Fireflies VFX Orange Butterfly VFX If you’ve come to think of Shroud of the Avatar as your home, sign up and help make New Britannia a better place to live! To learn more about joining the Bug Brigade, please read the announcement thread by Ravalox in the main Bug/Feedback forums. Streamer Program Streamers of Shroud of the Avatar can participate in a program to showcase the game and be rewarded for their efforts. Any Streamer who wishes to be included in the Streamer Program can contact Laney via in-game mail with their Character Name and Twitch Channel information. If you have already signed up for the program in the past, fear not: you’re on the list and you don’t need to reapply. Streaming Rewards Program participants must adhere to our Terms of Service (TOS) and Community Rules while Streaming Shroud of the Avatar. Streaming Rewards Program participants must stream at least 10 hours of Shroud of the Avatar ACTIVE game play to remain in the program with reward accrual. Streamers will receive a one-time digital reward of in-game items after meeting the program’s requirements: Streamer’s Cloak, Streamer’s Camera, and the LIVESTREAMING title. Rules: To qualify for Streamer Rewards, each streamer must continue to meet the minimum requirements for 60 days after application. To accrue additional rewards, Streamers must stream SotA a minimum of 10 hours per month, tallied on the 1st day of each month, to remain in the program. Monthly Streamer Bundles: On the 1st of each month, qualifying streamers will be eligible to receive 50 Streamer Bundles. Bundles will be sent out to Streamers via in-game mail. A few things you need to know: Streamer Bundles are intended to be given away to stream viewers, not consumed by the streamer. Streamers are not allowed to put paywalls in place for the Streamer Bundles. (For example, giving away Streamer Bundles once the stream reaches a certain number of bits, subscriptions, or donations). Other Items of Note: Streamers in the program will be included in the SotAbot StreamPop function, appearing in the player-streaming channel in Discord. An optional “Streamers Kit” is available to the participating streamers as well as all players of Shroud of the Avatar, which includes graphics, overlays and other material. Streamers must be actively playing the game during their streams. Being away from the keyboard (AFK) for short periods is acceptable. If Twitch indicates the streamer is playing SotA but they are streaming other content or a timeout/login screen, they risk being removed from the program. Upcoming Release Dates Be sure to check out the Upcoming Events page for spotlighted events plus links to various areas to post or find events on our forums. The upcoming 2022 Release Schedule is as follows: This Release 102 – May 26 (Polish) Release 103 – June 30 (Content) Release 104 – July 28 (Polish) Release 105 – August 25 (Content) Release 106 – September 29 (Polish) Release 107 – October 27 (Content) Release 108 – November 17 (Polish) Release 109 – December 15 (Content) Community Events & Resources Greetings event holders and event attendees! So many fun and exciting events are available in the upcoming weeks. Be sure to get out there and participate, make some new friends, perhaps make some great emote, recipe, or gear trades, or get some adventuring and role-playing into your mix! Here are spotlighted events or updated community resources that we’ve noticed popping up lately on the official forums. Catnip Games Contests: Catnip Games Monthly Fishing Tourney: Greetings Anglers! The monthly Catnip Games Fishing Tourney is live! Join in on the fun! The R102 Fishing Tournament runs from 27-May-2022 at 12:00 AM (00:00) CDT to 30-Jun-2022 11:59 PM (23:59) CDT. Note that the R101 Tournament is still running for a few more hours until midnight on Release 102 day; you can still compete for the longest fish in the R101 tournament! Details for R102’s contest are posted here! Catnip Games Monthly Treasure Hunting Contest: Want to go hunting for rare items? Want to see if you can beat other players in this quest for treasure? Well join in on the monthly treasure hunting contest, Avatars! The R102 Treasure Hunt runs from 27-May-2022 at 12:00 AM (00:00) CDT to 30-Jun-2022 11:59 PM (23:59) CDT. Note that the R101 Hunt is still running for a few more hours until midnight on Release 102 day; you can still compete in the R101 Hunt! Details for R102’s contest are posted here! Recurring Events: Trash to Treasure Dropped Items Turn-In: Some unscrupulous fella has been flooding all of New Britannia with junk: Headdresses, Wings, Backpacks, assorted miscellany of every sort. It’s time to clean this trash up and so a bounty has been placed on all gear crafted by Coswald Dirthmire that is turned in each contest period! Lightbringer Isle Fishing Contest: Why not earn some extra prizes each month and participate in Lightbringer Isle’s monthly fishing tourney? Lots of fantastic prizes — don’t miss out! Combat & Crafting Sunday School: Head on over to Immortal City every Sunday from 7PM to 9PM CT to learn the tricks of the trade in combat and crafting! 500 Crown Leisurely Fishing: Sonja Solar and friends are running a continuous fishing contest in Brittany Fort “Now and Forever for All Eternity” which has wonderful prizes and objectives. You can now win 500 Crowns for record fishies caught in Brittany Fort by anybody at any time in history for display in Sonja Solar’s fishy aquarium museum. Be sure to watch the video indicated in the “Brittany Fort” link provided in the first post to see the full explanation of the contest rules. RHEC Traveling Pop-Up Fishing Contest: Keep an eye out in universe chat, trade chat, and the forums! Asmodi M’hul will routinely announces at least one pop-up fishing contest every week for those anglers out there anxious for extra prizes and fun! Lightbringer Isle Auction: Lightbringer Isle has changed their auction from weekly to monthly, to be held the Sunday after release at 11AM CT! Community Calendars: Avatars-Virtue Radio Calendar: Just when are all those talented DJ’s and streamers broadcasting? Don’t just guess, check out there very helpful calendar! Never again will you wonder when’s the best time to tune in! NBNN Calendar: This calendar provides a great schedule for NBNN and WRFB programing as well as many other community events. If you’re a fan of the Laz & Jack show or even if you’re hoping to catch them in action for the first time, this is the calendar for you! SotA Event Calendar: Event participants, take heed! Thoryk Omara has done a wondrous job creating a community event calendar which is available to all players of Shroud of the Avatar. Please make an effort to support this new calendar. The more resources players have at their disposable for event notifications, the better! Community Event Resources: Here are some fantastic resources for tracking down community events or posting your own events. Become involved! Create! Explore! Make friends! But most of all, have fun! One-Time Community Events Forum: Sometimes events happen only a single time, so you’ll not want to miss out on these events as they occur. Check out the forums routinely to spot these! Recurring Community Events Forum: Some events occur on weekly or monthly schedules which are a great way to routinely meet up with friends and to make new ones. Be sure to check this forum frequently for new events or time changes to existing ones. Game Master (GM) Potion Request Procedures: Shroud of the Avatar has an amazing in-game consumable for player event holders — the Potion of Temporary GM Powers! Players wishing to enhance their in-game community event by having GM Powers at their disposal need to simply follow the procedures outlined in this forum thread. Player Event Trophies and Special Item Requests: Would you like to request a special trophy or renamed item for a player event you’ve created? Head on over to this thread to see what’s available and to obtain more information about request procedures. Player Radio Station Forum: If you want to check out the latest and greatest from our in-game radio stations, go to the radio stations forum! If you’re a DJ, be sure to advertise your time slot and venue in this forum. Player Livestreams & Videos Forum: If you’re searching for a Shroud Streamer to watch, head on over to the streamer forum! If you are a live streamer for Shroud of the Avatar, be sure to advertise your Shroud stream by posting in this forum. Town Directory Forum: Want to find a town to live in or get your town listed in the directory, head over to the forums and check it out! Guild Directory Forum: Looking for a guild or want to get yours posted in the guild directory? Head on over to the forums and check it out! Fire Lotus Tavern: This wondrous role-playing and story writing forum is the spot to be if you love fan fiction and role-play. Community Resources: Looking for links to community and official resources for Shroud of the Avatar? Well look no further. On this page you’ll find links to a plethora of helpful resources created by the dev team or the community. SO many options to stay tuned-in with fellow community members. Please take advantage of all these wonderful options. Happy adventures, Avatars! Project to Support: Shard RPG Shard Studios invites you to enter the fantastic world Dárdünah, the vast shard of a shattered realm, as presented in the colorful pages of the SHARD RPG! Many years in the making, this system allows players to choose from a wide variety of animal people who are the main cast of the many adventures this otherworldly setting offers. Skyships glide through shimmering clouds past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands. And mystics chant in shadowy chambers as their spirits wander abroad. Intro Sheet: For a quick glimpse into the world of Dárdünah, be sure to download the intro pdf! It’s packed with great information and features beautiful artwork, not unlike the artwork found throughout the many pages of this gaming system’s gorgeously designed manuals. Core System Manuals: It’s easier than ever to delve into Dárdünah, World of the False Dawn, with the Core Books Bundle! If you’ve never had the opportunity to experience this unique gaming system and setting, now’s your chance! This bundle includes two beautifully illustrated, full-color, hardcover books: the original Basic Compendium and the Magic and Martial Arts book! They contain everything you need to begin your adventures, and include instructions for the ritual magic and martial arts combat systems. These manuals also include 90 new Animal Templates upon which to base your character! Other Shard RPG Products: So many more manuals and gaming materials are available! Everything an avid tabletop role-player and game master needs to delve into the world of Dárdünah! So if you’re ready to experience a gaming world like no other, check out what Shard Studios has created for tabletop role-players on the Shard RPG official website! You’ll most certainly be immersed and amazed by the offerings of the Shard RPG! Project to Support: Embers Adrift! Help support one of our team members’ other projects, Embers Adrift! While not yet live, they plan to release later this year and you can join the closed beta now by pre-ordering from embersadrift.com. Check out their newly released video here: Project to Support: Avatar Express [Forum post by Vladamir Begemot] I’m pleased to report that The Avatar Express is clacking away furiously. News is being delivered and we have established systems to deliver it directly to your brain. You can use one of those systems by following us on Twitter at @avatar_express. Even more reliable due to its fully automated nature is joining us on the Discord server. News items are posted there via RSS. Or you can subscribe to RSS directly on the site. If you run an event, quests, etc, please consider helping out by self reporting. The Shroud community is big, and many things are happening that are never seen by others. With 10k monthly users, we would need a full time staff to track down everything that is happening. You can fill out the contributor form, message @that_shawn_guy here or post in the Discord server that you would like to help. There is no commitment once signed up, you can post as much or little as you like. Writing up your own events has several benefits beyond the immediate exposure. It serves as a record for others to see the history of New Britannia as we create it, in an attractive format. Publishing in the Express also has a higher chance than the forums of being seen by search engines and random readers, thus bringing more eyeballs and new players to the game. It will even make posting in the forums easier! You can upload images to your news item, and then link to those images in your forum post. No more need for 3rd party image hosts! So if you have something going on in your guild or town, or want to be a Reporter, Cartographer or Historian, please join us! Resources: Players Helping Players The official SotA New Player Welcome Forum and the Player Created Resources Forum have the best player created resources for Shroud of the Avatar, whether it’s a Player Written Guide, a Video Walk-through, or a Wiki-type Website. Visit the official Community Resources page for a complete listing of all things community. View the full article
  10. Read by Chatull Aventari Chapter Four. How Much for That Information? Thick mist in the early dawn made the still water of the lake reflect only the muted grey of the world around; even the birds were silent. It was quiet and mesmerizing to watch the nothing. After a long while of watching birds hunt low over the water, and rippling rings of movement in the water where fish pecked at bugs on the surface of the smooth deep blue, I went back in the inn and woke the other two women. We then all made our way downstairs from where we had fallen asleep on the second floor of the pavilion. After breaking our fast with leftover bread from our bags, we had a bit of a hike up the mountain to where the wagon collected us to start us on our journey to Ironhall. The jaunt out of Jade Mountains and over to the island’s shore had revitalized our bodies and minds and even our spirits lifted when, by midmorning, the mist had burned off enough to see the light flicker through and warm the chill out of the day. There were massive thunderheads and the sky remained in a darkened battle with itself high above the sea as we journeyed that day. I would have liked to have sung a song of joy and beauty, but I dared not. I was sure that sore vocal cords, the aches in my muscles, and the headache I still suffered were all worth the revelry around the firepit the night before, but this suffering wasn’t something I wanted to repeat anytime soon. From the looks of the other two, it appeared like Zyrina and Lucy would agree with me. Zyrina became horribly sick after her first meal on the ship and we teased her a little about her travel stomach, thinking the motion of the ship had set her off but Lucy went snooping and found a problem in the filthy kitchen. The ship’s cook had died of some mysterious stomach ailment just before we had boarded. Lucy first convinced whatever sailor had unfortunately pulled kitchen duty for this voyage that she was indeed a good cook and wanted to cook a meal, that she was bored as a passenger and would prefer to help in the kitchen. Lucy started by cleaning up the galley kitchen with hot water and soap, then she taught a few of the sailors a simple recipe for fish that they could do on their own. The captain humored her and then cheerfully let her cook the rest of the meals on the voyage after tasting his first helping of her fish stew and biscuits. He had three helpings. The rest of the crew were won over by the very same meal. Zyrina spent most of the voyage either sick or recovering from being sick. It looked like the sea did not agree with her, after all. I spent the days practicing a new sea shanty that I heard some of the crew singing one day while they scrubbed the deck. Most of the time I could be found wandering around humming the tune. When we arrived at Ironhall the sounds and sights near the docks kept our senses occupied while we searched for Violet’s ship and also for the young man called Finn Beanna. Although Fiona had been explicit about how to get to Ironhall, she was vague on the location of Finn’s working area or his schedule or pretty much anything other than he would know where all the ships that arrived at the local port were heading, or where they had been. Asking for him didn’t help. The locals stared at us as if we were asking why the sky wasn’t a lemon meringue pie and then they clammed up or wandered off. There was no help for it: we would have to search to find Laketown and then search Laketown from one end to the other. We split up and started looking. Zyrina eventually found him and called us over. He was sitting behind the Broken Docks Inn and looking for all the world as if he were avoiding being found. He didn’t seem especially friendly, either. We decided on a friendly approach anyway, with a gift of rum from my backpack and bread from Lucy’s. What man can withstand three beautiful women bearing rum and bread? I tell you that Finn almost did. We got so little information from him after several minutes of talk that we began to wonder at Fiona’s glowing endorsement. Finally, Lucy had had enough of the vagueness. “Fiona said he would know where the ship had gone.” Lucy complained in a half-whisper to me. Finn suddenly perked up. “Fiona, you say? You traveled from Jade Mountains. Is it Fiona Thatcher that you mention?” I looked him in the eyes, which he had finally dragged off of the map and scrap paper that he had been pretending to read the entire time. “Fiona. Yes, she gave you an encouraging testimonial but I’m skeptical at this point. You don’t seem to know much of what is outside your map.” At this I nodded toward the paper that Finn was rolling back up. Finn narrowed his eyes. “Can’t be too careful these days, ladies. There are far too many forces afoot to be glib about casually passing information.” Then he added casually, “How is Fiona? Her brother Oscar tells me nothing of her when he and I work at the docks, and he rarely works at the docks anymore.” I smiled to myself as I recognized Finn’s feigned casual interest in Fiona’s wellbeing. “Fiona was healthy and full of vigor when she left us to go cook stew for Oscar.” “What do you mean by ‘forces afoot’?” Zyrina interjected, curious. Meanwhile I was sizing up the young man and his surroundings. There were no clues that he would know the whereabouts of any of the ships that came and went in the harbour, let alone anything else in Ironhall. Lucy and I gave each other quizzical looks and shrugged our shoulders. Maybe Fiona was wrong about Finn. “Well, let’s see,” Finn narrowed his eyes and took a darting look around the area before speaking further. “Take that tattooed mage that waited nearly a week for the ship he arrived on to leave again. He had come from Spindleskog and arrived on a passenger ship that had scheduled to be here for a week. He was not pleased and tried to bribe the captain to leave again on his schedule, but the captain refused. The trouble-making mage asked probing questions about everything and everybody in the whole of Laketown and gave little away about himself.” Here Zyrina looked over at me. I stuck my tongue out at her and grinned knowing how inquisitive I seemed. “Why would some traveler button it?” Finn sounded truly perplexed even as he continued to look down while fiddling with the rolled parchment in his clenched hands. “What mage is this?” It was Lucy’s turn to perk up. “The quiet one?” Finn returned with a question. Finn found himself facing three pair of iron-tinged inquiring eyes. He decided that more information-sharing might be in his best interest. After finally putting down the now-wrinkled scroll and scrap of paper, he accepted the bread, then the rum. Then he added, “Did Fiona say if she was coming here to meet you?” He looked over their shoulders hopefully. “No. She is staying in Jade Mountains and not travelling with us. She did say she expected you for dinner on your return to Jade Mountain.” Smiling, I let him down gently and though he appeared to lose interest in us, he did perk up again when I repeated, “She did say she expected you for dinner.” He looked engrossed again following the promise of a meal in the future with Fiona, so I prompted, “Tattooed mage?” “Tattooed. mage. Tattooed mage,” he mimicked. Zyrina went completely still except her left hand which gripped her bow and her right hand which went automatically to the fletching on her arrows. Finn looked up in the silence after his sarcastic comment. The glaring didn’t cease, and those arrows in the sullen one’s hands looked sharp and deadly; so, he continued with a false bravado and an indifferent shrug to start telling what he knew of the mage. “Small, blue and green tattoos on his face, walked nonstop during the day. Didn’t sit much. Dressed in obsidian robes, I think. He carried a big blue bag and a little leather-bound book that he seemed particularly fond of. He spent far too much time reading to himself under his breath from the book while he waited for the ship’s repair.” Lucy shifted her weight and her armor squeaked loudly. “Do you know where he was going?” she asked quietly. He looked up for a flicker of a moment, “Nope, but he came here to go to the Caverns of Skrekk. Nope, I don’t know what he was doing there either,” he forestalled after seeing the question rising in my eyes. Then he added as an afterthought, “He wasn’t an especially skilled mage. He often got sidetracked during spellcasting if even something as harmless as a stray cat walked by. Every now and then he would try some magic, but it never seemed to go the way he wanted it to go. As well, the ship he arrived on needed repair from his onboard failures. There were several fires and one small explosion here in Laketown that I helped put out.” He puffed out proudly. “Not one building burnt down.” We stood motionless listening to him. He seemed to warm up to his story. He continued after a pause for a nip of rum straight from the bottle and a chunk of bread, which he tucked back into his robes without sharing. “That mage stomped around the village every single day rain or shine; walking, walking, always walking and muttering to himself, too. I tried to get him to go to the pub to share a pint and a story or two, but he’d just stare through me until I had to give up. It was that unnerving.” He shuddered a little. “We was all relieved to see him get back on the ship when she was ready to sail again.” At this, we all reacted with raised eyebrows. He took in our reactions and went on, “None thought we’d see the end of him, he was that picky about everything. As if there were something to pick from. The Sea Byrd remained the only ship that anchored in port at Ironhall for the entire week so in the end he went back on board but only after he offered the captain 3 times the normal passenger fee to take him back.” “The SEA BYRD? That’s my sister’s ship!” “When did it leave?” “Where did it go?” “Did you see a snowy lynx on the ship?” Finn laughed heartily at the successive questions and answered openly, “Yes. She left this morning, just as your ship arrived. Jade Valley is their next destination.” Here I gasped, “That’s my home.” Finn ignored me and continued, “The crew was muttering about the captain sending their best cook on an errand and having to drop her off along the way, but I didn’t hear where to. Something about a cook, a fish stew, and an escort mission.” He forestalled the next question shaking his head and wringing his hands in front of him, “No, I don’t know where after Jade Valley, but I know they are going to end up in Jade Island at Green’s Inch where Captain Violet likes to spend the winters.” He didn’t nearly look as ready to bolt in any direction at any minute anymore and I could see Rina had released the tension on her bow so she must be having the same thoughts as me. Zyrina gave me a curt nod after moving slowly around behind Finn again. I was relieved and thanked him by going on, “I really didn’t think it would be that easy to get this information we needed from you Finn, and here you just blurted some out.” Then Zyrina narrowed her eyes, jutted out her chin and asked him very directly, “What is it you want in return for this information?” Finn looked at her and shrugged. He had warmed up to us when he finally realized we were not searching for HIM particularly, and he was not the real target of our very pointy-looking arrows and blades. “Nothing,” he shrugged again. “You are friends of Fiona’s. If you had told me that at the beginning, we might have had an easier start.” He stared hard right back at Zyrina. “If you are looking for the Sea Byrd, the shipping schedules are usually posted on the public bulletin board near the arrival area, if it’s a town the Sea Byrd regularly docks in, that is. It’s the same for all the places that she travels.” Zyrina again strode behind Finn to take a leisurely look at the lake beyond. She gave me a quick wink and I nodded once, knowing. He looked at me, “Do you know where else your sister is sailing to?” I shook my head, frowning slightly. And to keep his attention on me I asked, “How long till she comes back?” “Could be weeks or months. Some of the locals have a betting pool on for odds of their returning date. Wanna place a bet?” At this, his eyes darted from side to side and he looked at Lucy and I, furtively. I shook my head no, as did Lucy. He turned to Zyrina who also declined to place a bet. “Fair enough.” “Good day, we will take our leave. Thank you for your assistance.” Lucy nodded her head to him. And with that curt farewell, we picked up our bags and walked out of town. The minute we were out of sight and earshot I asked Zyrina, “Did you get it?” “Yep.” She pulled the stolen papers out of her boot that Finn had been so intent upon when we first arrived. They had suffered quite a few wrinkles in the process but were completely readable still. “The Southern Red Branch” was scrawled across the top of a detailed map of Elysium Island with several towns circled in red. Jade Valley was one of those. And another scrap paper tucked inside the map simply said: 3-2-2 M “Now what the Titans does that mean?” Lucy was as perplexed as I was. “Same writing as that other paper with numbers, from Riverside, and from Scroda’s too,” she pulled them from her pack. “See?” Zyrina was right. Although the papers’ torn edges didn’t match, we could see that the numbers were drawn by the same hand. Still without understanding, Zyrina added the new set of numbers to the pile and tucked them all away in her backpack. “Have any of you heard of the Southern Red Branch before? Do you think they are part of the Red Sashes?” I asked the others as I ran my fingers over the raised embossed heading on the map. The only answers were head shakes or shrugs. No one spoke up. “Come on, let’s go home.” I decided. Echoes From the Caverns The post The Stone Dragon Series – Book 2, Chapter 4 appeared first on Echoes from the Caverns. View the full article
  11. Jack T. Lamplighter

    Play Release 101!

    Greetings Fellow Avatars! Release 101 goes live April 28th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 101 (R101), our range of mounts has been extended to big cats! For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to... Play Release 101!View the full article
  12. Jack T. Lamplighter

    SOTA NewsPlay Release 101!

    Greetings Fellow Avatars! Release 101 goes live April 28th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 101 (R101), our range of mounts has been extended to big cats! For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional information on recent changes and upcoming fixes. News Announcements New Big Cat Mounts! Sneak Preview: Grusk Factory Release 101 Patch Notes Latest News and Q&A Friday Livestream Release 101 Subscriber Login Rewards May Login Reward Crown Store Updates Bug Brigade & Testing Directives Streamer Program Upcoming Release Dates Community Updates Community Events & Resources Project to Support: Shard RPG Project to Support: Embers Adrift Project to Support: Avatar Express Resources: Players Helping Players New Big Cat Mounts! Black Panthers, Jaguars, Lionesses, and Snow Leopards have been successfully trained to accept riders by the skilled and secretive New Britannian cat-trainers and are available for purchase in the Crown Store. They’re sure the other big cats will cooperate as soon as they identify the right kind of bribe treat… Sneak Preview: Grusk Factory Grusk Factory is not open for tours this month, but we have a couple of preview images from Sannio. …It looks dark in there. Very efficient, kobolds. Release 101 Patch Notes Below are a list of the updates that are live as of Release 101 (R101) in the game of Shroud of the Avatar! R101 is a content, improvements, and bug fixes month. Polish, additional improvements, and bug fixes are inbound for R102 next month. We hope you enjoy the changes that are live today as of Release 101! Crafting, Decoration, & Inventory Item Changes: Three new seating recipes can be found at deco merchant in the region of the Perennial Coast: Arched Wooden Armchair, Wood and Leather Chair, and Simple Small Wood Bench. SOTA-70426 Fixed Acara helm and glove material colors Updated Castle Teleporter to act as other POT Teleporters, allowing player to choose destination instead of being set to Castle Atos. SOTA-70351 Combat & Skill Changes: Fixed big cat skills: Re-added the pounce skill with its correct animation and fixed range issues and hooked up roar animation for roar skills. SOTA-70345 and 70346 Fixed issue with legendary lion referencing wrong visual, causing it to disassociate from its nameplate. (Other legendary cats still pending.) SOTA-70053 Fixes for Acara armor attunement effect not applying properly and not applying the air damage. SOTA-70166 User Interface, Store Information, & Lua Changes: Items can now be linked in chat. Right-click an item and click “Link to chat.” They cannot be linked in Universe; doing so will just result in the name of item being sent without the mouseover information. There is a character limit: the usual limit for player input is 384 and an internal limit to link items is now 2000 to allow multiple items to be linked at once. Added a /translate command to use in chat. This will translate the last line in the chat to the current language set in game options, or you can specify it when entering the command (e.g. “/translate en”). More information can be found in the player guide. Players can now use /time to display their local (real life) date/time, server date/time, AND New Brittania date/time in the chat window. SOTA-70427 Added a Lua Add-On Manager which can be found in the Window Selection menu in game. More information is in the forums here. Scripts using the new UI feature in Lua will have their window hidden between screenload and in game menu. Added two new Lua functions. ShroudOnExperienceChanged returns the amount of experience added in pool and the type, adventurer or producer. ShroudOnDisableScript() is a convenient method for a Lua scripter to clean up their script when a player disables it in the manager. More information about this in the forum and in the Lua API document. Made private party creation be on roll mode by default. Added a scrollbar in the description part of the crown store window to prevent some cases of icons overlapping the text. Large amounts of text will be more visible now as it won’t shrink anymore. Reduced the height of the teleport scroll UI a bit so it can fit on everyone’s screens. The previous fix for heartbeat sounds when entering a scene removed the trigger for low health. Now everything should work as expected. SOTA-70422 When someone is set PvP or is in a PvP scene and goes AFK they will get disconnected after being AFK for 20 minutes (or 10 minutes after the flag is set). Increased AFK flag time by 5 minutes. Names of PvP players will no longer be shown blue when typed in chat. Updated Housing tax/eviction timer email text to advise that the house with deco will be placed in the Property Manager instead of sent to the bank. SOTA-70358 World and Quest Changes: Fixed issue with young snow tigers spawning incorrectly. SOTA-70227 Players will now be able to see other players again on elevators/moving platforms. SOTA-69027 Avatars won’t appear crouched after getting off of elevators/moving platforms. SOTA-70341 Arabella: Added a “bonesteel” response that will remove an artifact from players who shouldn’t yet have it. Devotional Caretakers: Updated the logic to archive the “Tell Kiln Caretaker About Indigno” and “Tell Eastmarch Caretaker About Fastus” tasks. Path of Truth: Updated logic for “Travel to Blood River” and “Explore Artifice” to help them automatically archive when required. SOTA-70360 Aldwater: Fixed an issue where pavers were floating at the exit archways. SOTA-70386 Ardoris: Added extra logic to help clear Timothy the Enchanter’s “Find the Beast’s Lair” task, including saying by “hello” to him after completing the activity. SOTA-70382 Ardoris: Improved the logic which helps clear the “Mention Writ to Min” and “Ask Min Liang Tan about the Emperor’s Writ” tasks. Ardoris: Stephanie Broadmeadow now highlights with blue sparkles and waves her hands in relation to her “5 paintings” quest. SOTA-70383 Blood Bay: Plugged a gap below some rocks near a shoreline where ocean water could be seen through the gap. SOTA-70387 Braemar: Moved a floating pillow to the top of a bed. SOTA-70388 Castle Atos: Fixed a pathfinding issue where NPCs would sometimes stumble on cracks between floor pieces. SOTA-70365 Dysborg Ruins: Moved a fishing hotspot to a spot where it can be accessed. SOTA-70364 Grusk: Fixed a ladder with a bad teleport target. Improved how avatars can get to the top of the mountain by the factory. Adjusted some rocks that players could see through. Moved some floating trees to ground level. SOTA-70367, 70359, 70366, 70368, and 70361 Grusk: Fixed several floating bushes. SOTA-70385 Grusk: Moved floating bushes to the ground. Blocked a gap underneath several factory walls. SOTA-70398 Grusk: The Storehouse Container shelter now has a unique set of turn-ins. The common items are Metal Scrap, Small Ball of Clay, Animal Hide, and Animal Bone. The uncommon item is Crocodile Head. SOTA-70206 Malice: Hid several purple trigger volumes that were visible to players. SOTA-70300 Outskirts: Crafting merchants in all three outskirts each now sell one type of board recipe. SOTA-70354 Owl’s Head: Fixed a typo in the chat message for the “Get Morton’s Ledger” task. Owl’s Head: Improved the logic for how “Tell Morgan the Task is Complete” archives when talking to Morgan. Avatars who still have this task can try saying “the task is complete” to Morgan even if the quest has concluded. SOTA-70371 Sawtooth Thicket: Moved a floating axe to a nearby stump. SOTA-70362 Solace Bridge Outskirts: For quest reasons, players cannot skip the conversation with the alchemist. SOTA-69948 Solace Bridge Outskirts: Improved the logic which clears Filmore’s “Kill Wolf, Retrieve Collar” task. Avatars who have this lingering task should say “Betty” to Filmore to clear it. South Boundless Forest: Increased player count to 32 from 16. Spectral Mines: Added extra logic to help clear Timothy the Enchanter’s “Find the Beast’s Lair” task after defeating the archlapin. SOTA-70382 The Fall: Updated the tiger spawners to ensure all spawners worked and with a better chance to spawn high-tier enemies. SOTA-70363 Vertas: Moved several floating posts into the ground. SOTA-70399 Wynton’s Folly: Moved a piece of floating garlic to the ground. SOTA-70389 Player-Owned Town Changes: Argent Aspis: Upgraded to Hamlet. Avallon: Upgraded to Crossroads Village. Consolidated dev-placed teleporter boats. Chaos ar’ mori’elen ten’oio: Added new holdfast to Mistrendur, on the southern shoreline of the central island. Lamplight: Added new Holdfast to Novia next to the Elysium Mines. Meadow’s Edge: Upgraded to Metropolis. M’hul Island: Upgraded to Crossroads Village. Mith Trysull: Added new town to Novia southwest of Vauban Pass. Regnum: Added new Holdfast north of Ardoris. Shearwater Island: Added new island village along the shore west of Ardoris. Silk Road: Upgraded to Town. TheBonusRole Undercity: Added new Village in Novia near the Whiteguard Foothills. Twin Traders: Upgraded to Village. Player Dungeon Changes: Fixed some dungeon rooms and navmeshes: Hilt Rotunda, Hilt Spider Room, the Rise Dog Run, and the Rise Library. Latest News and Q&A Friday Livestream The weekly Community Livestream is Friday, April 29th at 4PM CT on Twitch! Join Chris “Atos” Spears and other members of the development team for a 1-hour community livestream! To enter the prize drawings, type “I speak for the trees” into any in-game chat channel OR make a purchase on the website Add-On Store. Please submit questions using in-game universal chat by typing “askadev” before your question. We’ll do our best to answer these questions live on the stream, and we’ll even be periodically posting answers to some unanswered questions in the forums each month. Watch on Twitch, Friday at 4PM CT! Atos and other members of the Shroud of the Avatar development team go live frequently on twitch.tv/shroudoftheavatar — be sure to get the channel on follow for notifications so you can join us right as we go live! Also, if you’ve missed our latest streams, check out our archive of content at our YouTube Channel. Like! Follow! Subscribe! Prizes!!! Don’t forget to also join the Shroud of the Avatar team and community over at all our social media venues: Facebook: https://www.facebook.com/ShroudoftheAvatar/ Catnip Games Twitter: https://twitter.com/catnipgames Shroud of the Avatar Twitter: https://twitter.com/ShroudofAvatar Shroud of the Avatar Discord: https://discord.gg/shroudoftheavatar Release 101 Subscriber Login Rewards Seat your May Queen (or yourself) in style! The Rewards Program login items for Release 101 are regal and comfortable. This month’s collection includes a set of three new thrones: an Ornate Wooden Chest Throne (with container), an Ornate Wooden Throne with Gold Inlay, and an Ornate Wooden Throne with Velvet Panels (dyeable!) Subscribers to the Reward Program must log in during Release 101 to receive these special login items. The Shroud of the Avatar Rewards Program lets you earn the best rate on purchasing Crowns, AND receive monthly reward items! For the low price of $9 USD per month you will receive the following: 900 Crowns of the Obsidians every month Monthly Login Reward Items (about 3 per month) Exclusive Title every 3 months 3 Months: Keeper of the Faith 6 Months: Keeper of the Word 9 Months: Keeper of the Vow 12 Months: Keeper of the Flame 15 Months: Keeper of the Oath 18 Months: Keeper of the Pledge 21 Months: Keeper of the Bond 24 Months: Keeper of the Promise 27 Months: Keeper of the Covenant Pick any Dye 12-Pack every 6 months Pick any three of these 7 Obsidian Potions every month: Potion of Capacity: Increases carrying capacity Potion of Conservation: Reduces reagent use chance Potion of Expedience: Swift gathering on all gathering skills Potion of Precision: Increases Meticulous Collection to all gathering skills Potion of Preservation: Reduces armor and weapon damage Potion of Reclamation: Increases Salvage and Repair to all production skills Potion of Stamina: Decreases focus use from sprinting While subscribed to the rewards program, players also receive these special bonuses: Obsidian Potions are significantly more powerful! 24 Additional Deck Slots! May Login Reward Log in during the month of May and you’ll receive a Gothic Dining Chair with which to feather your nest. Crown Store Updates New in the crown store for Release 101: Black Panther Mount Jaguar Mount Lioness Mount Snow Leopard Mount Cantabrigian Cat Decoration Pet Gothic Curule Armchair 2 Pack Gothic Heavy Armchair with Arches 2 Pack Gothic Dining Chair 6 Pack Arriving May 4th: Ornate Wooden Chest Throne Ornate Wooden Throne with Gold Inlay Ornate Wooden Throne with Velvet Panels The Spring Seasonal store items are still available! These rare Spring items will remain on the store until May 3rd: Bunny Ears & Slippers Set Decorative Dyeable Egg Pack Flower Crown Lepus Mask 2017 Lepus Mask 2018 Silver & Gold Lepus Mask White Lepus Mask Rabbit Tailed Bodice Ensemble Replenishing Confetti Eggs Basket 2016 Replenishing Confetti Eggs Basket 2017 Replenishing Confetti Eggs Basket 2018 Replenishing Confetti Eggs Basket 2019 Spring Fountain w/ Floating Candles The Darkstarr store items are still available! These birthday items will remain on the store until May 28th: Darkstarr Basement Entrance Eternal Pattern Darkstarr Chaos Throne Darkstarr Chaos Throne (Reverse Colors) Darkstarr Clock Tower Darkstarr Clock Tower (Reverse Colors) Darkstarr Fur Collared Cloak Darkstarr Pavers Darkstarr Shield Darkstarr Shield Pattern Pack Lord British vs Darkstarr Battle Banner Mosh Emote Bug Brigade & Testing Directives! The Bug Brigade was established to improve how the community and the development team work together to improve the game. Since the Brigade’s inception, the program has gone through a number of changes and was eventually placed on hold. The stability of the game is as important to the development team as it is to the players, therefore the program was revamped and was relaunched. The Brigade has been up and running and the volunteers (Alley Oop, Echondas, and Justyn) are in a good rhythm for verifying and submitting bugs to the developers. If you have reported a bug that has not yet been addressed, please be patient while the backlog is being worked. The Brigade is working diligently to clean up the backlog of bug reports posted by players on the forums. Every month, a considerable amount of development time will be spent working many of the verified bugs which have been submitted to the team by the Bug Brigade. This focused effort on bug fixes would not be possible without the recent efforts of the Bug Brigade. Please take the time to thank these bug hunting aficionados when you encounter them in your travels! In turn, the development team would like to express a big thank you to the Bug Hunters! These community members are doing a fantastic job bringing so many bug reports to the team, and they’re doing it in a way which makes the process smooth and efficient. Thank you, thank you, thank you! Much improvement has been noticed by the development team and we’re so very excited to see the program’s continued success! The development team would also like to thank all of those who take time to participate in QA Testing Directives. Thanks to your hard work and dedication, many issues and bugs can be identified and fixed prior to content going to the Live Server! Keep up the great work! For those that wish to participate in future bug hunting endeavors, please check the forums regularly for upcoming QA Testing Directives. Don’t forget, the Bug Brigade is open to all players in good standing and bug rewards are SWEET! They will be awarded on a monthly progression basis with only minimal requirements to qualify. The available rewards to receive in progression via qualifying participation are as follows: Antennae Head Gear and Forum Title 1: “Bug Hunter” Single Ant Cloak Lady Bug Backpack Bug Painting A and In-Game Title 2: “Associate of Aphids” Ant Farm Insect Leg Table Many Ants Cloak and In-Game Title 3: “Bachelor of Beetles” Bug Painting B Bug Sprayer and /bugspray Emote Bug Painting C and In-Game Title 4: “Master of Moths” Butterfly Chair Corpion Chair (Pictured Below) Yellow Fireflies VFX and In-Game Title 5: “Doctor of Dragonflies” Hacked Oracle Flyer Giant Blue Butterfly Pet Butterfly Mask Dragonfly pet Fairy Wings Monarch Butterfly Pet Dragonfly Wings Hacked Oracle Crawler Blue Butterfly VFX Orange Fireflies VFX Orange Butterfly VFX If you’ve come to think of Shroud of the Avatar as your home, sign up and help make New Britannia a better place to live! To learn more about joining the Bug Brigade, please read the announcement thread by Ravalox in the main Bug/Feedback forums. Streamer Program Streamers of Shroud of the Avatar can participate in a program to showcase the game and be rewarded for their efforts. Any Streamer who wishes to be included in the Streamer Program can contact Laney via in-game mail with their Character Name and Twitch Channel information. If you have already signed up for the program in the past, fear not: you’re on the list and you don’t need to reapply. Streaming Rewards Program participants must adhere to our Terms of Service (TOS) and Community Rules while Streaming Shroud of the Avatar. Streaming Rewards Program participants must stream at least 10 hours of Shroud of the Avatar ACTIVE game play to remain in the program with reward accrual. Streamers will receive a one-time digital reward of in-game items after meeting the program’s requirements: Streamer’s Cloak, Streamer’s Camera, and the LIVESTREAMING title. Rules: To qualify for Streamer Rewards, each streamer must continue to meet the minimum requirements for 60 days after application. To accrue additional rewards, Streamers must stream SotA a minimum of 10 hours per month, tallied on the 1st day of each month, to remain in the program. Monthly Streamer Bundles: On the 1st of each month, qualifying streamers will be eligible to receive 50 Streamer Bundles. Bundles will be sent out to Streamers via in-game mail. A few things you need to know: Streamer Bundles are intended to be given away to stream viewers, not consumed by the streamer. Streamers are not allowed to put paywalls in place for the Streamer Bundles. (For example, giving away Streamer Bundles once the stream reaches a certain number of bits, subscriptions, or donations). Other Items of Note: Streamers in the program will be included in the SotAbot StreamPop function, appearing in the player-streaming channel in Discord. An optional “Streamers Kit” is available to the participating streamers as well as all players of Shroud of the Avatar, which includes graphics, overlays and other material. Streamers must be actively playing the game during their streams. Being away from the keyboard (AFK) for short periods is acceptable. If Twitch indicates the streamer is playing SotA but they are streaming other content or a timeout/login screen, they risk being removed from the program. Upcoming Release Dates Be sure to check out the Upcoming Events page for spotlighted events plus links to various areas to post or find events on our forums. The upcoming 2022 Release Schedule is as follows: This Release 101 – Apr 28 (Content) Release 102 – May 26 (Polish) Release 103 – June 30 (Content) Release 104 – July 28 (Polish) Release 105 – August 25 (Content) Release 106 – September 29 (Polish) Release 107 – October 27 (Content) Release 108 – November 17 (Polish) Release 109 – December 15 (Content) Community Events & Resources Greetings event holders and event attendees! So many fun and exciting events are available in the upcoming weeks. Be sure to get out there and participate, make some new friends, perhaps make some great emote, recipe, or gear trades, or get some adventuring and role-playing into your mix! Here are spotlighted events or updated community resources that we’ve noticed popping up lately on the official forums. Catnip Games Contests: Catnip Games Monthly Fishing Tourney: Greetings Anglers! The monthly Catnip Games Fishing Tourney is live! Join in on the fun! The R101 Fishing Tournament runs from 29-Apr-2022 at 12:00 AM (00:00) CDT to 26-May-2022 11:59 PM (23:59) CDT. Note that the R100 Tournament is still running for a few more hours until midnight on Release 101 day; you can still compete for the longest fish in the R100 tournament! For R101, catch the longest fish in any of these 4 categories: POTs (Saltwater fish only): Arlia, Avallon, Mystic Isle, Ordinis Mortis, Rampage Island, and Rock Ridge NPC Scenes (Saltwater fish only): Aerie, Ardoris, and Xenos PVP (Saltwater fish only): Verdantis Shardfall Lava (lava only): Rajazel (POT), Sunless Barrens Prizes in each category include: 1st Place: Player-Owned Town Village Lot Deed, Large Gold Fishing Trophy, Title 2nd Place: Player-Owned Town Row Lot Deed, Large Silver Fishing Trophy, Title 3rd Place: 50 Blood Leeches, Large Bronze Fishing Trophy, Title​ Catnip Games Monthly Treasure Hunting Contest: Want to go hunting for rare items? Want to see if you can beat other players in this quest for treasure? Well join in on the monthly treasure hunting contest, Avatars! The R101 Treasure Hunt runs from 29-Apr-2022 at 12:00 AM (00:00) CDT to 26-May-2022 11:59 PM (23:59) CDT. Note that the R100 Hunt is still running for a few more hours until midnight on Release 101 day; you can still compete in the R100 Hunt! For R101, loot the most of the specific items in 2 categories: PVP Scene: Rhun Ruins – Obsidian Chips, Corpse Wax, Chaos Plant Pollen, and various Ores 1st Place: Player-Owned Town Village Lot Deed, Large PvP Shard Trophy, Title 2nd Place: Player-Owned Row Lot Deed, Medium PvP Shard Trophy, Title 3rd Place: Melted Candle Cluster A, Small PvP Shard Trophy, Title​ PVE Scenes: Spectral Mines – Gems, Rocks, and Ore 1st Place: Player-Owned Town Village Lot Deed, Large Sword in the Stone Trophy, Title 2nd Place: Player-Owned Row Lot Deed, Medium Sword in the Stone Trophy, Title 3rd Place: Melted Candle Cluster A, Small Sword in the Stone Trophy, Title​ Recurring Events: Trash to Treasure Dropped Items Turn-In: Some unscrupulous fella has been flooding all of New Britannia with junk: Headdresses, Wings, Backpacks, assorted miscellany of every sort. It’s time to clean this trash up and so a bounty has been placed on all gear crafted by Coswald Dirthmire that is turned in each contest period! Lightbringer Isle Fishing Contest: Why not earn some extra prizes each month and participate in Lightbringer Isle’s monthly fishing tourney? Lots of fantastic prizes — don’t miss out! Combat & Crafting Sunday School: Head on over to Immortal City every Sunday from 7PM to 9PM CT to learn the tricks of the trade in combat and crafting! 500 Crown Leisurely Fishing: Sonja Solar and friends are running a continuous fishing contest in Brittany Fort “Now and Forever for All Eternity” which has wonderful prizes and objectives. You can now win 500 Crowns for record fishies caught in Brittany Fort by anybody at any time in history for display in Sonja Solar’s fishy aquarium museum. Be sure to watch the video indicated in the “Brittany Fort” link provided in the first post to see the full explanation of the contest rules. RHEC Traveling Pop-Up Fishing Contest: Keep an eye out in universe chat, trade chat, and the forums! Asmodi M’hul will routinely announces at least one pop-up fishing contest every week for those anglers out there anxious for extra prizes and fun! Lightbringer Isle Auction: Ladies and gentlemen! The Citizens of Lightbringer Isle welcome you to the weekly auctions! The auctions are about bringing together people from all corners of the community, with the Lightbringer Isle’s market being the perfect place to do so! Join us every Sunday at 11AM CT! Community Calendars: Avatars-Virtue Radio Calendar: Just when are all those talented DJ’s and streamers broadcasting? Don’t just guess, check out there very helpful calendar! Never again will you wonder when’s the best time to tune in! NBNN Calendar: This calendar provides a great schedule for NBNN and WRFB programing as well as many other community events. If you’re a fan of the Laz & Jack show or even if you’re hoping to catch them in action for the first time, this is the calendar for you! SotA Event Calendar: Event participants, take heed! Thoryk Omara has done a wondrous job creating a community event calendar which is available to all players of Shroud of the Avatar. Please make an effort to support this new calendar. The more resources players have at their disposable for event notifications, the better! Community Event Resources: Here are some fantastic resources for tracking down community events or posting your own events. Become involved! Create! Explore! Make friends! But most of all, have fun! One-Time Community Events Forum: Sometimes events happen only a single time, so you’ll not want to miss out on these events as they occur. Check out the forums routinely to spot these! Recurring Community Events Forum: Some events occur on weekly or monthly schedules which are a great way to routinely meet up with friends and to make new ones. Be sure to check this forum frequently for new events or time changes to existing ones. Game Master (GM) Potion Request Procedures: Shroud of the Avatar has an amazing in-game consumable for player event holders — the Potion of Temporary GM Powers! Players wishing to enhance their in-game community event by having GM Powers at their disposal need to simply follow the procedures outlined in this forum thread. Player Event Trophies and Special Item Requests: Would you like to request a special trophy or renamed item for a player event you’ve created? Head on over to this thread to see what’s available and to obtain more information about request procedures. Player Radio Station Forum: If you want to check out the latest and greatest from our in-game radio stations, go to the radio stations forum! If you’re a DJ, be sure to advertise your time slot and venue in this forum. Player Livestreams & Videos Forum: If you’re searching for a Shroud Streamer to watch, head on over to the streamer forum! If you are a live streamer for Shroud of the Avatar, be sure to advertise your Shroud stream by posting in this forum. Town Directory Forum: Want to find a town to live in or get your town listed in the directory, head over to the forums and check it out! Guild Directory Forum: Looking for a guild or want to get yours posted in the guild directory? Head on over to the forums and check it out! Fire Lotus Tavern: This wondrous role-playing and story writing forum is the spot to be if you love fan fiction and role-play. Community Resources: Looking for links to community and official resources for Shroud of the Avatar? Well look no further. On this page you’ll find links to a plethora of helpful resources created by the dev team or the community. SO many options to stay tuned-in with fellow community members. Please take advantage of all these wonderful options. Happy adventures, Avatars! Project to Support: Shard RPG Shard Studios invites you to enter the fantastic world Dárdünah, the vast shard of a shattered realm, as presented in the colorful pages of the SHARD RPG! Many years in the making, this system allows players to choose from a wide variety of animal people who are the main cast of the many adventures this otherworldly setting offers. Skyships glide through shimmering clouds past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands. And mystics chant in shadowy chambers as their spirits wander abroad. Intro Sheet: For a quick glimpse into the world of Dárdünah, be sure to download the intro pdf! It’s packed with great information and features beautiful artwork, not unlike the artwork found throughout the many pages of this gaming system’s gorgeously designed manuals. Core System Manuals: It’s easier than ever to delve into Dárdünah, World of the False Dawn, with the Core Books Bundle! If you’ve never had the opportunity to experience this unique gaming system and setting, now’s your chance! This bundle includes two beautifully illustrated, full-color, hardcover books: the original Basic Compendium and the Magic and Martial Arts book! They contain everything you need to begin your adventures, and include instructions for the ritual magic and martial arts combat systems. These manuals also include 90 new Animal Templates upon which to base your character! Other Shard RPG Products: So many more manuals and gaming materials are available! Everything an avid tabletop role-player and game master needs to delve into the world of Dárdünah! So if you’re ready to experience a gaming world like no other, check out what Shard Studios has created for tabletop role-players on the Shard RPG official website! You’ll most certainly be immersed and amazed by the offerings of the Shard RPG! Project to Support: Embers Adrift! Help support one of our team members’ other projects, Embers Adrift! While not yet live, they plan to release later this year and you can join the closed beta now by pre-ordering from embersadrift.com. Check out their newly released video here: Project to Support: Avatar Express [Forum post by Vladamir Begemot] I’m pleased to report that The Avatar Express is clacking away furiously. News is being delivered and we have established systems to deliver it directly to your brain. You can use one of those systems by following us on Twitter at @avatar_express. Even more reliable due to its fully automated nature is joining us on the Discord server. News items are posted there via RSS. Or you can subscribe to RSS directly on the site. If you run an event, quests, etc, please consider helping out by self reporting. The Shroud community is big, and many things are happening that are never seen by others. With 10k monthly users, we would need a full time staff to track down everything that is happening. You can fill out the contributor form, message @that_shawn_guy here or post in the Discord server that you would like to help. There is no commitment once signed up, you can post as much or little as you like. Writing up your own events has several benefits beyond the immediate exposure. It serves as a record for others to see the history of New Britannia as we create it, in an attractive format. Publishing in the Express also has a higher chance than the forums of being seen by search engines and random readers, thus bringing more eyeballs and new players to the game. It will even make posting in the forums easier! You can upload images to your news item, and then link to those images in your forum post. No more need for 3rd party image hosts! So if you have something going on in your guild or town, or want to be a Reporter, Cartographer or Historian, please join us! Resources: Players Helping Players The official SotA New Player Welcome Forum and the Player Created Resources Forum have the best player created resources for Shroud of the Avatar, whether it’s a Player Written Guide, a Video Walk-through, or a Wiki-type Website. Visit the official Community Resources page for a complete listing of all things community. View the full article
  13. I'll be hosting a livestream on the Shroud Twitch channel starting at 4pm this Friday 4/15 Chris will be joining the stream as well to talk about the articles released today announcing Richard working on a new game. I'm planning on talking about a bunch of topics, related to what I've been working on for SotA, and what's next. So please join me on Friday for a SotA Town Hall style stream! View the full article
  14. Read by Addy Chapter Three. At Last. A week prior up the mountain: Still early in the day, before Lucy Featherbright opened the front door of her cozy farmhouse, even before she had folded back her cozy goose-down quilt, she just plain smiled for the joy of being alive. The beginnings of a glimmer of light across the serene mountain lake peeped in her open window. After finding and dressing in her not–quite-fresh garments and then stuffing a piece of cheese and a not-quite-fresh roll into her pants pocket, she turned to leave the small hut. Her amber eyes twinkled as she swung the heavy door open and leaped down the two steps. Novian dawn was usually a spectacular showy event in the cool autumn mornings here in the backwoods forests of Jade Mountains. When the first rays popped over the peaks behind the little cabin nestled above the hamlet, Lucy watched the morning tree shadows shorten and gnawed on her dried-out roll and crumbly cheese. Warmth finally started soaking into her chilled skin as she watched the day open before her. The light brought some thin autumn coziness with it. She turned her face to the light, soaking up all the sunshine she could. Already the light was not as strong as it had been in the summer and Lucy was aware that the cold would be upon them soon enough. Sighing, she finished the last bite, then turned to focus on the covered wagon in front of her cottage that she had abandoned half-unloaded in an exhaustion-fueled arrival. Last night she had let Torgin’s furry companion off its leash after she had finished maneuvering the little wagon up the steep mountain path. The cat quickly and silently disappeared into the nearby forest. Lucy was used to this; Kitty had done so every time she arrived at the farm. Now upon waking, she realized her twin brother’s large snowy lynx had not yet returned from its nightly stalking in the woods. “Huh,” she snorted to herself. “Go figure.” A pry bar leaned nearby, and she soon started prying at the closest barrel and scooped a couple salted fish out when it opened, their red and blue colours sparkling in the early morning light. Hoping to entice the beloved pet out of the nearby trees, she sang out, “Here Kitty Kitty,” shaking the wet and iridescent fish she had picked out for the large snowy white lynx. Early autumn had not completely changed Kitty’s coat to the more subtle colours of winter and some of the dark streaks were still visible in her sleek coat. It made Kitty nearly invisible in the wild. In the past, when Torgin had left Kitty with Lucy, the suspicious feline often liked to watch the lake below from just past the edge of the tree line near the cliff. But this morning, Kitty was not there nor at her doorstep like Lucy expected. Not at the edge of the forest in the tree line. Kitty was not in the corral annoying the new colt, nor the orchard, nor the garden. When Oscar arrived she made him help her search instead of working with the animals. Not even her hired hand had seen the wildcat. Kitty was not at the little farm at all. There were many places that Kitty could be found, but she could also disappear at will, it seemed. So, Lucy shrugged and set the fishes near the front door where Kitty would find them when she came back from whatever she was doing, then she kept unpacking from her recent trip to Jade Valley. The Cabalists had caused quite a stir there and Lucy was still disappointed that the artifact she hunted had disappeared again with barely a whisper. Well, at least Phlebus was working his way through all the tomes on the subject back in Central Brittany. Lucy was certain Phlebus would find the trail eventually. He was thorough. And motivated. The little-known magic artifact book appeared to fascinate him, too. She didn’t much notice the passage of time until the sun dipped behind the mountain. The air suddenly chilled and Lucy, chopping wood, shivered. She decided she would finish her task upon the morrow. Those abandoned, uneaten fish were rather bloated and slimy now and quite vile smelling as well. With a shovel and holding her breath, Lucy scooped them up and carried them over to the fire she liked to keep going nearby. In she tossed some sage and a little rosemary to keep the biting insects away and disguise the smell of the rotting fish burning. She took a seat on one of the massive wooden chairs near the fire and poked at the coals to stir them to action. The fish burnt with stunning flashes of red and blue. Eventually they crumbled to ash as she sat smoking her long pipe while staring into the flames long into the evening. By morning, Kitty had still not reappeared, and Lucy was starting to think about what Torgin would do if Kitty were still missing when he returned. Shrugging and going back to her task, she at first assumed Kitty was nearby, and she gave the topic very little thought. In the end, the next day Lucy gathered up a few hides to trade in town; she would take a quick look around in case Kitty had wandered down to the merchants or to check out the fishing vessels. Lucy assumed that Kitty would reappear after whatever curious thing that had caught the large feline’s attention was devoured or became boring. Other than the merchant, Richard, who stayed late and haggled with her over the hides but took them in the end for a fair price, she didn’t see anyone else out and about in town. She also didn’t see her lynx anywhere and so she climbed steadily back up the mountain to her home before the sun fell. Her days were filled with emptying the overstuffed wagon, chopping wood, and baking. Kitty still didn’t come back. Now Lucy was worried. This was not like Kitty. It was time for action. Lucy sent her farm hand Oscar to the village with a scribbled note addressed to her friend Zyrina in Jade Gardens asking for help to find Kitty. Zyrina was the best tracker that Lucy knew. There was no telling how far the lynx had travelled, and Lucy was sure that Torgin would not accept that Lucy didn’t do anything to find his companion. Lucy was getting a little more anxious about the missing pet and knew how wide the area was that Kitty could travel in a short time. Maybe Kitty went looking for Torgin. Oh, this was bad. Very very bad, and Lucy wanted to avoid seeing Torgin lose his temper if she could. Reinforcements were on the way because Lucy trusted Zyrina would come help. That calmed her down a little. A few days later, just outside Jade Mountains on the top of the cliff overlooking the seaport below that connected the west island with the center island of the Mistrendur, she stood with her spyglass out. Lucy could see that the Sea Byrd’s flag was still flapping in the wind down at the pier at the ocean shoreline. The ship had stayed in anchorage for the entire time Lucy had laboriously climbed up from the dock to her small home in the backwoods of Jade Mountains and settled in. It must have been waiting on a passenger, or maybe it had repairs to do. Lucy was sure it would not be there for much longer though. She wondered if Kitty had gone back to the ship for some reason. This morning was shaping up to be another clear and warm day and she had much to accomplish before Zyrina arrived. Lucy had hardly seen anyone except her farmhand since her return and a good cup of tea with the locals sounded like a perfect way to catch up with the news while she waited for Zyrina, including asking if anyone had seen Kitty wandering around. Maybe someone in the hamlet below had seen Kitty, and she could resupply the farm after her long absence, too. Gossip was the grease of every small holding, and this one was no different. Surely someone would have noticed Kitty’s presence. Later in the day when her chores were done, after she had planned for Oscar to stay on while she was away again, she flipped her hair out of the way after changing to town clothes and hitched up her backpack. Climbing down the mountainside was by far Lucy’s favorite walk no matter the season. Though coming back up left her breathless, letting her body flow down the mountain felt like skiing down on snow even though it was early autumn, and she wore boots today instead of skis. Lucy didn’t know how far Torgin’s pet had wandered in the last week, so this might take a few days of looking. The fire was out, and the colt had several days of feed and a good supply of fresh water. Oscar would check in every day and keep the place going for her. He was a reliable farm help who she enjoyed bossing around. He didn’t say much except ‘’As you wish” and that was comforting in a way Lucy didn’t quite understand. Lucy left one final message with Oscar in case Zyrina came straight to the farm. * This morning in the hamlet: At the outdoor seating area with the lakeside open to view in front of her, Fiona Thatcher looked across the water and saw an air balloon circling to land up on Central Mountain. There would be custom today as explorers came to the lake to hear the stories from the locals about the goings-on in the lake that night years ago. She did nothing to dissuade the rumors but also had no stories to tell. She had not been in the small hamlet when the event took place and always suggested they ask the old wagon drover as he was the one involved. No, he didn’t work anymore, he was far older than that. No, he wasn’t in town today that she knew of. The answers were automatic. Giving the long countertop an extra hard rub, Fiona gathered up the rag she was swabbing with and tossed it into the nearby bucket of hot soapy water. She didn’t like to clean up after the sloppy sailors who frequented the lakeshore crafting pavilion from the docks nearby, but it was honest work, and she was intent on honoring her parent’s memory by continuing to support herself and her little brother Oscar. Upon becoming adults and being released from the orphanage that raised them, Oscar and Fiona chose the farthest point from Old Riverside in Jade Gardens that they could afford to travel, and one where they knew one person. Lucy Featherbright. The Avatar, who had rescued them from certain death when they were far too small to protect themselves, lived here. The hamlet of Jade Mountains suited them just fine and even the balloon ride here was an exhilarating and stunning experience for the young people who had never been outside the orphanage. There wasn’t much of the constant danger from inexperience on the open road in a balloon journey either. Though they still learned a valuable lesson about trusting strangers after one of the many stops when someone they thought was a new friend disembarked with some of their few valuables before they noticed they’d gone missing. When they first arrived at Jade Mountains, there wasn’t much work available for the young brother and sister but both Oscar and Fiona were sturdy, healthy, and had a clear understanding that they needed to earn their keep. With their motivation and their even tempers they soon both found employment and lodgings. Oscar got work at her farm right away and Lucy made sure Fiona had employment close to their home for a fair wage, enough that with her tips and his earnings they managed to keep themselves without any handouts. She could see the small charcoal drawing their parents (before the orphanage when everything changed) commissioned of the two of them hanging behind the counter. Since she spent most of her day here, she kept it with her. It was the only thing she had from the time before. Old Riverside no longer existed, and their parents were gone too. She shook her head and spoke sternly to herself, “No musing, Miss. It’s looking forward only, remember?” And with that she started whistling as she ran up the few steps to the open-air cooking area. Upstairs in the pavilion was far more sedate and comfortable seating but the farmers and dockworkers around these parts preferred a seat around the campfire overlooking the water, or maybe at the long countertop if they were feeling especially spruced up. She gave the fish stew another stir with her big wooden spoon before starting on the pile of dirty dishes. She was glad to have a job at all, so she stirred the soup and sighed, enjoying the view of the lake in front of her while she listened to the gossip of the nearby residents sipping their beverages. Catching a flicker of light reflect up the mountain beside the lake she turned. Shading her eyes with one hand, she set the wooden spoon down near the pot and used her other hand to add to the shade. She could see Lucy Featherbright running down the mountain at full tilt. Even from this distance Fiona could see that it was her friend. This was a welcome sight. She had heard from Oscar that Lucy disembarked from the Sea Byrd last week when it arrived at the docks at the seashore below this mountain town. He had been working for one of the taverns near the docks at the seashore off and on, too. Even if she wasn’t very happy with his choice to spend more time around sailors and pirates, the money he got in tips more than soothed her qualms (and fixed the pail and bought the cotton to make a warmer blanket). Then, a couple days ago, he had come down from Lucy’s farm with that letter that Richard the merchant saw him send with the post. Fiona knew Lucy would be brimming with fresh gossip from far away. She smiled and gave a wave. Lucy waved back and continued toward the local merchants as Fiona knew she would. Jessica and Richard would be glad for the business. Lucy would stop by and visit with Fiona later; she always came for tea after securing supplies with the merchants. The heavy kettle Fiona swung over the fire would boil before Lucy arrived and the tea would be piping hot, just like the gossip. A few of the locals wandered into the hamlet’s crafting spot after their workday to do repairs and Fiona served their food and drink and gossiped among them while she waited to catch up with her friend. The big bonfire by the lake was a natural place to visit, especially for those who liked being outdoors instead of in an enclosed area. Fiona’s attention was diverted by the needs of her scattered patrons, so it didn’t seem as if much time had passed at all until Lucy strode over to the firepit where Fiona stood, handing out ales and stews to a couple of travelers. Thankfully, Lucy waited until the food and drink were in the hands of the customers before Fiona got one of those big bear hugs Lucy was famous for. Plopping down on an empty nearby bench, Fiona pulled Lucy down to sit beside her. “Have you seen my Kitty?” Lucy urgently blurted. “How’s Oscar?” Fiona asked anxiously at the same time, hoping his cough had subsided. “Staying up at my farm while I’m gone.” “No. There’ve been no strays here.” “You never ask about Oscar, what’s up?” “Where are you going?” They both burst out laughing and had just taken a breath in anticipation of enjoying a good catch-up session, when the one of the sailors got up to leave and made some loud noise or other. Lucy had been looking down at the fire but when she raised her eyes to see what the noise was that startled her, past the noisemakers on the pier, she saw Zyrina securing a small boat along the wooden plank walkway stretching across the water. With a bellowed, “Yes!” she jumped up and ran to greet her friend who had rowed up to the shore in a small vessel with neither her nor Fiona noticing. “You made it!” Lucy grinned. “Yes, and Lily Byrd will be joining us, I think. If she got my messages, that is.” Zyrina answered after the bear hug that Lucy bestowed upon her. After a quick introduction, Fiona left to fetch a bowl of warm stew and an ale for the newcomer, as she looked worn out and parched. Then, with a nod to Lucy, Fiona went back to her job serving the next wave of those who were starting to come in for a bowl and a brew, both from the balloon which had finally landed (generally she directed these folks upstairs to the comfortable seating there) and the locals after a day of fishing and logging (who liked to drink and eat in the open near the water and away from the building itself). She threw a promise to sit down when she could take another break over her shoulder as she turned to serve the newcomers. * Lucy was talking a mile a minute and Zyrina was blowing on her still too hot meal when I arrived, striding across the wooden pier. Long before one of them looked over toward the boardwalk I watched them as I got closer. This time, it was Zyrina’s turn to yelp in greeting and run to meet me. Then, after the infamous Lucy bear hug, we three old friends gathered together by the fire. After Lucy finished her story of gathering supplies for her farm, and since Zyrina was still eating and obviously not going to stop, I sat between them and began chatting about my journey here on one of the newfangled air balloons which landed at a higher mountainous area near the lake. Flying through the air was exhilarating and I only frightened the balloonist a couple of times when my screams got away from me. I felt justified because on most occasions I was able to stifle them and just clenched my hands far too tightly instead. The other passengers appreciated my control; it appeared as if they were both experienced balloon travelers. “After my first fright-filled flight, to Rina’s,” I nodded toward her, “on this one I was beginning to believe the fear was fading a little. Air travel truly is the wave of the future and these balloonists are brilliant. Or maybe my uncle’s medicinal rum, which I had had a few large nips from, kicked in.” I winked and watched Lucy nearly fall off the bench from laughing. Zyrina even chuckled. Regardless, this last trip was far more interesting because I could open my eyes every now and then and look around, and far easier on our eardrums. I went on to say that Land and Air’s arrival and departure point was not near the hamlet of Jade Mountains, but also found out that’s the closest to the lake that most of the wagons or air balloons would venture. My friends could understand my complaints about how far the walk to the settlement was from the top of the departure point, though. “At least the balloon crowd knew about a shortcut which was the wooden plank dock across the lake that cut journey’s length considerably. I simply followed the crowd for a while until I spotted you both here by the fire.” “The pilots wouldn’t talk about it either. They just gave nervous little laughs, but that just made me more determined to find out why so many won’t come closer.” My frustration was obvious. “There’s a story in there somewhere and I’m going to find out what it is. I’m not called sticky-beak for nothing!” Here Lucy and Fiona exchanged a private look between them, and both had huge grins that they tried to hide. Fiona finished gathering our empties and took my order of another round and a stew. “The air balloon had touched down just barely long enough to toss the baggage out and lift me and the others over the edge of the railing. Then they were airborne again, the pilot looking around nervously the whole while.” Shrugging, Zyrina threw in, “Seems like something spooked them in the past?” Lucy nodded in agreement, with a neutral expression. “Whatever the fear of the young balloon pilot, I harbour no such qualms. The mountains shone after the rains and the smells were vivid. It was a longish walk down here, but it has refreshed me. Most of the local traffic was not by wagon but by foot, sometimes with small wheelbarrows that people pushed or pulled, so I had lots of company as I walked down the path. None of them would talk about why the arrival point was so far from the hamlet and gave me a wide berth if I pressed them. But here I am, arrived. Finally,” I reported satisfied. The pretty server, who Lucy introduced as Fiona Thatcher, placed a steaming bowl of stew in front of me with a thick chunk of dark bread and handed me a mug of ale. With a grateful smile, I took the meal from Fiona and set gold coins on her tray for her kindness, before she rushed off to clean up some mess near the counter. The foul mood I had nursed all the way down the mountain and across the lake could not withstand the joyful reunion of my adventurous companions nor the scent of Fiona’s stew. Then, as I became distracted from describing the joys and woes of balloon travel, I gave a sigh, picked up my bowl, and stuck my legs out in front of me with a weary look. “Okay, What’s this about Kitty? Where is Torgin? What’s Phlebus doing these days? I’m ready for the adventure to begin but I have no idea what is going on. Spill!” As Zyrina and I tucked into our stew, in her indirect and wandering way, Lucy began again telling the story of the missing snowy lynx. She was anxious that we understood this was not typical behavior from the cat. Kitty didn’t DO this; she didn’t run away. Something was up. Lucy could feel it in her bones. “We need to find Kitty,” she stuttered shyly after her long speech. Zyrina and I exchanged a meaningful look. Lucy’s bones were ALWAYS right. “Well, Lucy. I guess we need to find that lynx,” I agreed. Turning to my somber tracking friend I asked, “Rina, do you have any idea where to start? What direction Kitty might have gone?” Zyrina gave me a patient look and decided to shrug. Lucy kept hoping that she would see Kitty sauntering up with a large fish grasped in her powerful jaws and was still searching the area thoughtfully; even as we sat and talked, she twisted and turned to see all directions. So, as she nodded in agreement with my words, she also turned hopefully toward Zyrina. Behind Zyrina I could see Fiona, walking by with a full tray in her arms, pause midstride after hearing our chatter and turn to face us. “Um. I nearly forgot” Fiona interrupted sheepishly, “I think I know where your lynx has gone, Lucy.” She started handing out the mugs. We all turned as one to stare at Fiona who now was extremely uncomfortable under the intense gaze of so many faces. “I didn’t realize the kitty you asked about earlier was a snowy lynx.” She shifted the tray and began the tale, “As you know Lucy, Oscar was working down at the sea docks last week when your ship arrived, and he says after you disembarked with your wagon and headed up here to your farm that the Sea Byrd made arrangements for repairs and planned to stay on and gathering supplies and trading with the locals down at the sea docks for a week or so. When they were finally ready to depart this morning, and just before she sailed, one of the locals who was down at the dock working said he saw a large snowy lynx that walked up the gangplank and jump onto the Sea Byrd after the purser had an altercation with a mage dressed in black obsidian robes, who was finally allowed onboard. He heard Captain Violet order her crew to ignore the lynx. Then, she sent a note over here, in case anyone asked about a large snowy lynx. I didn’t know that that is the Kitty you were talking about before. It’s on the bar over there.” She gestured with a nod of her head to the countertop behind her. Zyrina got up and headed over to pick up the paper. “That’s my sister’s ship!” I exclaimed, “Captain Violet Green.” “And? And?” Lucy could not wait any more and blurted out, “Do you know where the Sea Byrd’s next port of call might be?” while tugging on my sleeve. I shook my head, but Fiona nodded quickly, “Indeed, she is heading for Ironhall.” After a pause she added, “You could ask Finn Beanna in Ironhall, he’d know where she docks, I bet. He’s someone Oscar met while working at the docks before he got farm work. Finn will either be at the dock, or perhaps at one of the Inns called The Broken Dock, I think at a small community called Laketown nearby Ironhall. Go up to Central area here in Jade Mountain and you will find a wagon up by the town crier that will take you to the ship that goes to Ironhall. When you get to Ironhall then find Laketown…” She nodded her head in the direction that I had arrived, “…up where your balloon landed. Invite Finn for supper with Oscar and me next time he comes this way. Likely he will like that. Like me, he watches who comes and goes in his village and he will want to hear why you came by. Gossip is his trade.” Glancing at the note left on the bar, Zyrina nodded in agreement. “Yup,” she added, “it says Captain Violet recognized Kitty from your trip here and expects you to collect her from the ship the next time she is back near Jade Mountains.” Wailing, “I’m not waiting that long; I don’t know when they will be back. We need to go find them.” Lucy lurched over to Fiona, and she gave her friend a big hug. “You’ve just saved us a lot of trouble Fiona. I think that calls for another round, don’t you?” Fiona’s eyes smiled. “Coming right up!” After delivering her tray of drinks to a table upstairs, she moved smoothly behind the bar and started pulling a fresh jug of ale for the group. Turning back to the fire and speaking quietly, Lily leaned toward her friend, “So. ‘Rina. Spill. I can see something is bothering you, and Lucy can see it too. Where’s Torgin? Why is Kitty not with him?” Zyrina leaned in closer to the group on the bench and took a deep breath. “Okay, don’t get mad Lucy but Torgin has gone off after another rumor.” Lucy blanched, “Wha… alone?” “No. With Phlebus.” Zyrina shook her head quickly then took a deep breath, “After we arrived in Central Brittany, Torgin left me at Byrd’s Boardinghouse and continued on over to Phlebus’ favorite library at the castle. All this time Phlebus has been looking for information about that little book you all found, Lily. During his search he asked the older librarians in Central Britanny if they had heard about such a book of magic in the past. Only one old librarian knew of it and after getting to know Phlebus a little he shared that he had spoken last year with a stranger who appeared to have had some very intimate knowledge about the contents of the book. Phlebus said it was rumored to have an unknown spell of great significance involving the essence of life itself. It had gone missing during the Fall as far as he had been aware. The old librarian himself had not seen it and even so he hoped it was never found. He explained that there was always more danger in such magic if used with the wrong intent. Phlebus didn’t get much more information than that about the book, and he didn’t pass along his own discoveries because the old bibliosoph didn’t seem like he wanted to know much about the present but he did ask after the stranger who had been enquiring the year before and had been told by the librarian that the scholar had stayed with a bard in Central Brittany; he remembered because they had a long chat about a lute and strings and music scores that had been purchased at Scroda’s shop. That’s where Torgin and I went next.” We were spellbound. Zyrina swallowed a gulp of ale then continued in the same low voice, “There was little at Scroda’s that had anything to do with the book but a scrap of paper with the words ‘stolen from us’ and then some unreadable smudges and then ‘The Dragon’s Breath near Jade Valley’ scribbled on it and this…” 5-4-3-2 R I took the scrap of paper from her and studied it. I couldn’t think what the numbers meant, only that it might be a combination for a lock or chest or something. I handed it to Lucy to look over. Zyrina took a breath and continued. “Of course, we had to go and try to find River’s Cross near Jade Valley and see what we could learn there. After finding our way through the fog (which is the only time River’s Cross appears – out of the mists – if it appears at all) we found a town burned to the ground, and only one building still standing. The Dragon’s Breath Inn. We did find a lone bartender and sat for a pint and an earful. We talked for a whole evening and eventually learned the tale. River’s Cross is the last known location of the book.” She paused before warning, “It’s gruesome.” She looked over at Lucy, whose tender heart was well-known and who appeared to shudder a little. “You remember there was a group of mages who stole that artifact from Emrys while he was trying to deliver it to Lord British after the adventure Lily Byrd told us about while she was trying to rescue her friend Arabella during the Treasure of Mystery Island?” Lucy looked confused and shocked but shook her head slowly looking apprehensive. With a look of surprise Zyrina went on, “You don’t? Well, Lily can tell you that part later; I heard the whole story from Emrys when we were asking him more about what you found in that treasure chest. It was a small leather-bound book of magic. An artifact from before the Fall. Someone ambushed Emrys and took the book from him before he could return it to the library in Central Britanny. At least he survived the beating he was given. We lost the trail there.” She nodded at Lucy then over at me, “Then remember we found out a group of mages in that hidden temple under Jade Valley had been using a book of magic to build their temple out of people they had turned to stone in The Stone Dragon? And we interrupted their attempt to turn a human into a dragon?” I nodded, rapt. She went on, “We each know that ending. At least one of those mages escaped with the book just minutes before we could capture the survivors. It turns out that one was not alone, and the escaped mages fled to a sleepy little hamlet called River’s Cross that used to be across a covered bridge near Jade Valley. That’s where the Dragon’s Breath is located. They convinced the locals that they were a peace-loving group of magic workers just waiting to make their mark in Novia and meanwhile would treat the locals when they were sick. The mages were welcomed into the community just as many of them started to fall sick and need attention from the mages. At first, the mages healed the small scrapes and cuts they were presented with and that’s all they did, but then folks slowly started disappearing one by one until the hamlet was nearly empty.” Lucy squeaked and covered her eyes as if that could stop her from hearing Rina’s story. Zyrina paused but then went on, “At that point, one night all the mages rose up out of their temple underground and into the Dragon’s Breath Inn for a celebration. The bartender at the Dragon’s Breath heard things then that both shocked and frightened him that night, but he stoically continued to serve the drunken bunch of mages without giving away his dismay. Their COTOS were just as valuable as the next person’s gold, in his view. That view changed. During all that drinking, those mages did a lot of bragging. The bartender took his time telling of all the things they bragged about, but I’ll summarize for now and tell you the whole tale later: the group of mages had been killing villagers one by one and used their human essence and a spell to brew an ale that they thought would extend their lifespans. That night they started tasting their own mix of kegs they had brewed from the villagers. It made them feel euphoric; they believed they had succeeded and were proud of it, too. However, most of the villagers were now missing and the remaining few had started whispering among themselves about the mages. The mages were making plans to go to another hamlet and start making another batch of the vile drink. It seemed they believed they had extended their lives and were arguing whether they could expand them even further, and eventually they started to dare each other to do other spells from a little leather-bound book they left on the table while they were playing their drinking games. That night, they got excessively drunk. Too drunk to spell-cast responsibly, let alone spell-casting from that book.” Fiona had silently moved closer with a tray of drinks and she handed another ale to Zyrina. She took a sip from the fresh ale before resuming, “Blind drunk, while arguing and bragging about their prowess, some of them foolishly conjured one of those spirit dragons from a dragon bone they had dragged up out of their lair and a spell they tried to interpret from that little book. This time they were far too successful. As soon as the spell was cast, the bone burst into flame and then grew before their very eyes into a flaming shape of a full-sized flying dragon. Before anyone could properly end the spell, or even before they realized what they had achieved, the shadow dragon razed nearly the entire village.” Lucy seemed to be properly horrified. “Like the one we saw nearly materialize in the graveyard at Jade Valley?” Zyrina nodded and saw me start to squirm a little from trying to sit still during her long speech as she continued, “The important part is this, the bartender saw one mage who hung back and didn’t join the others: a quiet one who kept himself to himself and didn’t drink. During the ruckus after the spell was cast, he picked up the book when the other mages were concentrating on the newly-appeared dragon before the bartender escaped to his hiding hole. The quiet mage grabbed the book and hid it in one of his cloak pockets then quickly faded into the background after putting some kind of protection spell on the Dragon’s Breath. But before he disappeared, a piece of paper dropped out of the little book that the mage didn’t notice, and the bartender picked it up before he fled into his basement to hide. The bartender missed seeing the brave farmers who came to help fight off the attack and the avatars from as far away as Jade Valley that came to help because he hid in his basement as anyone would do. In the end, the dragon was overcome, but not until the mages who had cast the spell were dead and the hamlet destroyed. The bartender gave the paper to Torgin who brought it to me.” Zyrina went silent for a moment before looked directly at Lucy, “Torgin has gone after that mage. He returned to the libraries of Central Brittany to find Phlebus and together they were looking all over Novia to hear of whispers and rumors of strange magic. Then, after last winter, he left me a message saying he found something and that they both were heading out to Spindleskog to track that mage who they are now positive had the book when he left River’s Cross.” In the quiet while we all took a minute to grasp what she was saying, she added “Here is a copy of the paper the mage had dropped.” She handed it to me. It had the same series of numbers on it that was left at Scroda’s but a different letter. 5-4-3-2 C “ALONE?” Lucy’s voice was shaky as she took the paper from me after I glanced at it. “To Spindleskog?” Zyrina nodded. “I couldn’t stop him, Lucy. So, I wrote Lily Byrd and asked her to come meet me. I knew we would need help to catch up to him and I knew you would want to know what Torgin was getting into, as well. I’m glad Lily caught up before we left again. I don’t know if Torgin can manage on his own with just Phlebus against a group of rogue mages with a magic book. I know we will have to find him, but let’s find Kitty first, OK? I have a feeling Kitty knows exactly where she is going and maybe that’s where Torgin will be.” Lucy sighed and nodded. She was left looking at the scrap of paper and comparing it with the other one. It was the same script, and the numbers matched but what was the R and the C? What were the numbers for? A combination? An address in Novia? We were all stumped. Just then Fiona arrived back at the firepit with another full tray of frothy ales and wine in large mugs and some crunchy salty bits of fried potato as the talk changed back to things of local interest: gossip and tidbits of news from the world outside the small mountain hamlet that didn’t include shadowy mages with magic artifact books. During the merriment, we came to an agreement: tomorrow we would journey. We made our plan to take a covered wagon from up at the central transportation area to find a ship to Ironhall. Fiona gave us a detailed description of how to find Ironhall that included catching a covered wagon from here to the West Island docks, taking the ferry to the Middle Island dock and from there finding passage to Noreach, Mud, Estgard, and finally Ironhall in the far northwest of Norgard. It would only be a few days travel if we were lucky. Lucy tried saying West Island and Middle Island fast five times and that started us giggling. I fell over laughing. Tonight, we would laugh and dance around the fire and sing with Fiona until the dark forced Fiona to abandon us and go start her own home fire so that her little brother Oscar would have a warm meal when he finally arrived home from up the mountains. * Fiona thought Oscar would have his work cut out for him taking care of their own garden and caring for Lucy’s place since Lucy was obviously leaving again. Lucy always made sure that Oscar was well-paid for his efforts and Oscar preferred to work at Lucy’s farm above all others. Fiona appreciated Oscar being away from the docks and especially the lessons Oscar was learning from Lucy when she had time to teach him about the plants around the mountainside and their medicinal uses. The extra effort to take care of both places would be a strain on Oscar. Maybe she would advise him to stay up the mountain and she would handle their garden herself. Smiling, Fiona gave a wave and wished Lucy and her new friends the luck of the Titans, not knowing why they travelled, only that under the gaiety, concern from some unnamed danger was giving each of them a grim look in the corners of their eyes and a thoughtful quietness underneath the frantic merriment. She hoped Lucy would return soon and tell her the whole tale, but she could see that none of them were willing to talk about it tonight. She could hear them still singing around the campfire by the lakeside as she waltzed all the way to her little home just down the lane. Echoes From the Caverns The post The Stone Dragon Series – Book 2, Chapter 3 appeared first on Echoes from the Caverns. View the full article
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  16. Jack T. Lamplighter

    SOTA NewsPlay Release 100 Now!

    Greetings Fellow Avatars! Welcome to Release 100! The Catnip Games development team marks this 100th monthly release of Shroud of the Avatar with new content and improvements. For Release 100 (R100), a new adventure scene has been added to the game: Grusk! For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional information on recent changes and upcoming fixes. News Announcements New Adventure Scene: Grusk! New Fetid Fish! Quest Resets For Everyone! Release 100 Patch Notes Latest News and Q&A Friday Livestream! Sales and Bonus Events Crown Store Updates April Login Reward Release 100 Subscriber Login Rewards Bug Brigade & Testing Directives Streamer Program Upcoming Release Dates Community Updates Community Events & Resources Project to Support: Shard RPG Project to Support: Embers Adrift Project to Support: Avatar Express Resources: Players Helping Players New Adventure Scene: Grusk! The modern kobold metropolis of Grusk has opened its gates to humans! Nestled by the Eye of the Artificer in Mistrendur’s Rostfelt region, on the shore of the beautiful Reykturfloi, this Tier 10 town has sights for the discriminating tourist with Episode 2 access. Get to know another culture! The residents of Grusk are happy to discuss their views on history and their daily lives with an appreciative audience. Enjoy the sea breezes as you sit and chat at the fabled Grusk Lighthouse. Visit fine dining establishments, both at the scenic docks and in the bustling upper town. Don’t worry about distances when planning your outings: Grusk is at the vanguard of modern public transportation and the town is well-serviced by several free trolley routes. The townsfolk power them with quite an assortment of windmills, taking advantage of the winds off the bay, and geothermal energy from the nearby springs. Grusk is not just a tourist spot, though: this is a busy port town with extensive warehouses, businesses that support their fine tradition of technological crafting, and a diligent guard force. Some even say that the Governor is in line to become the next Grand Artificer of the kobolds! Under the monumental moon towers, automatons make their way through the city, working constantly to keep it clean. Pick up a unique autonomous companion of your own to bring home. Ouside the city proper, walk along extensive beaches! Enjoy fishing under the swaying palms, fly a kite, you might even find a pearl! …or head up into the hills for a challenging hike: enjoy the heat of mineral springs and thrill to the sight of their geysers, with plenty of wildlife to view along the path to them! New Fetid Fish! Araipama, Barramundi, Spotted Catfish, Longnose Gar, and Tigerfish have been discovered in the fetid waters of New Britannia! We’re not sure where they’ve been hiding, but this Spring seems to have drawn them out. The recipe-writers of New Britannia have already created trophy recipes for each, with food recipes to come soon. Quest Resets For Everyone! Oh no, a kobold hacker has reset everyone’s quest flags! …Well, reset their quest RESET flags. If you’ve already used your once-per-character quest reset, you’ll find another is available to you now! Read more about what this entails specifically and how to accomplish it in the Player Guide. Release 100 Patch Notes Below are a list of the updates that are live as of Release 100 (R100) in the game of Shroud of the Avatar! Despite the new scene, R100 is a polish, improvements, and bug fixes month. Content, additional improvements, and bug fixes are inbound for R101 next month. We hope you enjoy the changes that are live today as of Release 100! Crafting, Decoration, & Inventory Item Changes: The irish-themed wax cylinders delivered in R99 have had their no-trade flags removed for greater playback flexibility. Created new recipes for Saber-Toothed Tiger and Snow Leopard trophy mounts and rugs. Added Recipe for Sweet Cunning Cat Stew and distributed to the Vertas Pass elves (Patched into R99) Added Recipe for Potion of the Stalking Cat, Aether and distributed to the Breach (Patched into R99) Added ability to place easter baskets on POT land as deco. SOTA-70324 The weight of bone powder has been reduced. Fixed naming inconsistency with tamed Red Ice Snarlers. SOTA-69512 Fixed naming inconsistency with tamed Saber-Toothed Tigers. SOTA-70249 Fixed naming inconsistency between mounted stag antlers and their recipe. SOTA-70257 Fixed Cat Claw not appearing in crafting tab. SOTA-70254 Corrected a typo in the label for carcasses of the Saber-Toothed Tiger. SOTA-70280 Animal bones can once again be placed on your kitchen counter. SOTA-70240 Fixed Tall Tiki statue eye flames turning off at certain angles with GPU occlusion on. SOTA-69997 Fire elemental statue should now burn forever again. SOTA-69417 Combat & Skill Changes: Changed name on big cat attack to be generic since multiple cat types use it. SOTA-70250 Fixed various issues with big cat attacks: fixed incorrect names on some attacks, claw attacks will now alternate left and right claws, and fixed an issue with Rend using a bite attack animation. SOTA-70250 Big cats will now correctly scale vfx used on them. User Interface, Store Information, & Lua Changes: Teleport to Zone Scroll Window Enhancements In R100, to help players identify and get to the special events and contest when they are occuring, the Teleport to Zone scroll window shows color-highlighted scenes. These listings will be color-highlighted for a few hours, days, weeks, or longer, depending on the duration of the activity. Monthly fishing tournament scenes are blue Treasure hunt scenes are brown Daily special fishing POTs are yellow Special events may appear in red Note that if your avatar has not yet visited one of these highlighted scenes and the scene is technically still “locked” for your zone scroll, you might take this as an opportunity to visit the scene while the activity is taking place. In the Deck Selection window, decks now have a number shown and can be moved up and down. That number can also be clicked to be changed manually. Players can now tab between quantity and price in the player vendor UI. The pet status bar will now show the time you have left to resurrect it before it permanently dies. In the journal UI, text can now be selected and copied for descriptions of tasks and the journal entries. Disabled the scroll with mouse click in entries to allow for selection of text. When a party leader sets the loot mode to roll, a confirmation window will open for players that don’t have Auto-Roll option checked asking them if they want to enable it. The teleport to user window has a bit more height and can be resized vertically. Added a label in the store UI to get episode 2 if the player doesn’t already own it. Teleport to friend scrolls will now show episode 2 locations greyed out and with a tooltip to buy episode 2 access. Instead of attempting to load the map and bouncing back, the message will appear before teleporting. The Decoration Palette can now be resized horizontally and diagonally. Lot Deed window is now resizable horizontally and diagonally. SOTA-24298 When dragging horse from inventory to hotbar, the combat bar will no longer be highlighted. Made the highlight color of selected text more visible for books, parchment, and cards. SOTA-31232 Made the background of character sheets’ equipment slots a bit taller so the equipment icons can fit in correctly. Shogun Armor Set store screenshot is no longer blurry. SOTA-70232 Renamed White/Gold Throne and Footstool set in store for consistency. SOTA-70124 Several fixes for the AFK status. Players will be disconnected if AFK too long in a adventure scene (about ~45 minutes). Other players should now see the AFK tag when someone goes AFK. SOTA-66937 Fix for an exception when clicking ‘Hide Task’ on the current task UI when journal has not been opened in that sceneload. Scrolling in journal entries with mousewheel will no longer hang between entries. When adding your name to permissions on a lot you already own, a message will appear in chat instead of throwing an “OperationInvalid” error and closing the window. SOTA-23292 Subscribers will now be able to copy and create decks from 24 to 48. Non-subscribers will be able to create up to 24 decks. SOTA-69854 Updated the loading tip on astrolabes. Added a background to the upper buttons of the recipe book so when it’s behind another UI it will bring the recipe book to front. SOTA-70243 Changed the depth of the filter box on crafting stations so they don’t interact with other UI. SOTA-68035 Fixed default language not showing properly in language options. Tentative fix: The moon tower’s sound shouldn’t play during sceneload anymore. SOTA-70308 Tentative fix: The dragon statue’s sound in Arx Draconis shouldn’t play during sceneload anymore. SOTA-70317 Tentative fix: The low-health-warning heartbeat sound shouldn’t play during sceneload anymore. SOTA-59883 New scene maps: Artifice Entrance (patched in R99) Boreas Colossus (patched in R99) Demig’s Battle Camp (patched in R99) Anseldale Etan Glen Exile Island Greenfall Grumridge Grusk Grusk Moon Tower Magna Planitia Nesoskia Parrot’s Roost Pericaliya Platinum Keys Smaragar Snell’s Bend Created and assigned Dungeon Map Cards to 55 interior scene: Artifice Blackblade Pass Broken Echoes Silver Mine Bunker C Bunker T Caverns of Skrekk The Clink Compendium of Pain and Suffering The Confluence Chamber Courage Club Crypt of the Avatar Cursed Maze of Tartarus Despair Dysborg Vault The Epitaph Equitas Passage The Fall Forest Cave Graff Gem Mines Hilt House on the Hill Isle of Storms K’rawl K’rul Kas Vault Kiln Cistern Kingsport Sewers Libris Vault Lost Whiteguard Silver Mine Malice Midmaer Passage Midras Vault Myrkur Necropolis The Obsidian Trials Opalis Vault Owl’s Head Sewers Paladis Passage Psilocybin Lair PVP Castle Arena PVP Castle Arena (Teams) Quel Passage Resolute Sewers Rhun Vault Ruins of Ravensmoor Serpent’s Spine Mines Solania Catacombs Spectral Mines Spindrift Passage Tartarus The Tower of the Shuttered Eye Understorm Gold Mine Upper Tears Valhold Palace Verdantis Mines World and Quest Changes: Seasonal Monsters: The Envy Angel has gone dormant and the Arch Lapin has returned. SOTA-68797 Novia: Added a visible path to Castle Atos and a light on the road where the path begins. POT and PRT Templates: Added and adjusted ambient sounds in all these templates. SOTA-70302 The Isle of Storms: Made multiplayer rather than solo-only to allow for social events. Novia: Fixed the overly-shiny mine entrance at Spectral Foothills. SOTA-64351 Random Encounters: The spelling of the “Sculpture Merchant” title has been corrected. SOTA-70281 Multiple Scenes: Floating Balloons: Corrected rotation of floating balloons to properly represent wind direction. Aerie: Updated some of Minerva’s responses to help ensure she clears the “Get Ingredients for Minerva” task. SOTA-70268 Aerie: Updated the logic for Lord Macsen to stop him from suggesting he’s got a quest when he doesn’t. SOTA-70296 Blood River Forest: Updated the cave tunnels so that rain no longer comes through the ceiling. SOTA-70230 Blood River Outskirts: Updated the logic used by Alberic to clear some tasks. Boreas Colossus: Removed trim from a one-way invisible wall that could be seen from the wrong side. SOTA-70231 Braemar: Adjusted the trigger volume for the Lum’s Lament song. SOTA-70277 Braemar: Removed the possibility for silence to be played when players are trying to listen to the song for Lum’s Lament. SOTA-70277 Castle Atos: Added “color,” “animal,” and “food” keywords to the game-playing children as in-character debug tools to help understand which fox-and-rabbit daily flags an avatar has. Castle Atos: Added a fix in the fox-and-rabbit game so that avatars who delayed their first game by a day can still return and start a new game. SOTA-70259 Castle Atos: Rotated the map of Novia on the tavern wall so it’s no longer mirrored. SOTA-70234 Castle Atos: Shrunk the leashes for the ‘rabbit’ children to help keep them in their hiding locations. East Vauban Foothills: Fixed a visual glitch with the towers being visible upon puzzle completion. SOTA-68014 Graff Island: Improved the logic which archives the “Return Samael’s Ring” journal entry. Halls of Artifice: Removed a small, white sphere from within a cage. SOTA-70299 Lamech’s Bazaar and South Midmaer Way: Fixed several stuck spots throughout these scenes. SOTA-70233 Libris Ruins: Moved a door that was too far from its doorway. SOTA-70292 Malice: Hid a purple trigger volume that was visible to players. SOTA-70300 Malice: Improved the logic to help clear some tasks near the end of the Path of Love storyline. Norgard Fens: Corrected the size and orientation of several resource nodes, especially ore nodes. SOTA-70269 Northern Grunvald Barrens: Moved several floating stones to the ground near exit archways. SOTA-70223 Owl’s Head: Adjusted terrain so the mountain’s slip is no longer showing. SOTA-20897 Snowy Tundra Encounters: The snow leopard and snow tiger encounters no longer include normal tigers. SOTA-70279, SOTA-70278 Soltown: Updated Ashton’s responses to ensure he always has a response for the “awakened dead” keyword. SOTA-70267 Soltown: Updated SLT-3113’s responses to help archive the “Visit Banker in Soltown” task. Spite: Updated the response from Thetis for the “spirit talker” keyword. The Outlaws’ Run: Improved the logic which auto-archives the “Mention Miloslava to Milosh” task. SOTA-70305 Vertas: Norgrast the merchant now sells alchemical supplies. SOTA-70301 Player-Owned Town Changes: Crafters Town: Changed owner (Patched in R99) Mt. Arigatou: Renamed POT, changed biome to Mountains 01 – Right, updated interconnections (patched in R99) Chiron Beta Prime: Upgraded to Hamlet Player Dungeon Changes: Players lost in extensive player dungeons will now have a compass marker showing the direction of the exit. Player Dungeon Foyers: Now with Echoverb™! SOTA-65603 A team of Kobold masons have rebuilt the Pristine Spider player dungeon room so the connections are now operational. Navmesh for all player dungeon rooms should be corrected/created now, so pets should be able to follow their owners through *all* player dungeon rooms (except Undead Ravensmoor). Latest News and Q&A Friday Livestream! The weekly Community Livestream is Friday, April 1st at 4PM CT on Twitch! Join Chris “Atos” Spears and other members of the development team for a 1-hour community livestream! To enter the prize drawings, type “April Fools” into any in-game chat channel OR make a purchase on the website Add-On Store. Please submit questions using in-game universal chat by typing “askadev” before your question. We’ll do our best to answer these questions live on the stream, and we’ll even be periodically posting answers to some unanswered questions in the forums each month. Watch on Twitch, Friday at 4PM CT! Atos and other members of the Shroud of the Avatar development team go live frequently on twitch.tv/shroudoftheavatar — be sure to get the channel on follow for notifications so you can join us right as we go live! Also, if you’ve missed our latest streams, check out our archive of content at our YouTube Channel. Like! Follow! Subscribe! Prizes!!! Don’t forget to also join the Shroud of the Avatar team and community over at all our social media venues: Facebook: https://www.facebook.com/ShroudoftheAvatar/ Catnip Games Twitter: https://twitter.com/catnipgames Shroud of the Avatar Twitter: https://twitter.com/ShroudofAvatar Shroud of the Avatar Discord: https://discord.gg/shroudoftheavatar Sales and Bonus Events To celebrate R100, deed upgrades and store sale items will be 30% off (rather than the usual 20%) as well as Crowns of the Obsidians (at 20% off) and double XP through Noon on April 11th! Crown Store Updates New in the crown store for Release 100: Castle Tower Teleporter Ancient Xenossian Winged Plate Helm Dyeable Spotted Cat Ears Dyeable Striped Cat Ears Black Panther Cub Jaguar Cub Snow Leopard Cub Snow Tiger Cub Arriving April 19th: Dyeable Cat Ears Tiger Cub The Spring Seasonal store items are still available! These rare Spring items will remain on the store until May 3rd: Bunny Ears & Slippers Set Decorative Dyeable Egg Pack Flower Crown Lepus Mask 2017 Lepus Mask 2018 Silver & Gold Lepus Mask White Lepus Mask Rabbit Tailed Bodice Ensemble Replenishing Confetti Eggs Basket 2016 Replenishing Confetti Eggs Basket 2017 Replenishing Confetti Eggs Basket 2018 Replenishing Confetti Eggs Basket 2019 Spring Fountain w/ Floating Candles The Darkstarr store items are still available! These birthday items will remain on the store until May 28th: Darkstarr Basement Entrance Eternal Pattern Darkstarr Chaos Throne Darkstarr Chaos Throne (Reverse Colors) Darkstarr Clock Tower Darkstarr Clock Tower (Reverse Colors) Darkstarr Fur Collared Cloak Darkstarr Pavers Darkstarr Shield Darkstarr Shield Pattern Pack Lord British vs Darkstarr Battle Banner Mosh Emote April Login Rewards Log in during the month of April and you’ll receive a SotA Commemorative Painting and accrued “Centenarian” titles as part of this month’s Centenary theme. Congratulations on surviving so many centuries since the Cataclysm! There was a Great Cataclysm six hundred and forty one years ago that devastated the planet and caused a great upheaval of not only the land but also of its peoples. The exact cause or possible purpose is still a mystery yet to be solved, but the Outlanders’ presence, along with Lord British, has given great hope to the inhabitants of New Britannia. To recognize the Outlanders who have come to their lands and have chosen to stay so long, a title for each Britannian century will be bestowed upon those who visit this month. Release 100 Subscriber Login Rewards Avatars! Rewards Program login items for Release 100 are a must-have — don’t miss out! This month’s collection includes a pet Tiger Cub and dyeable Cat Ears! …Those ears won’t confuse your cub at all. Subscribers to the Reward Program must log in during Release 100 to receive these special login items:The Shroud of the Avatar Rewards Program lets you earn the best rate on purchasing Crowns, AND receive monthly reward items! For the low price of $9 USD per month you will receive the following: 900 Crowns of the Obsidians every month Monthly Login Reward Items (about 3 per month) Exclusive Title every 3 months 3 Months: Keeper of the Faith 6 Months: Keeper of the Word 9 Months: Keeper of the Vow 12 Months: Keeper of the Flame 15 Months: Keeper of the Oath 18 Months: Keeper of the Pledge 21 Months: Keeper of the Bond 24 Months: Keeper of the Promise 27 Months: Keeper of the Covenant Pick any Dye 12-Pack every 6 months Pick any three of these 7 Obsidian Potions every month: Potion of Capacity: Increases carrying capacity Potion of Conservation: Reduces reagent use chance Potion of Expedience: Swift gathering on all gathering skills Potion of Precision: Increases Meticulous Collection to all gathering skills Potion of Preservation: Reduces armor and weapon damage Potion of Reclamation: Increases Salvage and Repair to all production skills Potion of Stamina: Decreases focus use from sprinting While subscribed to the rewards program, players also receive these special bonuses: Obsidian Potions are significantly more powerful! 24 Additional Deck Slots! Bug Brigade & Testing Directives! The Bug Brigade was established to improve how the community and the development team work together to improve the game. Since the Brigade’s inception, the program has gone through a number of changes and was eventually placed on hold. The stability of the game is as important to the development team as it is to the players, therefore the program was revamped and was relaunched. The Brigade has been up and running and the volunteers (Alley Oop, Echondas, and Justyn) are in a good rhythm for verifying and submitting bugs to the developers. If you have reported a bug that has not yet been addressed, please be patient while the backlog is being worked. The Brigade is working diligently to clean up the backlog of bug reports posted by players on the forums. Every month, a considerable amount of development time will be spent working many of the verified bugs which have been submitted to the team by the Bug Brigade. This focused effort on bug fixes would not be possible without the recent efforts of the Bug Brigade. Please take the time to thank these bug hunting aficionados when you encounter them in your travels! In turn, the development team would like to express a big thank you to the Bug Hunters! These community members are doing a fantastic job bringing so many bug reports to the team, and they’re doing it in a way which makes the process smooth and efficient. Thank you, thank you, thank you! Much improvement has been noticed by the development team and we’re so very excited to see the program’s continued success! The development team would also like to thank all of those who take time to participate in QA Testing Directives. Thanks to your hard work and dedication, many issues and bugs can be identified and fixed prior to content going to the Live Server! Keep up the great work! For those that wish to participate in future bug hunting endeavors, please check the forums regularly for upcoming QA Testing Directives. Don’t forget, the Bug Brigade is open to all players in good standing and bug rewards are SWEET! They will be awarded on a monthly progression basis with only minimal requirements to qualify. The available rewards to receive in progression via qualifying participation are as follows: Antennae Head Gear and Forum Title 1: “Bug Hunter” Single Ant Cloak Lady Bug Backpack Bug Painting A and In-Game Title 2: “Associate of Aphids” Ant Farm Insect Leg Table Many Ants Cloak and In-Game Title 3: “Bachelor of Beetles” Bug Painting B Bug Sprayer and /bugspray Emote Bug Painting C and In-Game Title 4: “Master of Moths” Butterfly Chair Corpion Chair (Pictured Below) Yellow Fireflies VFX and In-Game Title 5: “Doctor of Dragonflies” Hacked Oracle Flyer Giant Blue Butterfly Pet Butterfly Mask Dragonfly pet Fairy Wings Monarch Butterfly Pet Dragonfly Wings Hacked Oracle Crawler Blue Butterfly VFX Orange Fireflies VFX Orange Butterfly VFX If you’ve come to think of Shroud of the Avatar as your home, sign up and help make New Britannia a better place to live! To learn more about joining the Bug Brigade, please read the announcement thread by Ravolox in the main Bug/Feedback forums. Streamer Program Streamers of Shroud of the Avatar can participate in a program to showcase the game and be rewarded for their efforts. Any Streamer who wishes to be included in the Streamer Program can contact Laney via in-game mail with their Character Name and Twitch Channel information. If you have already signed up for the program in the past, fear not: you’re on the list and you don’t need to reapply. Streaming Rewards Program participants must adhere to our Terms of Service (TOS) and Community Rules while Streaming Shroud of the Avatar. Streaming Rewards Program participants must stream at least 10 hours of Shroud of the Avatar ACTIVE game play to remain in the program with reward accrual. Streamers will receive a one-time digital reward of in-game items after meeting the program’s requirements: Streamer’s Cloak, Streamer’s Camera, and the LIVESTREAMING title. Rules: To qualify for Streamer Rewards, each streamer must continue to meet the minimum requirements for 60 days after application. To accrue additional rewards, Streamers must stream SotA a minimum of 10 hours per month, tallied on the 1st day of each month, to remain in the program. Monthly Streamer Bundles: On the 1st of each month, qualifying streamers will be eligible to receive 50 Streamer Bundles. Bundles will be sent out to Streamers via in-game mail. A few things you need to know: Streamer Bundles are intended to be given away to stream viewers, not consumed by the streamer. Streamers are not allowed to put paywalls in place for the Streamer Bundles. (For example, giving away Streamer Bundles once the stream reaches a certain number of bits, subscriptions, or donations). Other Items of Note: Streamers in the program will be included in the SotAbot StreamPop function, appearing in the player-streaming channel in Discord. An optional “Streamers Kit” is available to the participating streamers as well as all players of Shroud of the Avatar, which includes graphics, overlays and other material. Streamers must be actively playing the game during their streams. Being away from the keyboard (AFK) for short periods is acceptable. If Twitch indicates the streamer is playing SotA but they are streaming other content or a timeout/login screen, they risk being removed from the program. Upcoming Release Dates Be sure to check out the Upcoming Events page for spotlighted events plus links to various areas to post or find events on our forums. The upcoming 2022 Release Schedule is as follows: This Release 100 – Mar 31 (Polish) Release 101 – Apr 28 (Content) Release 102 – May 26 (Polish) Community Events & Resources Greetings event holders and event attendees! So many fun and exciting events are available in the upcoming weeks. Be sure to get out there and participate, make some new friends, perhaps make some great emote, recipe, or gear trades, or get some adventuring and role-playing into your mix! Here are spotlighted events or updated community resources that we’ve noticed popping up lately on the official forums. Catnip Games Contests: Catnip Games Monthly Fishing Tourney: Greetings Anglers! The monthly Catnip Games Fishing Tourney is live! Join in on the fun! The R100 Fishing Tournament runs from 1-Apr-2022 at 12:00 AM (00:00) CDT to 28-Apr-2022 11:59 PM (23:59) CDT. Note that the R99 Tournament is still running for a few more hours until midnight on Release 100 day; you can still compete for the longest fish in the R99 tournament! For R100, catch the longest fish in any of these 4 categories: POTs (Freshwater fish only): Blackrock Cove, Brittany Fort, Knight’s Watch, Novia Market, PaxLair, Rock Ridge NPC Scenes (any fish): Harvest, Highvale Outskirts, Noreach PVP (any fish): Libris Ruins, Dysborg Ruins Lava (lava only): Midnight (POT), Sunless Barrens Prizes in each category include: 1st Place: Player-Owned Town Village Lot Deed, Large Gold Fishing Trophy, Title 2nd Place: Player-Owned Town Row Lot Deed, Large Silver Fishing Trophy, Title 3rd Place: 50 Drudge Leeches, Large Bronze Fishing Trophy, Title​ Catnip Games Monthly Treasure Hunting Contest: Want to go hunting for rare items? Want to see if you can beat other players in this quest for treasure? Well join in on the monthly treasure hunting contest, Avatars! The R100 Treasure Hunt runs from 1-Apr-2022 at 12:00 AM (00:00) CDT to 28-Apr-2022 11:59 PM (23:59) CDT. Note that the R99 Hunt is still running for a few more hours until midnight on Release 100 day; you can still compete for the longest fish in the R99 Hunt! For R100, loot the most of the specific item in 2 categories: PVP Scene: Kas Ruins – Chaos Plant Pollen 1st Place: Player-Owned Town Village Lot Deed, Large PvP Shard Trophy, Title 2nd Place: Player-Owned Row Lot Deed, Medium PvP Shard Trophy, Title 3rd Place: Fire Magic Glowing Mug, Small PvP Shard Trophy, Title​ PVE Scenes: The Outlaws’ Run and Deep Ravenswood – Animal Hide 1st Place: Player-Owned Town Village Lot Deed, Large Sword in the Stone Trophy, Title 2nd Place: Player-Owned Row Lot Deed, Medium Sword in the Stone Trophy, Title 3rd Place: Fire Magic Glowing Mug, Small Sword in the Stone Trophy, Title​ Recurring Events: Trash to Treasure Dropped Items Turn-In: Some unscrupulous fella has been flooding all of New Britannia with junk: Headdresses, Wings, Backpacks, assorted miscellany of every sort. It’s time to clean this trash up and so a bounty has been placed on all gear crafted by Coswald Dirthmire that is turned in each contest period! Ironhall Tournament & PvP Training: The Player-Owned Town of Ironhall holds weekly player training events every Saturday at 1PM CT. Events are held in the village of Virtus Mons in Ironhall and can be reached easily via use of the fast travel signs. M’Hul Island Monthly Fishing Contest: Join Asmodi M’hul and friends at M’hul Island for their monthly fishing tournament that lasts from Release Day to Release Day! Prizes are available! Lightbringer Isle Fishing Contest: Why not earn some extra prizes each month and participate in Lightbringer Isle’s monthly fishing tourney? Lots of fantastic prizes — don’t miss out! Combat & Crafting Sunday School: Head on over to Immortal City every Sunday from 7PM to 9PM CT to learn the tricks of the trade in combat and crafting! 500 Crown Leisurely Fishing: Sonja Solar and friends are running a continuous fishing contest in Brittany Fort “Now and Forever for All Eternity” which has wonderful prizes and objectives. You can now win 500 Crowns for record fishies caught in Brittany Fort by anybody at any time in history for display in Sonja Solar’s fishy aquarium museum. Be sure to watch the video indicated in the “Brittany Fort” link provided in the first post to see the full explanation of the contest rules. RHEC Traveling Pop-Up Fishing Contest: Keep an eye out in universe chat, trade chat, and the forums! Asmodi M’hul will routinely announces at least one pop-up fishing contest every week for those anglers out there anxious for extra prizes and fun! Lightbringer Isle Auction: Ladies and gentlemen! The Citizens of Lightbringer Isle welcome you to the weekly auctions! The auctions are about bringing together people from all corners of the community, with the Lightbringer Isle’s market being the perfect place to do so! Join us every Sunday at 11AM CT! Community Calendars: Avatars-Virtue Radio Calendar: Just when are all those talented DJ’s and streamers broadcasting? Don’t just guess, check out there very helpful calendar! Never again will you wonder when’s the best time to tune in! NBNN Calendar: This calendar provides a great schedule for NBNN and WRFB programing as well as many other community events. If you’re a fan of the Laz & Jack show or even if you’re hoping to catch them in action for the first time, this is the calendar for you! SotA Event Calendar: Event participants, take heed! Thoryk Omara has done a wondrous job creating a community event calendar which is available to all players of Shroud of the Avatar. Please make an effort to support this new calendar. The more resources players have at their disposable for event notifications, the better! Community Event Resources: Here are some fantastic resources for tracking down community events or posting your own events. Become involved! Create! Explore! Make friends! But most of all, have fun! One-Time Community Events Forum: Sometimes events happen only a single time, so you’ll not want to miss out on these events as they occur. Check out the forums routinely to spot these! Recurring Community Events Forum: Some events occur on weekly or monthly schedules which are a great way to routinely meet up with friends and to make new ones. Be sure to check this forum frequently for new events or time changes to existing ones. Game Master (GM) Potion Request Procedures: Shroud of the Avatar has an amazing in-game consumable for player event holders — the Potion of Temporary GM Powers! Players wishing to enhance their in-game community event by having GM Powers at their disposal need to simply follow the procedures outlined in this forum thread. Player Event Trophies and Special Item Requests: Would you like to request a special trophy or renamed item for a player event you’ve created? Head on over to this thread to see what’s available and to obtain more information about request procedures. Player Radio Station Forum: If you want to check out the latest and greatest from our in-game radio stations, go to the radio stations forum! If you’re a DJ, be sure to advertise your time slot and venue in this forum. Player Livestreams & Videos Forum: If you’re searching for a Shroud Streamer to watch, head on over to the streamer forum! If you are a live streamer for Shroud of the Avatar, be sure to advertise your Shroud stream by posting in this forum. Town Directory Forum: Want to find a town to live in or get your town listed in the directory, head over to the forums and check it out! Guild Directory Forum: Looking for a guild or want to get yours posted in the guild directory? Head on over to the forums and check it out! Fire Lotus Tavern: This wondrous role-playing and story writing forum is the spot to be if you love fan fiction and role-play. Community Resources: Looking for links to community and official resources for Shroud of the Avatar? Well look no further. On this page you’ll find links to a plethora of helpful resources created by the dev team or the community. SO many options to stay tuned-in with fellow community members. Please take advantage of all these wonderful options. Happy adventures, Avatars! Project to Support: Shard RPG Shard Studios invites you to enter the fantastic world Dárdünah, the vast shard of a shattered realm, as presented in the colorful pages of the SHARD RPG! Many years in the making, this system allows players to choose from a wide variety of animal people who are the main cast of the many adventures this otherworldly setting offers. Skyships glide through shimmering clouds past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands. And mystics chant in shadowy chambers as their spirits wander abroad. Intro Sheet: For a quick glimpse into the world of Dárdünah, be sure to download the intro pdf! It’s packed with great information and features beautiful artwork, not unlike the artwork found throughout the many pages of this gaming system’s gorgeously designed manuals. Core System Manuals: It’s easier than ever to delve into Dárdünah, World of the False Dawn, with the Core Books Bundle! If you’ve never had the opportunity to experience this unique gaming system and setting, now’s your chance! This bundle includes two beautifully illustrated, full-color, hardcover books: the original Basic Compendium and the Magic and Martial Arts book! They contain everything you need to begin your adventures, and include instructions for the ritual magic and martial arts combat systems. These manuals also include 90 new Animal Templates upon which to base your character! Other Shard RPG Products: So many more manuals and gaming materials are available! Everything an avid tabletop role-player and game master needs to delve into the world of Dárdünah! So if you’re ready to experience a gaming world like no other, check out what Shard Studios has created for tabletop role-players on the Shard RPG official website! You’ll most certainly be immersed and amazed by the offerings of the Shard RPG! Project to Support: Embers Adrift! Help support one of our team members’ other projects, Embers Adrift! While not yet live, they plan to release later this year and you can join the closed beta now by pre-ordering from embersadrift.com. Check out their newly released video here: Project to Support: Avatar Express [Forum post by Vladamir Begemot] I’m pleased to report that The Avatar Express is clacking away furiously. News is being delivered and we have established systems to deliver it directly to your brain. You can use one of those systems by following us on Twitter at @avatar_express. Even more reliable due to its fully automated nature is joining us on the Discord server. News items are posted there via RSS. Or you can subscribe to RSS directly on the site. If you run an event, quests, etc, please consider helping out by self reporting. The Shroud community is big, and many things are happening that are never seen by others. With 10k monthly users, we would need a full time staff to track down everything that is happening. You can fill out the contributor form, message @that_shawn_guy here or post in the Discord server that you would like to help. There is no commitment once signed up, you can post as much or little as you like. Writing up your own events has several benefits beyond the immediate exposure. It serves as a record for others to see the history of New Britannia as we create it, in an attractive format. Publishing in the Express also has a higher chance than the forums of being seen by search engines and random readers, thus bringing more eyeballs and new players to the game. It will even make posting in the forums easier! You can upload images to your news item, and then link to those images in your forum post. No more need for 3rd party image hosts! So if you have something going on in your guild or town, or want to be a Reporter, Cartographer or Historian, please join us! Resources: Players Helping Players The official SotA New Player Welcome Forum and the Player Created Resources Forum have the best player created resources for Shroud of the Avatar, whether it’s a Player Written Guide, a Video Walk-through, or a Wiki-type Website. Visit the official Community Resources page for a complete listing of all things community. View the full article
  17. Read by Chatull Aventari Chapter Two. Where Are You? Creeping carefully through the starlit dark, I could finally make out the little brown and green elven cottage isolated out by itself in the woods. The door sounded solid when I knocked upon it. Its wood was decorated with small sigils all around it, but I couldn’t make them out in the starlight. Zyrina didn’t answer her door but she also didn’t lock it. It was open. She was obviously expecting me to go right in, right? Well, I hoped so anyway, because that’s exactly what I did. The first thing I saw was her sofa, and since it was exactly the right softness, I decided to rest my eyes for a minute and promptly fell asleep waiting for her to return. Not enough hours later, upon waking with the dawn, I winced at the crick in my neck from sleeping crumpled up on this sofa. Where the heck was I? When I rubbed my still-tired eyes, I remembered the mad dash to get here and the emptiness on my arrival. …and now felt the emptiness of my stomach, too. I became aware of gnawing hunger and rumbling bits. In her kitchen, I found some bread and cheese and a little jug of ale left on the table. I also found a note from Zyrina. Munching thoughtfully on the still-soft bread and the sharp cheddar, I picked up the note in my free hand and started reading. Dear Lily, Yes, I know I’m not there. I meant to be there. Really, I did. I have not lured you away from your library on a whim and I’m sorry I’ve gone. I left food and drink and left the lights on for you too. The bed has fresh bedding if you arrive needing to sleep. I would be there except Lucy Featherbright sent me an urgent message. She has been looking after Torgin’s lynx while he and I left to find Phlebus to find out more about that artifact. Anyway, Kitty is missing. …or Kitty left to find Torgin, Lucy was quite unclear on that point. There was honey on her letter and some of the writing was a bit smeared, too. What I know is Lucy needs to hear what Torgin’s been up to too, so that’s why I’m heading to Jade Mountains to find Lucy. There’s no telling where she will wander looking for Kitty and we both know she will get lost the minute she hits the edge of Jade Mountains. She’s worse with directions than you are. I’m pretty sure that she lives up the mountain overlooking the Hamlet of Jade Mountains. I know it’s a lot to ask you to follow me there, but I promise you will want to hear what I’ve learned. Then you can help Lucy and me look for Kitty. Torgin will not be happy if Kitty is actually missing. Lily, that little leatherbound artifact book it’s… well, it’s just not something we can ignore. Please come soon, Zyrina P.S. Remember there is a balloon by the stone bridge; it will take you to Jade Mountains faster than travelling by foot. However, if you insist on travelling by foot (yes, I remember your aversion to all things taller than two stories, but speed is important) you need to make your way to the far western Island of the Mistrendur and when you land at the port go straight to the top of the nearest mountain range to find Jade Mountains. When you arrive in the hamlet, stand in front of the Oracle Confirmatory facing away from its door. From that spot, Lucy’s place is up the mountain exactly at the southeast mark on your compass. If you really can’t find it then go to the Central location of Jade Mountains to talk to the Town Crier; they will direct you too. Z Boy, I wish I had read that part about the bed before falling asleep on the sofa. I rubbed my neck again and shrugged my shoulders trying to loosen the aching muscles there. Sigh. Well, I could go back home and wait to hear what they have learned the next time Lucy or Zyrina make their way through Jade Valley, or I could go on to Jade Mountains and find out firsthand. Of course, this really wasn’t a choice, I knew I was going to Jade Mountains. My bag was still by the door. I took another chunk of cheese off the wheel and wrapped it in a small piece of cloth I took from Rina’s scrap bag, before tucking the rest back in the cool of its urn and setting the urn in the cool corner of Rina’s kitchen. Then I tucked the rest of the bread carefully in my favorite clean handkerchief before sliding it into the top of my backpack with the cheese set carefully in beside it. Provisions secured, I tidied up before securing the door. Since I had just arrived by balloon, I knew exactly where it left Jade Gardens, sort of. I felt determined to get to Jade Mountains before anything else happened. Hopefully, I would arrive there alive. Hopefully, I wouldn’t scream so very often during flight this time. These contraptions were not for the faint-hearted! Kitty disappearing was disturbing. Torgin was bound to that lynx and would not accept her loss lightly. So, I was absolutely willing to offer effort and time to help my friend, of course keeping in mind to only offer help that does no damage to my own life because that kind of thing isn’t helpful and creates even more trouble ahead and I’m not a martyr. Even so, I still had a crush on Torgin and could feel my heart swell a little and my face flush just thinking of him. Of course, I was going to help. That little artifact book was more and more becoming the carrot at the end of a string that I didn’t know I was seeking, and I was beginning to believe it was far more important than we even guessed when I first came across it years ago. I took one last look around Zyrina’s place after tidying up. Lucy’s letter to Zyrina was still on the writing desk upstairs and of course I snooped… I wasn’t ashamed of it either. Zyrina, I know we all just got back home, but I need your help Rina, ‘cause Kitty’s gone missing and Torgin will KILL me if he finds out I’ve lost him. Please come as soon as you can, Lucy Featherbright That settled it, I was heading to Jade Mountains. I picked up my pack from beside the door and walked decisively out, pulling it shut behind me. Echoes From the Caverns The post The Stone Dragon Series – Book 2, Chapter 2 appeared first on Echoes from the Caverns. View the full article
  18. The Quiet Mage Part Two of The Stone Dragon Series By Lily Byrd ByrdPress NBBN 00115-003 Read by Asclepius ‘There is Virtue in sacrifice for the greater good. There is no Virtue in sacrifice without purpose.’ Tsuneo, Shogun of Ardoris. Chapter One. A Letter Arrives. Late in the afternoon at the end of summer, I arrived at the bottom of this sheer pebbled cliff path a little dusty and a little thirsty after skipping down from the ancestral home of the Byrd family. Perched above the lush coastal town of Jade Valley here on Elysium Island in the southwest of Novia, the Moon Tower Keep may be slightly crumbly and possibly still full of mice (even with cats in residence), but it has stood the test of many generations and would sturdily stand for many more generations. It had been there when the Jade Valley Moon Tower was completed on Moon Mountain centuries ago. I recall the sudden appearance of Aunt Morgana, Owain’s sister, and the building of her keep up beside the tower. Her insistence that the Byrd family would be caretakers of the tower would not be quelled and so we all became caretakers and still are to this very day. Even Aunt Morgana, long lived as she was, eventually succumbed to an untimely demise. Novia was not safe from incursion and my aunt fell to one such event centuries before. “Hmpfh.” I grunted. I had just realized that as I departed from the keep that morning and waved goodbye to Daisy, that I had returned the same wave from the parapet each time I left the keep over the generations all the way back to her grandmother’s grandmother’s grandmother and after all this time I only just now looked old enough to be a grandmother for the fifth-generation adult granddaughter of the woman who first took me in. Taking a moment to stare out to sea from the bottom of the mountain, my stride slowed. I had been here in Novia a long time, a very long time. Straightening up to stretch my spine, I ran my fingers through my tangled blunt cut silver hair and reminisced. I had arrived as a grown woman from an Outlands that I barely remember. There is only a vague recollection of who I was before being swirled into a rip of space and time that deposited me here on the shores of Novia. There was no way to find out where I had come from nor how to return to that unknown place. I was a stranger in this land with nothing and no one to guide and protect me as I learned where I was and that I could not return. Those were dark years. “Enough of that,” I scowled. Then with a shake of my head to clear it of the despair that still lingered. “Just LOOK at that sky!” and I spun in a circle laughing joyfully at the sight of the crescent bay spread out before me. Thankfully, no one was near to see or hear me have this conversation with myself, as many of the local Novians were already suspicious of the woman who didn’t die. When I had appeared in Novia, the good people who took me in gave me a sense of belonging that has lasted through several generations. An outlander, some called me, but the Byrd family has always made me feel welcome and loved here in this sometimes-brutal land. Just walking a wooded trail could be a life-and-death adventure in these territories, as I had learned early on after arriving in Novia unequipped and uneducated, during a surprise encounter with a large mountain troll. It was vital to have a clan of people who would help each other. That’s what the Byrds were like. We helped each other, daily. Early on, I learned what a powerful symbol the Ankh could be and that, as an Avatar in Novia, I was destined to feel the piercing of death without the permanence of death over and over here in this world, brought back by the grace of the life-giving Ankh. There was something special about being from away that gave the effect of immortality to those of us who were thrust into this place from another realm. Though I aged, it was slowly. Decades would fly by for the Novians while I barely changed at all. It was unnerving but something I had come to accept here as normal for me. Centuries of Novian time have passed since I first arrived and there has been much to learn, even as a not very enthusiastic learner, training in family history and customs, accounting, law, geometry, cooking, medicines, potions, archery, self-defense, geography, music and so much more. I trained animals to be my companions and sewed armor for myself over and over, making stronger armor as I learned from experience just how to make a seam last, how to cobble a shoe, mend a stocking, how to aim a bow, and how to fletch an arrow properly. I learned magic and potions, spells too, and heal many who ask for a healer in this world. And still, with all this knowledge and after all these years, the most pressing thing I have to do today is to pick up supplies in town for the annual brewing of hops and grains. “It’s good to be ALIVE!” I shouted into the wind. I grinned, then laughed out loud again. I could no longer see the family crest that I had helped to stitch nor the crest of the guild that my family was part of, both flapping in the breeze from the ramparts of the stone keep but I knew later that I would still be able to see at least the tower’s tops from town. It was still a long walk from where I was all the way over the stone bridge and into the town proper. The banners would not be visible again until I returned up Moon Mountain, but I would be able to see a smoke signal and if there was danger there would be a signal with lamps. That meant return immediately. Three long, three short, and three long blips of light would alert me to a pirate attack, or a dragon, or anything exciting at all. There had not been a signal in the last several decades since that business with the stone dragon, but my family had firmly instilled a sense of responsibility that meant I would still check over every now and then through the day to see if there were any smoke or lights flashing from the towers. I could always enjoy the hope that something exciting would occur. It rarely did. This year, for several phases of the planets, I had been working with our caretakers and gardeners, digging in the dirt, tending to a heap of neglected accounting and correspondence for the Byrd family businesses, and generally poking my nose in all of the family affairs. Today, it felt exhilarating to be out of the stuffy old rooms and into the clear afternoon light, free from paperwork and ink. I stopped to catch my breath in the shade under one of the large swaying trees along the path by the edge of the bay. From here, I could see all the way across to the fishing shack beyond the pier. One ship was in mooring which meant the markets might have the ingredients I needed to find. This mostly-peacefully valley at the edge of the sea was warm and fair, but the bit of bite of air in the mornings told of changes up in the high mountains of Elysium that would soon flood the valley with colder winds, even if today the air was still warm and windy. No matter, I was now away from my desk in the tower and my work was caught up (sort of), though I did stuff the last few letters in the drawer and pretend to myself that they were complete. I’d be back soon enough and could feel guilty then. It was my own fault really; I had put it all off for far too long. Earlier in the week, when I could not sit still any longer and simply could not look at one more piece of paper, I had escaped out into the gardens to help a little with the preparation for harvest of the brewing grains that we grew in raised beds on the wide tops of the walls of the old keep. My wildly eccentric Aunt Morgana had always said that if we were under siege at least we had dirt to grow food in… and dirt to put out fires from flaming arrows… and dirt to bury the dead in if it came to it. Now I was glad that she had them installed; the view while I gardened was stunning. Although leaving the harvest work to my Uncle Owain’s cousin’s daughter’s family was probably something they all wished I would do, I did a little anyway because I nearly always felt a great deal better after working with the living plants than I ever did after balancing the bookkeeping. I hadn’t recently killed even one of the precious hops and Uncle Owain grudgingly admitted my gardening skills had matured since I had first arrived in Jade Valley, though he was drunk at the time and didn’t remember saying anything nice at all when I reminded him of it. No matter, I had heard the words and taken them to heart. It didn’t matter whether I got praise from him for learning, so it didn’t really matter to me whether he remembered saying anything. He was right, I had improved. That’s the part that mattered; I had improved. I could see the plants and they were healthy. That was praise enough. This year so many of the Jade Valley farmers were still recovering from the devastating events of the destruction of River’s Crossing that none could spare help for our harvest this year. We were on our own after all, so even my hands were welcome when we are this shorthanded. The harvest is imminent and, with a distinct shortage (due to rodent activity) discovered at the last minute before dumping the sacks of sugar into the vat for brewing (yes, vermin are still an issue up here in our kitchen storage even with the addition of my many beloved cats), someone needed to be sent to town for sugar. Errands need running and since I am still the least experienced farmer among the whole keep, I was sent to procure the things on a list placed carefully in my apron pocket by our cook and brewer and cautioned to return right away. NO DAWDLING!! Several warnings of time management that I could have done without followed, but this reputation is the result of years of forgetting to do assigned tasks. I can’t escape my past. I sighed. “At least I’m out from behind that desk.” I murmured to no one. It may also be that this was the family’s way of getting me out of the way and out of their fields, but I didn’t mind; I needed to walk some of the energy out of my mind after sorting numbers, and anyway, it was time to check on the Hall of Enquiry and Learning. There were always books to sort and shelve when I had a free moment and, truly, as the town’s only librarian I felt responsible for the state of the bookshelves. I wasn’t a very good one, and quite slow at cataloguing anything at all, but I was fairly enthusiastic about reading the books in the library at least and could recommend a good book or direct patrons to the section they wanted to browse. Finally, I made my way over the Stone Bridge of Happy Arrival after meandering past Doc Tud’s hospital and the Jade Valley Lighthouse. On the town side of the bridge, I didn’t go into the busy marketplace; I first waved to Becky, one of the Town Criers, then I turned south and walked past the Graewitch Gardens’ Vegs and Regs Market, the Jade Rose Tea Room, and the Byrd’s Nest Inn, where I saw the new barmaid sweeping the stone steps before the afternoon crowd starts trickling in. “Hello, Lily!” Her friendly greeting rang out as I passed by. Gathering up my skirts, I hurried my step past the Hall of Enquiry and Learning, mostly so I wasn’t tempted to go inside before I gathered the needed supplies. I waved at my neighbor as he hurried by on his own business across the street. Then, like a sweet breeze through a cherry tree’s blossoms, the sight of my little cobble cottage near the river greeted me. This view never seemed to disappoint and, of course, the scent of roses carried me the rest of the way home. I stepped up to the little white archway covered in small, flowered vines and a picket fence bordered with more flowers. Looking back north toward the market, I took a deep breath, enjoying the sensation of the clean fresh breeze off the bay mixed with the cooking smells at the food vendors nearby and the sounds of commerce winding down for the day. Sometimes living near this center of commerce and trade was too much for my senses but today I grinned as the haggling and hammering sounds wafted toward me. Glancing at the ancient solid stone structure of the Hall of Enquiry and Learning next to my little cottage reminded me that there were errands to do here in town before I could make a cup of tea and put my feet up with a good book. Tending to books is the passion that keeps me sane while I listen to and write stories of adventures: those that locals tell me from their travels in the lands and, sometimes, adventures I’ve lived through. I collect and catalog the books written by other Avatars as well and spend many enjoyable hours reading those tales in the comfortable seating at the Hall library. Books that I’ve written are far rarer, as I really am not as brave as many of the more experienced Avatars whose stories of courage, truth, and love I never tire of hearing. Wandering adventurers also leave their stories for me to keep in the library or I collect them during my own travels. That little library collection has become my rock while I grapple with grief of losing those close to me. I had grown to love and respect my adopted family and always enjoy watching them grow from sweet babies to old grumps, but each time their deaths are still profound. Setting up and running the library was the only interest I found I still had any stomach for after most of my adopted family died in the raids on Port Phoenix long years past. Sorting and cataloguing books kept me alive while I grieved the loss of people whom I cared for deeply. Many of those days are lost to the swirls of my mind but the result was that the bookcases had been built and the Hall of Enquiry and Learning had been set up. My sister Violet and I had escaped our family’s fate only through a personal act of rebellion. The punishment for our rebellion was living while they had died. Though grief and guilt are a painful journey and one that each of us learns to cope with on our own, I had come to terms with the loss over time. The pain has dulled with time but didn’t disappear. I tried not to dwell on it today. It was when the entire Byrd family holdings were given over to the care of my sister Captain Violet and I that I, Lily Byrd, started to learn the history of the world I had been thrust into and that I now found myself loath to leave. I felt I had let my family down with a variety of youthful indiscretions, so I now intended to learn to perform my family duties to the best of my ability even if it was too little and too late. Only, I missed the adventures and indiscretions. I missed my parents and Aunt Morgana. Those thoughts led me to other friends who had gone missing: Dragosani, Calan, Joe, and all those others lost to the swirl of the Outlands. I missed people here in Novia too, Lucy and Torgin Featherbright and Phlebus. Lastly, most of all I missed the quiet and thoughtful archer, Zyrina. She and I had become close friends while she tried to cope with some Obsidian magic that had plagued our valley and the menace of an old mysterious book of magic. People tend to bond when facing large enemies of immeasurable strength with unknown odds of survival. I smiled then, remembering the stories of fighting for her life alongside her friends. Even though it had been years since we lost the trail of the mysterious magic book. Although I had not heard from any of my fellow adventurers for far too long, I still longed for something new and exciting. A large sigh escaped me then, and I crossed my arms in front of me. I knew telling stories of brewing, gardening, mushroom-finding, or fruit-growing didn’t have the same appeal to the folk who might stop by to hear a local story or two at the library either; story-time had become just me sitting among the books reading bits from my favorites to myself. Living here in a farming and trade village really wasn’t much of an adventure, but this was a good village to settle into if you want to watch the world go by. Most of the local library patrons enjoy enough of a thrill from reading about the world or hearing the stories I tell them about the goings-on in Novia, gleaned from travelling and listening. They were the farmers and fishers who found no sense in leaving their valley to travel anywhere. I respected their caution regarding travel but did not share it to the same degree. I may not seek out spider-filled caverns on my own, but I travelled as often as I could, and I carried a bow and several poisoned arrows with me at all times, even here in Jade Valley. Looking down after my musing, I realized I had halted while beginning to open the squeaky door of my little wooden post box. I winced and promised myself to remember to oil it before the day was over…for sure this time. Truly, it’s not an overly exciting event, opening a squeaky and mostly empty post box. Generally, if anything were in it at all, it would be flyers for various sales and events, but today among the sales fliers there was a letter. I smiled and plucked it from the fliers now destined for the outhouse paper stack. I could recognize Zyrina’s writing anywhere. Having just been recalling past adventures that we shared, I really wanted to savor this moment, pour a cup of tea, sit in a comfortable chair, and enjoy opening the missive but my impatience once again got the better of me and I didn’t even make it inside the gate before I haphazardly tore the envelope open in my haste to get to the paper inside: Dear Lily, I’ve just arrived home. Come quickly. There is too much to tell since we parted. Here’s a quick summary: Torgin found another lead regarding that little artifact that you found (yes, Emrys confirmed that the artifact that you dug up when Arabella was kidnapped during the Mystery of Treasure Island Adventure was indeed a little leather-bound book). Then the artifact vanished again only to reappear when we all joined forces in Jade Valley during The Stone Dragon Mystery. Merrik Dragon’s suffering was profound during that adventure and was absolutely linked to a specific spell from that particular little leather-bound book. Torgin and I found out it resurfaced at River’s Cross when mages misused a spell from its pages while drunk. Phlebus helped us find the thread of the story but I won’t divulge more details here as they are many and hair-raising; it was not simply a dragon burning down a village as we thought it was, that’s for sure. This is the first time Phlebus, Torgin, or I have heard whisper of this book in many years. It is far too dangerous to leave to the continued misuse of the uneducated with ill intent. Torgin had much to say on the topic which I would like to tell you in person. Come soon. When you arrive in Jade Gardens, you can find the little elven cottage I rent from your sister Violet Green and her friend Aslinne Gradh. Remember there is a hot air balloon that will bring you here from Jade Valley; it’s faster than ship or wagon. Please hurry. I’m going to need your help, Lily, at the very least to help get Torgin out of whatever it is he’s getting us into this time. Bring your herbs and potions; we will probably need them. …and your bow. We will definitely need it. Please help, Zyrina Well. Now THAT was a letter. I absentmindedly stuffed it into my little skirt pocket and patted it smooth. This was going to take a little planning and a lot of effort. And I definitely was not going to help with the harvest nor finish my bookkeeping. Now I was really smiling. First, I needed to get the provisions sent up the mountain, then I needed to arrange for help at the library while I was gone. Of course, I rushed madly off in all directions. And of course, the letter worked its way out of my pocket during my preparations and I didn’t have a clue how to find the cottage when I finally arrived in Jade Gardens days later and exhausted after dark. Wandering into the hamlet after the hot air balloon dislodged its passengers, I found myself lost for several hours traipsing among magnificent gardens, one after another heady with fragrance and flowery night blooms. Eventually, hearing him call out the hour, I came across the town crier near the docks. He directed me to the little elven cottage that Zyrina rented from Violet Green and Aslinne Gradh (Sequanna knows how they got into property ownership together… I assume it was the spoils from a gambling wager of some sort). So, I set out in the correct direction this time, and made my way by starlight to Zyrina’s home. Echoes From the Caverns The post The stone Dragon Series – Book 2, Chapter 1 appeared first on Echoes from the Caverns. View the full article
  19. Jack T. Lamplighter

    SOTA NewsPlay Release 99 NOW!

    Greetings Fellow Avatars! Welcome to Release 99! As many of you might have noticed, next release is a huge milestone for us. Release 100! Due partially to us wanting to make Release 100 extra special and the short month, Release 99 is largely polish and just a handful of new features! The headliners items for this release are some much-needed quest journal improvements and the final entries into the big cats family along with unique ROAR effects for all tamed big cats! The new town of Grusk was very close to making it for this release as Sannio has been working hard on fleshing out the NPCs and expanding the quests in the scene but we decided to save it for next month’s exciting celebration release! For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues list for additional information on recent changes and upcoming fixes. Release 99 Patch Notes! Below is a list of game changes and new content that are live as of Release 99 (R99). New Journal UI Mounted Young Fish – added mounted decorations and recipes for all young fish types Fixed Leather Backpack deco floating issues SOTA-69784 Fixed issue with Lion Cub Pet missing Dismiss option SOTA-70050 Fixed typo in Stone Dungeon Room Spawned (Random Encounter 2) blueprint Fixed issue with tamed crocodile names not displaying correctly SOTA-69582 The lion roar should now properly mesmerize nearby hostile opponents The lioness should now grant nearby friendly players a life attunement buff The tiger roar now grants nearby friendly pets a bonus to critical hit chance Jaguars now have a unique roar that grants some limited magic resistance to those nearby Black Panthers now have a unique roar that grants a modest dexterity bonus to those nearby Snow Tigers now have a unique roar that reduces the fire resistance of enemies that hear it! Sabertooth Tigers and Snow Leopards, wild and tamed. Sabertooth Tigers have been spotted in the Normal, Hard, and Extreme difficulties of Lamech’s Bazaar and Desert Encounters in Novia, Hidden Vale, and Mistrendur! When tamed, their roar grants party members additional strength! Snow Leopards have invaded the Obsidian Panopticon and Snowy Mountain Road Encounters and Snowy Tundra Encounters in Novia and Mistrendur! These fierce creatures have a roar that increases crit damage vs enemies that hear it Splintering Strike has had its damage calculation changed to do slightly less base damage but factor in attunement to increase the overall damage Glacial Glissades damage has been reduced slightly to be in line with other, similar skills Aether amplifiers will no longer take up a deco slot to make it easier to place them for temporary events R99 Reward: Set of Leprechaun Bowler Hats R99 Reward: Set of Ancient Xenossian Urns R99 Reward: Sparse Clover Paver Set R99 Login Reward: Irish-Themed Wax Cylinders Fix: Fixed lua function ShroudGetGameTime day and month which was giving 1 less than it should. Fix: Fixed lua function ShroudSetInputText. Added commas to the lists of locations given by town criers. SOTA-70084 Player can now use hotkeys for decks 13-48. SOTA-69855 Fix: Stripping URL bbcode from lua as this was not suppose to be allowed. Added ShroudGetEquipments to lua function which work the same way as ShroudGetInventory Loot that is rolled in party will now appear in “Recently Looted” sorting option. Estgard: Updated the journal entry for “Convince Knight in Estgard” to help clarify what needs to be done. SOTA-69871 Ferig’s Battle Camp: Ean should now pay players some gold as instructed by Ferig, even after the avatar has finished the Courage path. Highvale Outskirts: Fixed a typo in one of Esmeralda’s responses. Necropolis Barrens: Updated the gates at Envy Angel’s home so that NPCs don’t simply walk through them. SOTA-70198 Solania Catacombs: Fixed a typo in the logic used by Whiteguard Helena’s responses to fix a build error. Solania Catacombs: Updated the logic in Whiteguard Helena’s responses to help ensure the Ichor Witch’s Skull is removed after the completion of the quest. Soltown: Updated some text and logic used in Jeanne’s responses to improve how players give her the silver necklace. Corrected the display name for the Eternal Pattern: Feathered Leather Wizard’s Hat. SOTA-70203 Additive Loot Table update for spiders in the Player Dungeon Spider Room (Hard and Boss) to drop blueprints. Display Name changes for player dungeon spider rooms are now more consistent. Deco can now be placed in the Hilt Spider Room (Debris Deco) Player Dungeon Room SOTA-70202 Corrected Z fighting in the long connection hallway for the Spider Deco and Spider Pristine player dungeon rooms. Eliminated warnings seen when loading into a dungeon with the Pristine or Debris Deco versions of the Player Dungeon Spider Rooms placed. Moved all uncategorized dungeon recipe book entries into the smelting category. (Spider Totems will be in the correct category as of R99 patch1) SOTA-68339, SOTA-70220 Blueprints for the (Pristine Deco-able) Spider Player-Dungeon room and the Spawning Spider Player-Dungeon room will now drop in Hilt as expected. SOTA-70201 Added the following subscriber rewards to the store to appear on March 19th: Leprechaun Bowler Hat 2-Pack, Sparse Clover Pavers, Ancient Xenossian Urn 3-Pack. Added the Very Sparse Small Pavers to the store to appear on February 24th. Adjusted some icons for brightness. Added bowler hat patterns to proper classification. Added GDOC_Occludee components to all 21 prefab variations of the gustballs so that when players have GPU Occlusion set to “on”, the gustballs do not mysteriously disappear at odd moments. Five new wax cylinders are now available as loot in the Floating Barrel (Flotsam) which can be fished from the waters of the moat at Castle Atos. Avatars! Rewards Program login items for Release 99 are a must-have — don’t miss out! This month’s collection includes Xenossian vases, Leprechaun Bowler Hats, and a new paver set! Subscribers to the Reward Program must login during Release 99 to receive these special login items:The Shroud of the Avatar Rewards Program lets you earn the best rate on purchasing Crowns, AND receive monthly reward items! For the low price of $9 USD per month you will receive the following: 900 Crowns of the Obsidians every month Monthly Login Reward Items (about 3 per month) Exclusive Title every 3 months 3 Months: Keeper of the Faith 6 Months: Keeper of the Word 9 Months: Keeper of the Vow 12 Months: Keeper of the Flame 15 Months: Keeper of the Oath 18 Months: Keeper of the Pledge 21 Months: Keeper of the Bond 24 Months: Keeper of the Promise 27 Months: Keeper of the Covenant Pick any Dye 12-Pack every 6 months Pick any three of these 7 Obsidian Potions every month: Potion of Capacity: Increases carrying capacity Potion of Conservation: Reduces reagent use chance Potion of Expedience: Swift gathering on all gathering skills Potion of Precision: Increases Meticulous Collection to all gathering skills Potion of Preservation: Reduces armor and weapon damage Potion of Reclamation: Increases Salvage and Repair to all production skills Potion of Stamina: Decreases focus use from sprinting While subscribed to the rewards program, players also receive these special bonuses: Obsidian Potions are significantly more powerful! 24 Additional Deck Slots! Bug Brigade & Testing Directives! The Bug Brigade was established to improve how the community and the development team work together to improve the game. Since the Brigade’s inception, the program has gone through a number of changes and was eventually placed on hold. The stability of the game is as important to the development team as it is to the players, therefore the program was revamped and was relaunched. The Brigade has been up and running and the volunteers (Alley Oop, Echondas, and Justyn) are in a good rhythm for verifying and submitting bugs to the developers. If you have reported a bug that has not yet been addressed, please be patient while the backlog is being worked. The Brigade is working diligently to clean up the backlog of bug reports posted by players on the forums. Every month, a considerable amount of development time will be spent working many of the verified bugs which have been submitted to the team by the Bug Brigade. This focused effort on bug fixes would not be possible without the recent efforts of the Bug Brigade. Please take the time to thank these bug hunting aficionados when you encounter them in your travels! In turn, the development team would like to express a big thank you to the Bug Hunters! These community members are doing a fantastic job bringing so many bug reports to the team, and they’re doing it in a way which makes the process smooth and efficient. Thank you, thank you, thank you! Much improvement has been noticed by the development team and we’re so very excited to see the program’s continued success! The development team would also like to thank all of those who take time to participate in QA Testing Directives. Thanks to your hard work and dedication, many issues and bugs can be identified and fixed prior to content going to the Live Server! Keep up the great work! For those that wish to participate in future bug hunting endeavors, please check the forums regularly for upcoming QA Testing Directives. Don’t forget, the Bug Brigade is open to all players in good standing and bug rewards are SWEET! They will be awarded on a monthly progression basis with only minimal requirements to qualify. The available rewards to receive in progression via qualifying participation are as follows: Antennae Head Gear and Forum Title 1: “Bug Hunter” Single Ant Cloak Lady Bug Backpack Bug Painting A and In-Game Title 2: “Associate of Aphids” Ant Farm Insect Leg Table Many Ants Cloak and In-Game Title 3: “Bachelor of Beetles” Bug Painting B Bug Sprayer and /bugspray Emote Bug Painting C and In-Game Title 4: “Master of Moths” Butterfly Chair Corpion Chair (Pictured Below) Yellow Fireflies VFX and In-Game Title 5: “Doctor of Dragonflies” Hacked Oracle Flyer Giant Blue Butterfly Pet Butterfly Mask Dragonfly pet Fairy Wings Monarch Butterfly Pet Dragonfly Wings Hacked Oracle Crawler Blue Butterfly VFX Orange Fireflies VFX Orange Butterfly VFX If you’ve come to think of Shroud of the Avatar as your home, sign up and help make New Britannia a better place to live! To learn more about joining the Bug Brigade, please read the announcement thread by Ravolox in the main Bug/Feedback forums. Updates to the Streamer Rewards Program! Several months ago, a program was proposed for the Streamers of Shroud of the Avatar. The ultimate goal being to showcase Shroud of the Avatar while giving SotA streamers a reward for their efforts. The program is currently in Phase I, with Phase II technology currently being discussed and worked internally. So, let’s talk Phase I! Phase I: Streamers who wish to be included in the Streamer Program must contact Laney via in-game mail or in a private message on the forums with their Character Name and Twitch Channel information. If you have already signed up for the program in the past, fear not, you’re on the list, and you don’t need to reapply. Streaming Rewards Program participants must adhere to our Terms of Service (TOS) and Community Rules while Streaming Shroud of the Avatar. Streaming Rewards Program participants must stream at least 10 hours of Shroud of the Avatar ACTIVE game play to remain in the program with reward accrual. Streamers will receive a one-time digital reward of in-game items after meeting the program’s requirements: Streamer’s Cloak, Streamer’s Camera, and a brand-new LIVESTREAMING title. Future incremental rewards will occur at 6-month intervals. (More information to come). Rules: To qualify for Streamer Rewards, each streamer must continue to meet the minimum requirements for 60 days after application. To accrue additional rewards, Streamers must stream SotA a minimum of 10 hours per month, tallied on the 1st day of each month, to remain in the program. Streamers must be actively playing the game during their streams. Being away from the keyboard (AFK) for short periods is acceptable. If Twitch indicates the streamer is playing SotA but they are streaming other content or a timeout/login screen, they risk being removed from the program. Items of Note: SotAbot: Streamers in the program will be included in the SotAbot StreamPop function, appearing in the player-streaming channel in Discord. Graphics & Overlays: An optional “Streamers Kit” is available to the participating streamers as well as all players of Shroud of the Avatar, which includes graphics, overlays and other material. Watch the forums for more information, coming soon, regarding Titles, future rewards and for info on Phase II of the program. We love our Streamers, so get out to Twitch and follow them, watch them, and support them! Upcoming Release Dates Be sure to check out the Upcoming Events page for spotlighted events plus links to various areas to post or find events on our forums. The upcoming 2022 Release Schedule is as follows: This Release 99 – Feb 24 (Content) Release 100 – Mar 31 (Polish) Release 101 – Apr 28 (Content) Community Updates & Resources Greetings event holders and event attendees! So many fun and exciting events are available in the upcoming weeks. Be sure to get out there and participate, make some new friends, perhaps make some great emote, recipe, or gear trades, or get some adventuring and role-playing into your mix! Here are spotlighted events or updated community resources that we’ve noticed popping up lately on the official forums. Note, we are putting a hold on our official Catnip Games events while we train up our new community person! Special Announcements: Quel Regional Market Now Open: Tired of searching endlessly for what you’d like to buy? Well, the Britannian Mining Company feels the same way, so they’ve created a well-organized and easily accessible vendor town. And the best part… All row lots inside the settlements are FREE for any merchant in New Britannia to claim! Recurring Events: Dragon Hold Fishing Invitational: Located above the Whiteguard Foothills, Dragon Hold hosts a monthly fishing contest with prizes allocated per trophy type as well as largest overall fish. Rules and prize details can be found on the notices at the fishing shop easily reached by teleporter. Happy fishing and good luck to all! Trash to Treasure Dropped Items Turn-In: Some unscrupulous fella has been flooding the loot in New Britannia with junk: Chrismas/Holiday Themed Items! It’s time to clean this trash up that’s plaguing the loot tables, so a bounty has been placed on all gear crafted by Coswald Dirthmire that you find in loot. Turn in what you find every contest period! R96’s contest period lasts until December 28th! Ironhall Tournament & PvP Training: The Player-Owned Town of Ironhall holds weekly player training events every Saturday at 1PM CT. Events are held in the village of Virtus Mons in Ironhall and can be reached easily via use of the fast travel signs. M’Hul Island Monthly Fishing Contest: Join Asmodi M’hul and friends at M’hul Island for their monthly fishing tournament that lasts from Release Day to Release Day! Prizes are available! Lightbringer Isle Fishing Contest: Why not earn some extra prizes each month and participate in Lightbringer Isle’s monthly fishing tourney? Lots of fantastic prizes — don’t miss out! Combat & Crafting Sunday School: Head on over to Immortal City every Sunday from 7PM to 9PM CT to learn the tricks of the trade in combat and crafting! 500 Crown Leisurely Fishing: Sonja Solar and friends are running a continuous fishing contest in Brittany Fort “Now and Forever for All Eternity” which has wonderful prizes and objectives. You can now win 500 Crowns for record fishies caught in Brittany Fort by anybody at any time in history for display in Sonja Solar’s fishy aquarium museum. Be sure to watch the video indicated in the “Brittany Fort” link provided in the first post to see the full explanation of the contest rules. RHEC Traveling Pop Up Fishing Contest: Keep an eye out in universe chat, trade chat, and the forums! Asmodi M’hul will routinely announces at least one pop up fishing contest every week for those anglers out there anxious for extra prizes and fun! PvP Fishing with RHEC: The RHEC anglers of New Britannia will be hosting PvP fishing contests in The Brave Coast! There are 3 tourneys which will take place on July 23rd and July 24th from 7PM to 9PM CT, and July 25th from 5PM to 7PM CT. Hope to see you there! Lightbringer Isle Auction: Ladies and gentlemen! The Citizens of Lightbringer Isle welcome you to the weekly auctions! The auctions are about bringing together people from all corners of the community, with the Lightbringer Isle’s market being the perfect place to do so! Join us every Sunday at 11AM CT! New Player-Created Resources: Crafting Q&A with Coswald Dirthmire: Recently, streamer extraordinaire Coswald Dirthmire hosted a crafting Q&A session in the town of Haven Ridge. As the 3rd installment of Haven Ridge’s Q&A series, it turned out to be a highly informative event. Please watch the video and see what you missed! Community Calendars: Avatars-Virtue Radio Calendar: Just when are all those talented DJ’s and streamers broadcasting? Don’t just guess, check out there very helpful calendar! Never again will you wonder when’s the best time to tune in! NBNN Calendar: This calendar provides a great schedule for NBNN and WRFB programing as well as many other community events. If you’re a fan of the Laz & Jack show or even if you’re hoping to catch them in action for the first time, this is the calendar for you! SotA Event Calendar: Event participants, take heed! Thoryk Omara has done a wondrous job creating a community event calendar which is available to all players of Shroud of the Avatar. Please make an effort to support this new calendar. The more resources players have at their disposable for event notifications, the better! Community Event Resources: Here are some fantastic resources for tracking down community events or posting your own events. Become involved! Create! Explore! Make friends! But most of all, have fun! One-Time Community Events Forum: Sometimes events happen only a single time, so you’ll not want to miss out on these events as they occur. Check out the forums routinely to spot these! Recurring Community Events Forum: Some events occur on weekly or monthly schedules which are a great way to routinely meet up with friends and to make new ones. Be sure to check this forum frequently for new events or time changes to existing ones. Game Master (GM) Potion Request Procedures: Shroud of the Avatar has an amazing in-game consumable for player event holders — the Potion of Temporary GM Powers! Players wishing to enhance their in-game community event by having GM Powers at their disposal need to simply follow the procedures outlined in this forum thread. Player Event Trophies and Special Item Requests: Would you like to request a special trophy or renamed item for a player event you’ve created? Head on over to this thread to see what’s available and to obtain more information about request procedures. Player Radio Station Forum: If you want to check out the latest and greatest from our in-game radio stations, go to the radio stations forum! If you’re a DJ, be sure to advertise your time slot and venue in this forum. Player Livestreams & Videos Forum: If you’re searching for a Shroud Streamer to watch, head on over to the streamer forum! If you are a live streamer for Shroud of the Avatar, be sure to advertise your Shroud stream by posting in this forum. Town Directory Forum: Want to find a town to live in or get your town listed in the directory, head over to the forums and check it out! Guild Directory Forum: Looking for a guild or want to get yours posted in the guild directory? Head on over to the forums and check it out! Fire Lotus Tavern: This wondrous role-playing and story writing forum is the spot to be if you love fan fiction and role-play. Community Resources: Looking for links to community and official resources for Shroud of the Avatar? Well look no further. On this page you’ll find links to a plethora of helpful resources created by the dev team or the community. SO many options to stay tuned-in with fellow community members. Please take advantage of all these wonderful options. Happy adventures, Avatars! Project to Support: Ghostbusters: The Gates of Gozer Immersive theatre. 3D binaural sound. Real ghostbusting. Get your tickets now! We are excited to share, Starr “Darkstarr” Long’s (Executive Producer at The Acceleration Agency) latest project: Secret Cinema’s “Ghostbusters: The Gates of Gozer.” Travel back to the ‘80s and experience never-before-seen storylines based on the original film in this live virtual adventure. Get ready for the jaw-dropping detail of any Secret Cinema event, brought to you online and to a whole other level! Team up with the Ghostbusters to investigate paranormal activity, explore the infamous 550 Central Park West and uncover spine-chilling secrets from other dimensions. The world needs saving and you’re the one for the job! Project to Support: Shard RPG Shard Studios invites you to enter the fantastic world Dárdünah, the vast shard of a shattered realm, as presented in the colorful pages of the SHARD RPG! Many years in the making, this system allows players to choose from a wide variety of animal people who are the main cast of the many adventures this otherworldly setting offers. Skyships glide through shimmering clouds past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands. And mystics chant in shadowy chambers as their spirits wander abroad. Intro Sheet: For a quick glimpse into the world of Dárdünah, be sure to download the intro pdf! It’s packed with great information and features beautiful artwork, not unlike the artwork found throughout the many pages of this gaming system’s gorgeously designed manuals. Core System Manuals: It’s easier than ever to delve into Dárdünah, World of the False Dawn, with the Core Books Bundle! If you’ve never had the opportunity to experience this unique gaming system and setting, now’s your chance! This bundle includes two beautifully illustrated, full-color, hardcover books: the original Basic Compendium and the Magic and Martial Arts book! They contain everything you need to begin your adventures, and include instructions for the ritual magic and martial arts combat systems. These manuals also include 90 new Animal Templates upon which to base your character! Other Shard RPG Products: So many more manuals and gaming materials are available! Everything an avid tabletop role-player and game master needs to delve into the world of Dárdünah! So if you’re ready to experience a gaming world like no other, check out what Shard Studios has created for tabletop role-players on the Shard RPG official website! You’ll most certainly be immersed and amazed by the offerings of the Shard RPG! Project to Support: Ember’s Adrift! Help support one of our team members’ other projects, Ember’s Adrift! While not live yet, they will be releasing a schedule soon detailing their timeline. Check out their newly released video here: Project to Support: Avatar Express [Forum post by Vladamir Begemot] I’m pleased to report that The Avatar Express is clacking away furiously. News is being delivered and we have established systems to deliver it directly to your brain. You can use one of those systems by following us on Twitter at @avatar_express. Even more reliable due to its fully automated nature is joining us on the Discord server. News items are posted there via RSS. Or you can subscribe to RSS directly on the site. If you run an event, quests, etc, please consider helping out by self reporting. The Shroud community is big, and many things are happening that are never seen by others. With 10k monthly users, we would need a full time staff to track down everything that is happening. You can fill out the contributor form, message @that_shawn_guy here or post in the Discord server that you would like to help. There is no commitment once signed up, you can post as much or little as you like. Writing up your own events has several benefits beyond the immediate exposure. It serves as a record for others to see the history of New Britannia as we create it, in an attractive format. Publishing in the Express also has a higher chance than the forums of being seen by search engines and random readers, thus bringing more eyeballs and new players to the game. It will even make posting in the forums easier! You can upload images to your news item, and then link to those images in your forum post. No more need for 3rd party image hosts! So if you have something going on in your guild or town, or want to be a Reporter, Cartographer or Historian, please join us! Resources: Players Helping Players The official SotA New Player Welcome Forum and the Player Created Resources Forum have the best player created resources for Shroud of the Avatar, whether it’s a Player Written Guide, a Video Walk-through, or a Wiki-type Website. Visit the official Community Resources page for a complete listing of all things community. View the full article
  20. Interlude: Old Pete Read by Asclepius Nearly a decade later at the Dragon’s Breath Inn in River’s Cross close to but across the river from Jade Valley. Sitting in the old Dragon’s Breath Inn several years after his adventures in the area, Phlebus was enjoying the peace of the quiet afternoon after his leisurely walk down to the valley. He took another sip from the half full pint in front of him on the table. His ship had docked in Port Phoenix nearby and he had walked to the valley from there. It was time. He had been waiting for the right moment to ask the brewer about a rumour he had heard in his travels. When Phlebus finally asked the question, Old Pete was thrilled to tell the story to another passerby. It wasn’t often that anyone asked him for a story anymore. It wasn’t often that anyone travelled this way into the valley anymore either. “River’s Cross was a quiet little hamlet once. Before those strange elves usin’ magic showed up out of nowhere. They became the darlin’s of the village. There was even dances out in the square once in a while and me ol’ Uncle Clarence used to play his accordion for them. That was before. Before the residents all started disappearing like, one by one. No one really noticed till there was only me left tending the bar. I don’t mind, really. But it gets kinda lonely all by meself.” “I gets travelers now and then. People like yourself travellin’ into or out of Jade Valley sometimes stop here to catch their breath before the long hike out of the valley. There’s not much to see now, but River’s Cross was once a right gem of a hamlet.” Old Pete took another sip from his whiskey. “Seems you are interested in hearing more about my little pub. It’s called the Dragon’s Breath Inn ‘cause o’ what happened the night the elves left town. Well, I’ll tell ya, but I warn ya now…. it’s not a pretty story. And it doesn’t end well.” He stopped to sip again from his drink then went on, “It all started about a decade ago when those elves showed up. They sauntered into town like they knew where they were going and had the money to pay for it, ya know what I mean? It was the stink of magic that gave em away, an’ I don’t hold truck with no magic. I din’t pay em no mind long as they paid for their drink in gold and din’t get too uppity. Soon they had some of the other residents building a sort of temple for em. Somewhere they did their whispering and magicking. It used to be over down the lane, but it ain’t there now a days. Least ways I ain’t seen no one around there for a while now. Not since that night they all got drinking that special ale they had been promising that they were making for everyone in the Hamlet.” Old Pete tipped his glass to Phlebus again before swallowing. “They built themselves a brewery an set up doin little magic spells for folks to speed healing, or add a pox to an enemy, you know, regular stuff like that. Well then, after awhiles they were in here one night whispering. Always whispering. But that night they was purty excitable. Giddy almost, for that lot.” “They was discussin’ the finished product they had made. An Ale. And not just any ale. Somethin’ special that never been thunk up befores. Ale of Essence they bin callin’ it. Ale of Essence? Now them is some fancy words for that swill. There was no reason for them to be so dang excitable about it. It didn’t taste right to me at all an’ I spit it right out, but them mages told me that it would give me everlastin’ life if I drank some. I don’t see no difference. Though I rightly am still alive so it must be workin’, eh?” He stopped to cackle a bit to himself over his joke before going on. “Anyhoo’ it was a mostly dark and stormy night. We was all huddled around the bar and tryin’ to stay warm. You know the kind o night I’s talkin’ bout? An after a few pulls from their special cask, them elves started arguin’ who was the better magic user. You can imagine that it ain’t my place to get in the middle of angry drunk mages so’s I just stayed back here and sorta hid behind the hutch over there. They was castin’ spells and drawin’ funny shapes in the air with their wands, and soon enough they got serious. That’s when I got scared. Real scared. They wasn’t foolin’ round anymore. One o ‘em decided to try to do a spell big and the others were shouting at the caster to stop cause an I quote “we didn’t get it right even with the whole group of mages in the temple”. It didn’t convince the mage to stop, and they just kept chanting an’ tossed some ol bone on the ground out front of the inn. T’other one, that one that was with all them elves but was human but still a magic user ya know? The quiet one. Well, he started a different chant, and I could feel the hairs on my arms rise up and let me know there was trouble. Big trouble. The quiet one’s chant put a shimmer around the pub. I ain’t never seen nuthin’ like it afore. Then the shrieking started. And the fires and the roaring and the fires. Them fires was sumthin’ alright.” He paused again lost in thought. He sipped awhile at the cup he nursed in the crook of his arm while he spoke. “I looked outta that window over there and saw the shadow of the creature fly over us. It was huge, scaly, orange and spewin’ fire outta its maw every which way. Somebody tol’ me it was a dragon, I ain’t never seen one o those before. Don’t wanna see another one either. That shimmer from the quiet mage protected the pub from the dragon’s breath that night. We was the only building left standin’ the next day. Them mages mostly perished tryin’ to control that dragon thing in the night and lucky for them when the warriors from Jade Valley saw the dragon flyin’ round the valley they came and battled it to death. I don’t know what finally happened, but it got kilt some which way. You can see the bones scattered over there behind the inn in the woods still. The few mages that were still living the next day wandered off quick as a wink muttering something about everyone would know where they were now, and they needed to find some mage who had run off with their special book. It’s been pretty quiet these days, but you can sometimes see the smoke and feel the shadow of that dragon flyin overhead. I reckin that shadow thin’ is looking for them mages even still. Now iffin you want some o’ that Ale of Essence you is gonna hafta go find one o’ ‘em what makes it. I ain’t going alookin’. More Ale?” He finished with a flourish. “Do you know where they went?” Phlebus asked quickly, covering his pint with his hand. “Nope, but I heard tell that someone called Nestor was the leader even iffin he weren’t herebouts. Maybe you’s can ask ‘im. Come back on in for a visit sometime won’tcha?” Old Pete waved as Phlebus downed the rest of his drink and rose to leave. Echoes From the Caverns The post The Stone Dragon Series – Interlude – Old Pete appeared first on Echoes from the Caverns. View the full article
  21. Interlude: The Mages of the Red Branch Read by Alleine Dragonfyre The evening of celebration had quickly soured in the small hamlet of River’s Cross near the second entrance to the valley past the old, covered bridge that led to Jade Valley town. The quiet mage completed the shimmery air spell that would continue to shield the pub for the rest of the night at least. He had been enjoying his drink before all the trouble broke out and old Pete didn’t deserve what was going to happen to his establishment. The buffer would at least protect the inn, and the innkeeper if he was smart enough to stay inside it. When several of the others started arguing about why the dragon summoning spell had not worked when they were at the old location in Jade Valley itself, why it would certainly work now, and they started calling on each other to make another attempt, then the mage knew they no longer deserved to be in charge of that magic book. It had been a subject he had been contemplating for months now. After discovering that the room of casting they built in Jade Valley was made from blocks made from stone bodies of people, he found himself questioning everything he knew about the Southern Red Branch. And when they built the brewery in River’s Cross using the stone bodies of villagers who weren’t sweet enough to become part of their Ale of Essence, he knew they had not learned anything at all from their experiences. There was something missing in the teachings he had grown up with and no one was willing to answer his questions about virtue and vice anymore. The elf mages who raised him didn’t have much time for his questions before, but now they had become surly about even considering his questions at all. He wanted to know where the book came from and how they happened to have it. He wanted to know the face of the person who created this magic. From what he experienced, this book had brought only pain and suffering to everyone who they encountered, and their own group was splintered and decimated. This was no way to build a new society of order and calm. He thought the book might be cursed or worse, have come from before the fall when magic worked differently. No one would answer any questions about The Fall either. Cataclysmic. Devastating. That’s the description he was given, and it was expected to do. They swore that he could not squeeze knowledge from them that they didn’t have. He knew something was wrong with their logic and their thinking, but he had no way of determining what it was and no one in his cabal would help him search for the answers. The elven mages wanted power but had no plan how to become powerful nor what to do with that power if they were able to attain it. He was sure there was more to success than simply attaining power to do what you wanted to do. He watched them get more and more angry as they huffed and puffed and chanted. The rest of his group was single minded in their pursuit of success. He waited until the other mages had looked up the spell again, put the book aside, and were focused on the summoning spell itself. Finally, he was ready to act. Quickly slipping the magic book under his garment into a small pocket he had stitched there for this very use, he made his way to the Obsidian dias on the roof of the pub to get a better view of what the drunk remnants of the Southern Red Branch mages would summon. He kept a travel scroll in his hand, ready to leave with the book. The dragon they eventually summoned was not part human this time. It was massive and glowed a shimmery orange colour. It wanted nothing to do with any of them. It was bent on destroying those who summoned it and anyone else who came into its path. Its struggles against the drunk mages’ control did not waiver. It turned and attacked the hamlet time and time again. Fire rained down and the buildings in the hamlet soon smoked and flamed. The billowing smoke attracted attention as it became obvious that fire was spreading. Within a short time, folks all the way from Jade Valley started arriving to fight the fire. Someone quickly dispatched back to Jade Valley to beg for assistance from the few outlanders and townsfolk who could battle a dragon, too. After the dust and fire and rain of the battle subsided, everyone left gathered to find out just what had happened. Jade Valley townsfolk found the remnants of the mages’ brewery and potion shop. They learned that the essence in the ale the mages had been experimenting with in their basement brewery was made from the remains of the townsfolk who had disappeared from River’s Cross hamlet. Whether it actually gave eternal life was difficult to tell without testing. No one was going to test the brew. It was destroyed. They tore the brewery down and obliterated any trace of the evil the elven mages had done. The few elves who remained alive were shackled and taken to the Jade Valley Jail to await trial. The dead were buried, and the fires raked over until they were cold. The mage watched all this while hidden in plain sight on the rooftop of the inn. He took another long pull from his now warm ale before muttering a spell to use his last travel scroll. He vanished with the magic book in his pocket and a keg of Ale’s Essence tucked under his arm. Echoes From the Caverns The post The Stone Dragon Series – Interlude – The Mages of the Red Branch appeared first on Echoes from the Caverns. View the full article
  22. Jack T. Lamplighter

    What Guilds are in PaxLair City?

    Does Paxlair City have it's own guilds?
  23. Black Rose Chronicles, chapter 15 Background music by Smartsound After a lengthy talk with Astor she explained she wanted to go back out and try to help once again with this threat from the Undead. He agreed and said that things will be fine and for her to come home as often as she could. Although the lands seemed huge they were not. Many of the locations were within day or two for travels. And with the wagons and ships and even the Lunar Rifts it was easy to fast transport to anywhere in the realm. With that she donned her newly crafted armor and freshly honed weapons. Packed her backpack with a few necessities and she headed over the stone bridge towards the exit of town. She would hop the ship from Hidden Vale to Brittany and then take the ship from there to Ardoris. Might as well head back in that direction since she had already started some work there. She was not too thrilled about doing back there but she did what she had to do After what seemed like months she walked into Knight’s Watch. Tired, dirty and hungry she trudged to her house by the river. When she walked up she notice that her quaint little house was no longer little. It had been built up to a sprawling stone building. It was near dark and she did not enter the house. Maybe Astor thought her dead after so long away and let someone else build in her place. After a good night’s rest she would seek him out. So she headed to the tavern where she could get a quick meal and a cot upstairs. When she made her way through the door the tavern was crowded. Many folk stood and sat around. Some gent named Omegaflux was at the piano banging out a lively tune while another named Ozzy Questor was trying in vain to keep up on his bagpipes. The laughter and talk were so loud even over the din of music. Bella saw Astor standing behind the bar and she approached. When the door slammed behind her the noise died down. Many of the faces she did not know or did not know that well, but she kept moving. “Master Cerberus” she said once she found her voice. “Did you give me up for dead?” Smiling across the counter he shook his head in humor “Nay, Milady. I know it would take more than some undead rabble to take you down.” She looked at him for a moment and slapped her hand on the counter. “Then perhaps over a pint you can explain why my house is missing.” All the fellows in the tavern broke into laughter. Some shouting to Astor I told you so and such. He too chuckled at her comment. “Now now Bella. Don’t get your knickers in a twist. You were gone but a month when we all here in town decided that you needed a much better house than you had built.” Putting up his hand to stave off her retort he continued. “Bella we all in appreciation for what you did to help the others build up their homes decided to make you a grand house indeed. Furnishings and all. So when you come home you can sit back and tell us your tales from your journey.” The man named Ozzy came forward and peeked sideways at her. “Tis a fine fireplace i built ya Miss. Hope it keeps ya warm on cold nights” Others approached and told of the things they did to help as well. Bella couldn’t help but blush, smile and even shed a tear for all the welcomes and the help. She looked back at Astor as he stood beaming behind the bar. She pointed a finger at him as if saying…I will get you for this. Then immediately rounded the counter and started pouring more pints for all. “Drink up my friends and celebrate my return…..but i have you know I won’t be cleaning up the mess.” As the revelry continued into the night Bella snuck up the back stairs and found an empty bed in the far corner. She cared not if anyone else came up there. All she wanted was sleep. As soon as her head hit the pillow she was out like a light. The next morning she rose from the bed and quickly made use of the washstand. Washing the smell of pipe smoke and ale from her face and neck she quickly changed into some regular clothing. She would definitely have to brush out her leather armor later in the day. Gathering up her things she hoisted her pack on her back and made her way down the stairs. Setting a chair upright she sat down for a moment. The fire had gone cold in the fireplace, so she gathered up some kindling and small logs and got a nice fire started. Going behind the bar she looked about for a kettle and a tin of tea leaves. Both were nicely stored underneath the counter. Checking the bucket of water next to the counter she deemed it quite fresh so poured it in the kettle and set it on the fire to boil. Searching around she found some food and quickly made a trencher of assorted items. Cheese, lemon bun, apple, grapes and a jar of butter. Plate of food in hand she placed it on the table. Then pulled the porcelain teapot from under the counter and a cup. This will be the first good tea she had had in a while. Those taverns elsewhere could not make a decent cup of tea for anything. As her tea steeped, she nibbled on the food in front of her. It was very peaceful and quiet inside. There was not much going on outdoors either except the chirping of the birds. This was one thing she did enjoy about Knight’s Watch. The quiet. As time moved on and the town grew, she was able to do more adventuring. Often the residents of Knights Watch gathered and went on hunting parties. This she enjoyed a lot. She felt more at ease and enjoyed the company of her town companions. Often as not they would get into some real messy hunts, but the revelry of the group made it enjoyable. She was feeling quite content with her life as it was going. Still at certain times of the day or night her thoughts drifted back to her crew from the Black Rose. And of her old world where her family was. But it wasn’t long till a lot of those memories were just that Waking one morning early she slipped her feet into cozy kidskin shoes and grabbed her oversized robe. Funny she thought to herself the men in this town still have not gotten the right proportions in making clothing for her. Usually, they had to take in and stitch up once she put them on. But this robe she would not allow them to adjust it. She loved it just like this. Slowly walking down the staircase she ran her hands along the stone. “Tis a fine house we built ya lassy”. She could still hear them the night they told her about the house. Pffft. It wasnt a house at all but a small castle keep. Huge in her eyes and all hers. Often times she would have them over for pints and meals and often times she would find someone sleeping off the revelry by the fireplace. Indeed, she had a grand fireplace. She loved it all the more because they worked so hard building it for her. Fine furnishings and the occasional knick knack decorations they thought a fine lady would like. Although she had been far from lady like they still regarded her none the less. Reaching the ground floor her trusty dog Roofus greeted her. Twirling in circles the lunk of a dog followed her towards the back door where she opened it up to let him out. Then she made way to the kitchen. The men wanted very much to provide a fine kitchen for her, but she refused. She had no idea how to cook on such things as they called pot belly stoves. She liked cooking on a hearth. The jug of water sat on the table and she filled the kettle full. Stoking up the fire she put it on to boil. Taking down her fancy tin of tea leaves that Astor had gotten her on one of his adventures she sniffed at the aromatic leaves. Smiling she took a pinch and put them in the teapot and waiting for the water to boil. Today was to be a busy day. Many chores waited for her and the first thing she planned on doing was going into Kingsport to purchase some seeds. She had asked a couple of the men to build her some planting boxes as she was determined to grow some fresh vegetables and she was going to start some fruit trees as well. While out she planned on riding up to Owl’s Head to get some other things that she knew she couldn’t find in Kingsport. It was going to be a busy day indeed. After many months of being idle in her mind. Bella decided to venture back out into the lands. She had become restless staying in the Hidden Vale. She felt the draw of the sea and the need to put some newer lands under her feet. Sitting around the large table in the tavern of Knight’s Watch she chatted with the others on places they had been and things they had seen. Since there were all brought to this world much the same as her she knew they too had been of the adventuring spirit. Whether from needing to do so or hired to do so they had covered the entire realm. Many of those places she had travelled with them and many she travelled alone. But she felt she needed to move. At least for a couple months. The Fall season was approaching so it would be a good time to travel. Packing up her travel pack and gathering up her weapons she looked it all over to make sure she was set for a journey. Food was carried light as she was able to hunt and forage for pretty much what she needed. And when near towns she was sure she could come up with a decent meal in those. After the talk a few nights back with her fellow townsmen she knew where she was heading. Now to just get on the road and start moving Echoes From the Caverns The post Black Rose Chronicles 15 – by Belladonna Rose – narrated by Asclepius appeared first on Echoes from the Caverns. View the full article
  24. Jack T. Lamplighter

    3D Portal Adventure 2

    A new chapter in this enthralling video adventure! The link to the video is here: Chapter 2 Having established her crew, reluctant as she was to have a crew, Lady Beth began to step through the dimensional gate she had opened. Tiger_T and the Catdude stepped up to follow her. As Tiger_T neared the horizon of the portal, he noticed a slight tingle in his fur, almost, but not quite unlike a static charge. He moved his hand towards and away from the portal to see how it affected the tingling. The Catdude: “Yeah, weird, isn’t it? Is this your first time through one of these?” Tiger_T: “Yeah” He continued his testing. Tiger_T: “Interesting. The CTC doors are different, like normal doors. I’m curious as to what it will be like to walk through it. I guess I will know soon enough.” <Render 6> Meanwhile, Lady Beth had mostly stepped through the portal, save for the hand she was using it to hold the portal open. Lady Beth: “Come along, gentlemen.” Tiger_T: “Aha! Here’s our marching order!” He carefully walked forward. As his nose contacted the horizon, he felt a prickling sensation that propagated through his body, peaking at the parts as they went through. Coming out the other side, he shook off the effects. Tiger_T: “BRRR! Like being combed the wrong way!” He began looking around. The Catdude stepped right through the gateway. He got wobbly on his feet as vertigo momentarily swept over him. Initially, he reached for Beth’s hand to steady himself, but remembering that he had not obtained such permission to touch beforehand, he braced his hands on his knees instead. The Catdude: “Just a moment, My Lady. I always get a head rush when I step through these things. Five more seconds…..and done! He shook his head to clear it and recovered. The Catdude:“The headache will last an hour more, but I will manage.” He joined Tiger_T in looking around. CD: “Hmm, I wonder where we are.” Meanwhile, Tiger_T pushed down a few patches of fur on his tail. Tiger_T:“I guess I came through OK.” <Render 7> ## Feel free to add in based on your own impressions. ## Tiger_T and the Catdude stared out in rapt fascination over their surroundings. Tiger_t notice that the “clouds” were not moving. T_T: “Ahh, like unto Van Goh’s Starry Night. Very impression as all I usually see is standard YeOldeEarth Sky. ” CD: “Indeed so. Funny thing, when Lady Beth first mentioned great height, I thought we might be headed to either Nar Shadda or the Cliffs of Eos but we are at neither. We are at someplace I have never been before and I am glad of it. My lady, thank you for letting me come with you.” T_T: “Say, Lady Beth, where exactly is ‘here’ anyway?” Lady Beth gave no answer and stood quietly at a jutting pier, as if awaiting something. It did not take long for that something to come into sight. <Render 8> T_T: “I think I see something coming towards us. A…blimp? CD: Ahh, an airship with sailing ship gondola. A beautiful way to sail the skies, although, if the weather takes a certain turn, the voyage can become…interesting. <Render 9> As the vessel approached, Lady Beth addressed her companions. Lady Beth: “This will be our transport during our time here. I will renegotiate the contract and bill of lading. How much do each of you and your equipment weigh?” Tiger_T: That’s our ride? Cool! My weight? I do hope an estimate will be exact enough. Umm, I should be around 82 kg, and my backpack should be around 20 kg. The CatDude: I weigh between 105-110kg, my gear is 40 kg, half of which is ammo. I suppose the captain will have some demands regarding storage. <Render 10> As the vessel pulled up to dock, the ramp extended out to the board gate of the ship. Lady Beth began to walk towards the ship but then she stopped and turned around to face her feline companions. LB: “Gentleman…if you trust me then please wait for me there. I’ll…be…back.” T_T: “ Umm…okay” CD: “yes, my lady, I will wait as you wish.” Lady Beth proceeded to the ship and went aboard. Tiger_T turn to the Catdude with puzzlement. T_T: “I don’t see why she would bring us here only to then change her mind. That alone is reason to trust her.” CD: “I learned to trust unicorns with my life. The first lesson I learned about them is that they are honest to the expense of politeness. It can be off-putting to humans the first time around, but you get used to it. If nothing else, it explains unicorns generally make for ineffectual politicians. This probably has something to do with the crew, seeing as we are not part of the original contract that she is now having to renegotiate.” Tiger_T nodded his assent and understanding. Presently, Lady Beth returned and they snapped to attention to receive her next instructions. Echoes From the Caverns The post 3D Portal Adventure 2 appeared first on Echoes from the Caverns. View the full article
  25. Read by Addy Chapter Nine. Kobolds, Trolls, and Liches? Oh My! Torgin stopped to check the torch supply they had left piled along the tunnel before their descent into the dark, after he ran back up to the main corridor. He also took a good look at his own equipment while he waited for the others to climb out of the sloping tunnel behind him. Doing the chores had kept his mind occupied but as he cleaned the blade of his axe, he had time to think. He was shaken by what had been done to the human volunteers in the experiment room. Those volunteers who were experimented on didn’t get anything out of the deal; it was not mutual. It was torture. People should not have to suffer nor lose their lives simply for the curiosity of others. Shuddering a little, he could not help but hope he would overcome whatever other evils he would find ahead. With a deep breath and nod of his head to these private conclusions, he turned and watched Phlebus, Lucy, and finally Zyrina emerge from the smaller tunnel. They had a moment to speak quietly among themselves and check their own gear as the newcomers caught their breath from the climb out of the troll pit. “What was done to those people…” Phlebus couldn’t even finish his sentence. He simply pursed his lips and shook his head. Zyrina looked away from the others and kept her thoughts to herself, but the slump of her shoulders was obvious. “Now we have to watch for kobolds, liches, and trolls?” Lucy asked as she looked both ways down the tunnels anxiously. “Who doesn’t like variety?” Torgin joked, trying to lighten his own mood and that of his sister, too. With a crooked half smile Lucy answered, “Ale, yes. Enemies? Not so much.” She shrugged and chuckled, “I prefer a nice strong dark ale and a single weak enemy.” “This way.” Torgin peered ahead into the semi-dark hallway that went on and on. The others followed quietly. Zyrina at the end of the line watched their rear. “Here we go a wandering throughout the mines so black. And as we go, I love to sing, my rucksack on my back.” Lucy stopped for a minute to light her torch, then continued loudly, “Come on join in! Falderi faldera falderi falder ha ha ha!” Her chorus rang out and echoed down the tunnel. “SSSHHHH! Lucy, are you TRYING to get us killed?” Zyrina shushed her friend. Lucy shot her an annoyed look, “How do you not know a single mining song at all?” Then they heard movement ahead of them in the tunnels and Lucy looked stricken. Zyrina had her bow ready to shoot before anyone even blinked. “I’m sorry,” Lucy whispered as her brother withdrew his axe from its holster. “I was trying to lighten the mood, too.” When Zyrina saw Torgin drop his weapon back into its holster and crouch down she still kept her arrow nocked and drawn, aimed just beyond Torgin’s left shoulder. Lucy couldn’t see why Torgin knelt, either. Then, snowy lynx paws wrapped around Torgin’s neck, and a fuzzy feline muzzle gave the side of his face a nuzzle. “I told you to stay put,” Torgin spoke gruffly to the lynx who rubbed up against his leg after he stood up again. “We have been gone a long while.” Lucy excused Kitty’s behaviour. Phlebus immediately stopped casting the bolt of electric energy that he was preparing, and Zyrina dropped the point of her arrow before releasing the tension on the string. Kitty walked a few steps into the dark then came back to the group and gave Torgin a piercing look before she padded down the corridor again. She was confident that Torgin would follow her. Torgin spoke over his shoulder as he started following the lynx into the gloom ahead of them. “She knows where to go.” “How does she know that?” Zyrina wanted to know. Lucy shrugged. “I don’t know, but Torgin hasn’t ever been wrong about what Kitty knows.” Lucy kept in step a little distance behind Torgin, humming a tune quietly to herself while holding the torch high. Torgin had light enough to see where he walked without blinding him. Phlebus and Zyrina followed quietly. Kitty, of course did not need the light but stayed close enough ahead that Torgin could make out the white and black swish of her tail every now and then at the edges of the light cast ahead of him. When Torgin stopped suddenly in the corridor so did everyone else. No one was daydreaming this time. There was an exit from the main corridor off to the right just at the edges of where the torch lit the darkness. Torgin spoke quietly, “Kitty sat down and faced that opening. There must be something in that cavern, or she would have gone in there or past it.” Still whispering, he nodded toward the entrance to the cavern, “Be ready.” It was a mid-size cavern, with dripping stalactites and stalagmites growing up from the floor to meet them around the room. Steaming pools of greenish mineral water collected in some of the hollows formed by the constant dripping. In the middle of the room there were several dead bodies on the ground around a small glowing lantern. But the most striking of the particulars was the large shimmering lich in the middle of the room who had just turned from its killing spree. Torgin drew his axe and took a deep breath. Zyrina stepped from the back of the group and worked her way up to beside Torgin. When they touched shoulders, it was time. “AAAAAARRRRRRRRR!!!!!” Torgin’s shout as he sprung through the door caught the attention of the lich. Next, Phlebus stepped through the doorway and spoke the final words for his fire ring spell. A large circle of flames shot up around the lich. The fire only burned Phlebus’s target; Torgin was untouched by the inferno. Torgin led off with a knockdown, pushing the lich right into the middle of Phlebus’s magical blaze. Zyrina entered to see Torgen swing his axe to strike the liche. The reverberation stuck the lich in place. Her arrows soon followed. She knew that Phlebus’s spells would not be the most helpful in this fight; physical strikes were the most effective way to overcome this magical monster. Liches were powerful mages but if Torgin and Phlebus could hold the lich in place she could send arrow after arrow into the target. Phlebus’s spells were long and complicated. Every time he was interrupted, he had to begin at the beginning. Magic was not very effective against a powerful lich mage because of all the interruptions; but he was doing what he could to assist. Zyrina was learning it was worth her effort to make sure that no one interrupted him while he was casting, and she took it upon herself to be his protector while he cast. It had taken him years to learn and to perfect these spells, but they were magnificent. She was proud of her friend; he had been only a handful of years out of childhood when they had parted. Now he had grown into a resourceful skilled mage. She grinned and went back to firing arrows one after the other. With the lich now stuck in place, Phlebus was already deciding on his next spell as he felt the healing touch of Lucy nearby. Lucy was casting a spell that she called Soothing Rain. It would keep healing each of them for a short time while they fought, no matter where they went in the room. Plebus was speaking a spell that would create a fire elemental wisp. It would strengthen any of the fire spells he cast. Immediately after it materialized like a human sized flame beside him, he began another ring of fire. Between them, Torgin and Phlebus kept the lich pinned in place. Zyrina kept firing arrow after arrow, even though it felt like she was assaulting thin air. Lucy helped everyone when she added some kind of boost to their health and movement speed with a song she was playing on her harp while interspersing faster healing spells to each of them individually. Her calls of “Asen-Reno” could be heard over and over again. It was this welcome surge of energy that helped Zyrina to stay focused when the lich started wearing away at her defenses. She fired arrow after arrow in piercing shots. The battle did not take long. Soon enough the lich was a crumpled heap of opaque gelatin at their feet and Torgin was nudging it with his foot to make sure it stayed dead. He dropped to kneel for a moment after making sure the thing was not coming back to life. “Ancestors,” was all he would say when he stood and saw Zyrina’s questioning eyebrow. “Are these dead the kobolds that ran off earlier? Or the ones who left before we arrived? Is the book on any of them?” Phlebus was already looking through the pockets and bags of the closest body. “They aren’t all kobolds. Look. This one is an elf. High ranked mage by the look of it.” Zyrina showed the body she had just turned over onto its back that was laying on its own by one of the pools in a dark corner of the cave. “Elves too?” Lucy’s eyes went round. “This is really too much.” Phlebus called from the back of the room where he had gone to examine yet one more of the stone statues. “There is an elf back here with a letter in its pocket, too. I can’t read the beginning of it. It’s smudged.” “Listen to this!” he called out again, and began to read aloud, “‘…have my suspicions about the fidelity of that mage we discussed previously. You know the one, the quiet one. I can’t recall his name. He doesn’t seem to take the usual approach to any of our activities here in the temple and doesn’t allow anyone to say “because we always did it that way” as an acceptable answer to his queries about procedure. I’m not sure if you remember he grew up here. Captured as a baby from one of the villages we passed through a couple of decades ago. The Southern Red Branch has been the only family he has known, and he has been a trial for us to raise. I still doubt the wisdom of keeping him here but bowed to the council’s request. After we realized he would not be a good volunteer for the procedure to bind him with a dragon, things deteriorated even further. You remember the reports of his protest when he found out we had used spiders from the southern caverns to conduct our early experiments? The protest signs? The petitions? Yes, well lately he has begun questioning the wisdom of casting spells using the assistance of the moon shards. Can you imagine? It’s not like he asks many questions, I’ve barely heard him speak and not often above a whisper, but those questions stick with you. Like this one: “Does it hurt the dragon when we merge it with another being?” What a silly question! Regardless of the cabal’s trials, I look forward to a visit with you. My best regards to your family, Nestor. I’m certain we will be out of this mine for Sequanna’s fest and can meet at…’” Dejectedly Phlebus concluded, “I can’t read any of the rest.” Zyrina spoke up then, “This Kobold has a part of a letter, too. I don’t think kobolds wrote this, either. This bit is addressed to Nestor, the Southern Red Branch. Listen: ‘The liches definitely have the book. Several of our mages have gone to the room of casting to retrieve it from them. After they left, several kobolds came screeching past our hiding spot in this cavern then continued down the corridor, and up to the lich room. I think that the kobolds are trying to claim the book for themselves after having discovered its power when they came upon the experiment room. It’s a good thing we were already leaving when the kobolds battled their way through the troll guards. I am certain they did not see us sneak out of the area while they were fighting. I am confident in the abilities of our mages to withstand a few kobold miners with weapons, but it didn’t seem needed. We are hiding here until the book is returned to us or we are all lost trying to retrieve it. I realize its importance. I am certain it was left when we fled the room of casting yesterday during the lich attack. If we had not forgotten it, we would already have left the area. The liches who attacked us are members of the Dougan family. It seems they have been trying to protect their family member, Merrik Dougan, who was one of our human subjects in the experiment. There were several clones of that human that failed but we used the original Merrik Dougan, and he lived through the transformation. There still are few more clone specimens in the vats for further experiments. We had finished with the experiments on animals as they were too stupid to try to control. I suppose all of that’s moot now. We have to leave. Liches have been attacking for months, but the attacks intensified yesterday when the kobolds became roused after discovering our trolls and experiment room. The liches are not in the mood to go back to their crypts. Kobolds are attacking everything they find but they have left us alone so far in this cavern, but I don’t feel sa…’” Zyrina looked up then. “Blood covers the rest of the page,” she finished. Phlebus mused, “Do you think this Nestor is their boss?” Torgin reasoned, “Regardless, I think some kobolds found these elves hiding here, killed them, and were plundering when the lich attacked them.” “The mages are all elves!” Lucy shouted far too loudly in her excitement, “Does that mean the mages who had the book are all elves?” No one moved for a moment taking in what must have happened in the room just before they arrived. In the quiet of the gloom in the damp and sulphur smelling cavern, Kitty spoke up, “Mrroeow.” Torgin’s chuckle filled the cavern before the others shushed him, but the silliness was a relief after their battle. They were soon all heaving with silent laughter each time that Kitty beckoned. “Kitty.” Torgin looked to his pet. “What is it?” Kitty left the room. Torgin followed. “Come on, there are more of them,” he called over his shoulder. Slowly the others regained their composure before turning to follow Torgin and Kitty from the cavern. “I think Kitty knows more than we realize.” Lucy voiced what they all were thinking as they gathered up their bags. “It’s a little spooky alright. Okay, get ready. There are bound to be more of those liches and elves, and maybe some kobolds too,” Zyrina reminded them, as if they had forgotten. “And trolls, don’t forget them,” Lucy muttered. “Right, kobolds, elves, liches, and trolls.” Phlebus grinned. “Your favourite.” He winked at Zyrina who smiled but did not laugh at Lucy’s fear. It’s not easy moving through damp dark muddy tunnels far underground looking for liches, elves, trolls, and kobolds. Not easy and not fun. Not at all. Torgin stood at a bend in the tunnel and grunted, “The path splits several ways. One of them rises. That’s the path to the liches. Hopefully, the magic book is still there. It needs to be taken from those elven mages. Listen, you can hear the sounds of battle now. Can you hear it?” Then, shuddering with anticipation, he took his axe out of its holster before reaching down to just behind Kitty’s ears and gently scratching the lynx standing by his knee. “Thanks, Kitty.” She melted into the shadows of the tunnel before they moved further on. Now, they completely gave up stealth. The ones ahead in the fight could not hear anything but the battle around them so it was a waste of time to try to hide any longer. After a short jog up a small incline and around a few bends, they entered what looked like an ancient room carved out of large blocks. There was light streaming from somewhere. Phlebus was sure this was another of the ancient rooms that had been buried during The Fall, or perhaps later, from the Obsidian period. They were found buried through all of New Britannia. There were large stone statues of humans leaning on the hilts of their swords, with the tip on the ground in front of each of them in a line along each of the long walls. In the middle of the room about halfway down the length, was a raised plinth with a big dragon leg bone laid on top of it. Nearby was a moon shard shackled with big metal chains to the ground. All that was at the base of a set of steps that led up to a throne at the very back of the room. Phlebus had no more time to contemplate the architecture. His spells were needed, and they took all his focus to cast. He took a moment to collect his thoughts, then something inside his head cleared and he knew that he had reached that part of him that could touch the magic there. This magic always took something from him, too; he knew that no magic was created without cost. Sometimes that cost was to his own body, like now. He continued to be more than willing to help his friends survive this battle, even if it meant a few changes for a few days. The changes were not usually permanent, and his hair had never remained snow white; he regained its dark luster in a matter of hours. His skin always smoothed back out, and his bent back straightened from the arthritic creaks that took hold of him while he cast. Magic that affected a whole area of enemies was incredibly draining to continue to cast and took longer to recover from afterward too. This was the fourth battle of the day. Phlebus was beginning to look ancient and frail. He hoped he had enough stamina and focus for the battle ahead of him. He felt the small pouch of vials Lucy had handed each of them earlier. ‘Take these when you have no power left and they will rejuvenate you,’ she had promised. He knew she was a competent potion maker and trusted that they would indeed revitalize him. She had also handed him some cold Demon Tea stored in a waterproof pouch. He never could figure out how she managed to always have exactly what he would need, but she did. Every time. He had sipped it quickly before entering the room. Torgin paused to take stock of what they faced before finding his first target. There were at least two liches that Torgin could see near the doorway that were not engaged in battle inside the room with the kobolds. There were several figures farther in who were battling up a set of stairs. As quickly as he could he took two deep breaths and then plunged himself into the fray. This time it was not just one single lich. It was mayhem. There were many liches, in battle with kobolds. Although the liches had killed most of the kobolds before they arrived there were still a few battling the liches, and now battling Torgin too. Torgin hopped over a few of their bodies on his way through the battlefield. The waves of attacks by liches seemed to go on for hours and by the end it was difficult for Torgin to even raise his axe without shaking with strain. He was half-heartedly swiping at the last kobold when Zyrina’s arrow pierced its chest, and it joined the others on the ground. Zyrina was out of poisonous arrows and had used all her steel headed ones. She had been picking them out of the dead and reusing the ones that still had integrity in the last minutes of the battle. Over at the entrance to the room, Phlebus had been knocked completely out cold near the edge of the fighting, but his eyes were now fluttering open as Lucy tended to him. Even Lucy’s supplies of reagents were sadly and nearly depleted and they were all barely still standing from exhaustion. When the room was finally silent, Torgin dropped to his knee again, followed this time by Zyrina. Lucy wove between the two of them, touching each and casting spells to speed their returning strength and health. She cleaned and patched superficial wounds as they recovered their breath. It had been a vicious fight. Yet here they were, still alive and with a sizable pile of defeated liches and kobolds on the marble floor all around the room. “Well, you two are in fairly good shape, considering. Even Phlebus is coming around after that bonk on his head.” Lucy patted Phlebus gently on the back to reassure him as he pushed himself to a sitting position. “At least there weren’t any trolls.” Torgin chuckled, “Indeed not.” When Torgin and Zyrina could stand they began searching among the dead with Lucy. Zyrina kept her bow and remaining arrow in her hands and Torgin did not sheath his axe. They were not sure if there was going to be more fighting even as they knew they would have a difficult time surviving another attack. After a few minutes of silence, Phlebus was ready to speak. “Did anyone see the book?” Unanimously, around the chamber there was a headshaking among the others. “There are elves among the fallen.” Zyrina reported as she bent over yet another body. “I don’t remember fighting any elves. They must have died before we arrived.” “Well,” Lucy said quietly while exploring around up the stairs at the end of the room. “There is a chest up here.” That woke them all up. “Chest?” Phlebus repeated while jumping to his feet unsteadily. He nimbly ran up the flight of stairs only to stop and stare with Lucy. “Are you kidding me?” Lucy was looking down at the mostly empty chest hidden behind the large throne. “The book isn’t here. There are a few wood scraps, a little bit of gold, and some old clothing.” Phlebus began feeling around the chest to check for a secret compartment. Down on the floor of the room, Zyrina and Torgin continued to go through the pockets of the fallen. “It’s not here.” Phlebus sounded disappointed after his thorough search of the chest. It was just a common chest. “There is a note in this fellow’s pocket.” Zyrina pulled the folded parchment from the pocket of the dead elf in front of her. “It reads, ‘success or death.’” “This message says that too.” Lucy threw the crumpled paper back to the ground after taking it from one of the fallen elves. “I found something.” Torgin called out. It was part of a letter that had obviously fallen out of someone’s pocket and been trampled in the battle. Most was not readable, but the message was clear. “Listen to this! ‘Nestor, I write as we pack to leave. We will get that magic book back from the liches regardless to the cost of our lives. Kobolds are close behind us. I can hear them in the passages. We have abandoned the experiment room. There is nowhere left to hide in these caves. Spiders and liches have taken over. Kobolds are digging everywhere and will soon find all our secrets here. There are rumours of others sneaking about. They must be searching for the book of magic, too. Several more liches broke free of our controls and turned to stone right in front of us. It is now confirmed that when using this magic book that when we lose control of a subject that they turn at once to stone. We shall teleport once we have recovered the magic book from the liches at their lair. One more battle. Success or death.’” The rest of the page is torn and stained with gore. “The Southern Red Branch got here first.” Then he spat. Such a small clue and so profound. “Turned to stone?” Lucy was considering something. “Did he say that the subjects were turned to stone when they lost control of them?” “Yes. That’s exactly what is written here. Apparently, those people in Jade Valley had been under control of these mages for some amount of time.” Phlebus bleakly pointed out. “Governor Hari is not going to like that at all.” “Where are the Red Branch now?” Torgin asked quietly and grimly. “Who is Nestor?” Lucy asked again. “I don’t know Lucy, but I’m sure going to find out,” Torgin vowed. “I’ll join you,” Phlebus pledged. “The governor will want to know more about the Southern Red Branch, as I’m sure will Lord British and Arabella. I don’t think they have suspected that the old obsidian magics are being revived right under our noses.” Zyrina was searching for any sign or possible direction the Southern Red Branch had gone but there was nothing. “Teleport scrolls,” she frowned and sniffed. “We won’t find them now.” Phlebus knew from experience that if Zyrina couldn’t find a residue that no track could be found. Teleport scrolls were the worst. After reading the words on a scroll, the reader is transported through space to a new location in Novia. The location is chosen new each time a scroll is read. Then the scroll disappears as well, in a puff of blue smoke. Completely untraceable. Zyrina hated them. “Then there is no way to find out where they have gone.” Phlebus shook his head, “They won’t be back now that this secret enclave has been routed and they have the magic book. There are no further answers here.” “Time to go make a report to Governor Hari?” Lucy asked hopefully. Phlebus nodded. “Just like that? It’s over?” Torgin looked disappointed, “I thought there would be more to it than that.” Then he kicked at the rock staircase with the toe of his boot. “No, it’s not over,” Phlebus vowed. “Jade Valley may now be rid of this menace but I’m going to find out who is responsible. They can’t hide forever.” He thrust both his arms over his head in a salute of courage just as Zyrina got to her feet beside him. Zyrina coughed, “Phlebus when was the last time you bathed?” Phlebus looked startled then shrugged and laughed heartily. “Apparently after I have a bath, that is.” There was a general chuckle around the group. After gazing around fondly at his friends as they gathered their things to find their way out of the mine, he could hear Torgin telling Lucy what it was he wanted to do topside. A meal and a hot tub sounded perfect to him, too. In that order. “Thank you, my friends. You have bravely fought with me to protect this town and valley. I have great respect for your skills and talents and the honour of fighting alongside each of you makes me very proud to call you friends. We were able to discover what was causing the trouble here in Jade Valley. Maybe even stopped it from happening again. But we don’t stop there. We seek justice for those who have suffered loss. With patience and wisdom, we may yet discover where the Southern Red Branch has fled. They may have gotten away this time, but our search continues.” He thumped his fist for emphasis. “We know what signs to look for now. We have done what we set out to do even if the answer was far grimmer than we imagined it. The loss of Jon the Caretaker weighs heavily on my spirit as I’m sure it does on each of you.” They all were silent for a moment recalling finding Jon in the cavern across from the Trolls. “The valley will know what happened to their family, friends, and their livestock. This day we will expose the Southern Red Branch. This day we chase them from this fair valley. They may go into hiding. We will wait. We are patient. That malevolence needs to be addressed. And we are more than up to the task. We shall prevail.” And he finished with a flourish of his hands that cast a boost of spirit to each of them seemingly unintentionally. The effects were obvious. The group seemed all to stand a little taller. Lucy snorted. “Did you practice that while we were fighting?” She winked at Phlebus. “That was a better speech than the one you gave when we were heading out to the unknown.” Then she broke into a fit of laughter. It was infectious and soon the whole group was grinning. Even Zyrina lowered her bow then smiled. After gathering up their belongings Torgin lead the group out. Turning left upon leaving the room of casting, he soon spotted Kitty waiting patiently at the exit to the main mining area. It was a long walk out of the mine to go tell the townsfolk that the mine was empty of kobolds. “Did you think your first assignment was worth it?” Lucy inquired of Phlebus as they trudged back to the entrance of the mine. “Yes.” He grinned. “Absolutely. It’s too bad we can’t follow the Red Branch anymore, but I’ll keep looking for them. I’m sure someone will want to know where they have gone.” “I just want an ale and some sleep. I’ll even buy the first round.” She winked at Phlebus. “That’s what I like to hear!” Torgin’s step took on a little more spring. “Come on, let’s get out of this place.” “We’re done.” Zyrina sounded as if she were relieved that they were at the end of their adventure. For now. May you all find the courage the truth and the love in your own lives, till next we find the magic. Echoes From the Caverns The post Stone Dragon Series – Book 1, Chapter 9 appeared first on Echoes from the Caverns. View the full article
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