Jack T. Lamplighter 15 Report post Posted 12/23/2016 09:25 PM Hello Everyone, As we have described previously we want Shroud of the Avatar to be a classless system that allows players to define and play any role they choose. We also want a clear path for growth and specialization while also maintaining opportunities for competition and cooperation. This is our current thinking on how to accomplish those goals. Remember this is just current thinking and we will probably change many of these details. Note that we use the term “skill” to cover all...Magic, Combat, and Crafting Skills View the full article Share this post Link to post Share on other sites